Keep the parsed form of the last-used rules file around, and reuse that
if we get asked for the same ruleset. If not, bin it and cache the
other one.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Use CARD32 instead of Atom/KeySym/et al to avoid type size confusion
between server and non-server code; relatedly, move the geometry headers
in from kbproto, so every non-simple type (i.e. structs containing
nothing more than basic types) is now copied into xkbcommon.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Allow people to plug in an external atom database (e.g. the X server's),
so we don't have to migrate our own atoms over later. We are a bit
over-keen on atoms at the moment, so it does pollute the atom database a
bit though.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
On 64-bit architectures, XID varies in size between the server (always
32 bits), and non-server (always unsigned long) for some inexplicable
reason. Use CARD32 instead to avoid this horrible trap.
This involves dragging in XkbClientMapRec so we don't get stuck in the
KeySym trap.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Use Xkbc* for all our actions that we intend to keep around, and Xkb*
for deprecated ones we can hopefully get rid of, at least internally.
While we're at it, make vmods be a uint32_t.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
So, it turns out that if you're parsing a fairly large amount of data,
using getc() to get all the input rather than, say, read(), is some kind
of remarkably daft and unperformant idea.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Instead of calling XStringToKeysym on every keysym we parse, store it as
a string until we need to store it in an actual keymap.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
XkbAtomGetString() returns a freshly-allocated string, whereas
XkbAtomText() returns the same in a temporary buffer. XkbAtomText used
to call XkbAtomGetString() and then free the result, which seems quite
spectacularly pointless when you think about it. Shuffle the atom code
around so we don't have to allocate for XkbAtomText().
This changes semantics slightly wrt non-printable characters, but I
haven't been able to see any effect so far. And it may well be ever so
slightly quicker.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
This will let us implement XkbAtomGetString on top of XkbAtomText,
instead of having the latter get a duplicated string, dump it into a
temporary buffer, and subsequently free it (sigh).
Signed-off-by: Daniel Stone <daniel@fooishbar.org>