test/x11comp: remove duplicate FOUR_LEVEL_KEYPAD from test keymap

The `test/data/keymaps/host.xkb` file contains a duplicate definition of
this type. On my computer (linux, xkbcomp 1.3.0, xserver 1.17.2), the
test passes as is, but if I remove the duplicate definition, the
roundtrip brings it back and the test fails. I can also reproduce it
without relation to the test, by loading `test/data/keymaps/host.xkb`
(without the duplicate) using

    xkbcomp -I $(pwd)/test/data/keymaps/host.xkb $DISPLAY

and downloading it again using

    xkbcomp $DISPLAY out.xkb

the duplicate is added. On Mac OS X however, the duplicate is removed
(correctly), so the test fails there.

xkbcommon itself, which was forked from xkbcomp, doesn't have this bug;
in fact, doing

    ./test/print-compiled-keymap -k keymaps/host.xkb

removes the duplicate if it is present.

This is (probably) a regression in xkbcomp or xserver compared to the
versions used in Mac OS X. Since getting a patch for any of these two is
hopeless from my experience, I did not try to investigate further.

I am not sure why, but if I also add a `PC_SUPER_LEVEL2` type, the
duplicate of `FOUR_LEVEL_KEYPAD` doesn't show up. Hopefully the test
will work on all platforms now.

https://github.com/xkbcommon/libxkbcommon/issues/26

Reported-by: @nuko8
Signed-off-by: Ran Benita <ran234@gmail.com>
master
Ran Benita 2015-08-23 23:02:10 +03:00
parent bdf6880364
commit 74f85d0540
1 changed files with 6 additions and 13 deletions

View File

@ -328,6 +328,12 @@ xkb_types "complete" {
level_name[Level1]= "Base";
level_name[Level2]= "Shift+Alt";
};
type "PC_SUPER_LEVEL2" {
modifiers= Mod4;
map[Mod4]= Level2;
level_name[Level1]= "Base";
level_name[Level2]= "Super";
};
type "PC_CONTROL_LEVEL2" {
modifiers= Control;
map[Control]= Level2;
@ -589,19 +595,6 @@ xkb_types "complete" {
level_name[Level3]= "Alt Base";
level_name[Level4]= "Alt Number";
};
type "FOUR_LEVEL_KEYPAD" {
modifiers= Shift+NumLock+LevelThree;
map[Shift]= Level2;
map[NumLock]= Level2;
map[LevelThree]= Level3;
map[Shift+LevelThree]= Level4;
map[NumLock+LevelThree]= Level4;
map[Shift+NumLock+LevelThree]= Level3;
level_name[Level1]= "Base";
level_name[Level2]= "Number";
level_name[Level3]= "Alt Base";
level_name[Level4]= "Alt Number";
};
};
xkb_compatibility "complete" {