doc: some improvements

Signed-off-by: Ran Benita <ran234@gmail.com>
master
Ran Benita 2013-03-05 11:48:43 +02:00 committed by Daniel Stone
parent 57bfde3aff
commit e33dd591bb
1 changed files with 50 additions and 38 deletions

View File

@ -103,11 +103,10 @@ extern "C" {
*
* The context contains various general library data and state, like
* logging level and include paths.
*
* Objects are created in a specific context, and multiple contexts may
* coexist simultaneously. Objects from different contexts are completely
* coexist simultaneously. Objects from different contexts are completely
* separated and do not share any memory or state.
* A context is created, accessed, manipulated and destroyed through the
* xkb_context_*() API.
*/
struct xkb_context;
@ -120,9 +119,6 @@ struct xkb_context;
*
* A keymap is immutable after it is created (besides reference counts, etc.);
* if you need to change it, you must create a new one.
*
* A keymap object is created, accessed and destroyed through the
* xkb_keymap_*() API.
*/
struct xkb_keymap;
@ -131,12 +127,9 @@ struct xkb_keymap;
* Opaque keyboard state object.
*
* State objects contain the active state of a keyboard (or keyboards), such
* as the currently effective layout and the active modifiers. It acts as a
* as the currently effective layout and the active modifiers. It acts as a
* simple state machine, wherein key presses and releases are the input, and
* key symbols (keysyms) are the output.
*
* A state object is created, accessed, manipulated and destroyed through the
* xkb_state_*() API.
*/
struct xkb_state;
@ -155,15 +148,20 @@ struct xkb_state;
* Keymaps and applications which are compatible with X11 should not use
* these keycodes.
*
* @todo Explain how keycodes are mapped to scancodes.
* The values of specific keycodes are determined by the keymap and the
* underlying input system. For example, with an X11-compatible keymap
* and Linux evdev scan codes (see linux/input.h), a fixed offset is used:
*
* @code
* xkb_keycode_t keycode_A = KEY_A + 8;
* @endcode
*
* @sa xkb_keycode_is_legal_ext() xkb_keycode_is_legal_x11()
*/
typedef uint32_t xkb_keycode_t;
/**
* A number used to represent the symbols visible on the keycaps of a
* keyboard.
* A number used to represent the symbols generated from a key on a keyboard.
*
* A key, represented by a keycode, may generate different symbols according
* to keyboard state. For example, on a QWERTY keyboard, pressing the key
@ -192,27 +190,12 @@ typedef uint32_t xkb_keycode_t;
*/
typedef uint32_t xkb_keysym_t;
/**
* Index of a modifier.
*
* @todo Explain what are modifiers.
*
* Modifier indexes are consecutive. The first modifier has index 0.
*
* Each modifier must have a name, and the names are unique. Therefore, it
* is safe to use the name as a unique identifier for a modifier. Modifier
* names are case-sensitive.
*
* @sa xkb_keymap_num_mods()
*/
typedef uint32_t xkb_mod_index_t;
/** A mask of modifier indexes. */
typedef uint32_t xkb_mod_mask_t;
/**
* Index of a keyboard layout.
*
* @todo Explain what are layouts.
* The layout index is a state component which detemines which <em>keyboard
* layout</em> is active. These may be different alphabets, different key
* arrangements, etc.
*
* Layout indexes are consecutive. The first layout has index 0.
*
@ -236,6 +219,33 @@ typedef uint32_t xkb_layout_mask_t;
*/
typedef uint32_t xkb_level_index_t;
/**
* Index of a modifier.
*
* A @e modifier is a state component which changes the way keys are
* interpreted. A keymap defines a set of modifiers, such as Alt, Shift,
* Num Lock or Meta, and specifies which keys may @e activate which
* modifiers (in a many-to-many relationship, i.e. a key can activate
* several modifiers, and a modifier may be activated by several keys.
* Different keymaps do this differently).
*
* When retrieving the keysyms for a key, the active modifier set is
* consulted; this detemines the correct shift level to use within the
* currently active layout (see xkb_level_index_t).
*
* Modifier indexes are consecutive. The first modifier has index 0.
*
* Each modifier must have a name, and the names are unique. Therefore, it
* is safe to use the name as a unique identifier for a modifier. The names
* of some common modifiers are provided in the xkbcommon/xkbcommon-names.h
* header file. Modifier names are case-sensitive.
*
* @sa xkb_keymap_num_mods()
*/
typedef uint32_t xkb_mod_index_t;
/** A mask of modifier indexes. */
typedef uint32_t xkb_mod_mask_t;
/**
* Index of a keyboard LED.
*
@ -243,10 +253,10 @@ typedef uint32_t xkb_level_index_t;
*
* LED indexes are non-consecutive. The first LED has index 0.
*
* LED names are case-sensitive.
*
* Each LED must have a name, and the names are unique. Therefore,
* it is safe to use the name as a unique identifier for a LED.
* it is safe to use the name as a unique identifier for a LED. The names
* of some common LEDs are provided in the xkbcommon/xkbcommon-names.h
* header file. LED names are case-sensitive.
*
* @warning A given keymap may specify an exact index for a given LED.
* Therefore, LED indexing is not necessarily sequential, as opposed to
@ -263,10 +273,10 @@ typedef uint32_t xkb_led_index_t;
/** A mask of LED indexes. */
typedef uint32_t xkb_led_mask_t;
#define XKB_MOD_INVALID (0xffffffff)
#define XKB_LAYOUT_INVALID (0xffffffff)
#define XKB_KEYCODE_INVALID (0xffffffff)
#define XKB_LAYOUT_INVALID (0xffffffff)
#define XKB_LEVEL_INVALID (0xffffffff)
#define XKB_MOD_INVALID (0xffffffff)
#define XKB_LED_INVALID (0xffffffff)
#define XKB_KEYCODE_MAX (0xffffffff - 1)
@ -629,7 +639,7 @@ xkb_context_get_log_verbosity(struct xkb_context *context);
* function allows you to replace the default behavior with a custom
* handler. The handler is only called with messages which match the
* current logging level and verbosity settings for the context.
* level is the logging level of the message. \c format and \c args are
* level is the logging level of the message. @a format and @a args are
* the same as in the vprintf(3) function.
*
* You may use xkb_context_set_user_data() on the context, and then call
@ -683,7 +693,7 @@ xkb_keymap_new_from_names(struct xkb_context *context,
const struct xkb_rule_names *names,
enum xkb_keymap_compile_flags flags);
/** The possible keymap text formats. */
/** The possible keymap formats. */
enum xkb_keymap_format {
/** The current/classic XKB text format, as generated by xkbcomp -xkb. */
XKB_KEYMAP_FORMAT_TEXT_V1 = 1
@ -1196,6 +1206,8 @@ enum xkb_state_match {
* the update. If nothing in the state has changed, returns 0.
*
* @memberof xkb_state
*
* @sa xkb_state_component
*/
enum xkb_state_component
xkb_state_update_mask(struct xkb_state *state,