state: remove unneeded optimization
The code that follows does exactly that. Signed-off-by: Ran Benita <ran234@gmail.com>master
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a45b7d7559
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ae576e85b7
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@ -541,9 +541,6 @@ xkb_state_led_update_all(struct xkb_state *state)
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xkb_mod_mask_t mod_mask = 0;
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xkb_mod_mask_t mod_mask = 0;
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uint32_t group_mask = 0;
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uint32_t group_mask = 0;
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if (!map->which_mods && !map->which_groups && !map->ctrls)
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continue;
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if (map->which_mods & XkbIM_UseAnyMods) {
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if (map->which_mods & XkbIM_UseAnyMods) {
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if (map->which_mods & XkbIM_UseBase)
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if (map->which_mods & XkbIM_UseBase)
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mod_mask |= state->base_mods;
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mod_mask |= state->base_mods;
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