This is to follow the general scheme set by all of the other API
functions.
Since no one is using these functions yet, we don't (actually better
not) add the old names to xkbcommon-compat.h.
Signed-off-by: Ran Benita <ran234@gmail.com>
Before it was a static array of size XKB_NUM_GROUPS.
The previous cleanups made this transition a bit easier. This is a
first step for removing the XKB_NUM_GROUPS hardcoded limit; but for now
we still check that the groups are < XKB_NUM_GROUPS (e.g. in
ResolveGroup and GetGroupIndex) until the keymap, etc. is worked out as
well.
This also makes us alloc quite a bit less (this is just rulescomp):
Before:
==51999== total heap usage: 291,474 allocs, 291,474 frees, 21,458,334 bytes allocated
After:
==31394== total heap usage: 293,595 allocs, 293,595 frees, 18,150,110 bytes allocated
This is because most rmlvo's don't use the full 4 layouts that KeyInfo
had always alloced statically before.
Signed-off-by: Ran Benita <ran234@gmail.com>
These values weren't wrapped before, which caused group_index_is_active
to stop working after a few group switches.
Also, the current group-wrapping function didn't take into consideration
actions such as LockGroup=-1, which need to wrap around, etc.
xkb_layout_index_t is unsigned, but it was used to hold possibly
negative values (e.g. locked_group is 0 and gets a -1 action).
This group wrapping function should now act like the XkbAdjustGroup
function from xserver, and at least ./test/interactive doesn't bring up
any problems with group switching any more.
Signed-off-by: Ran Benita <ran234@gmail.com>
Currently, xkb_state_layout_{index,name}_is_active may report multiple
groups as effective, because at looks at base,latched,locked separately.
But there can only be one effective group, which is computed from the
other three. So if XKB_STATE_EFFECTIVE is requested, just compare to the
effective group we have computed.
We also modify mod_{index,name}_is_active similarly, just for symmetry
(there the effective mask is just an OR of the other three so the
current test is correct).
Signed-off-by: Ran Benita <ran234@gmail.com>
What this code does is, in case someone compile a keymap like -layout
'us,us,us' then only one group would be created. If there is anything
which differentiates between any of the groups (e.g. a variant, another
layout), then this is not done.
This is pretty obscure, only saves a few kbytes in the final keymap, and
if the user asked for it, why not let her?
Signed-off-by: Ran Benita <ran234@gmail.com>
This old rules parser gives the same kccgst here, so in the interest of
staying compatible we shouldn't fix it there. Similarly we shouldn't
touch ParseIncludeMap, so this is the best place to handle this.
Signed-off-by: Ran Benita <ran234@gmail.com>
Rename the functions to get keysyms by key/layout/level to fit with the
recent public API renames, and expose them.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Move xkb_map_* functions to xkb_keymap_*, xkb_key_* functions under
either xkb_keymap or xkb_state, and rename groups to layout in all
user-visible API.
Backwards-compatible hooks are provided, such that old source will
build, but silently mangled to the new names, and old binaries will
also continue to work.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
xkblib spec says:
XkbSA_LockNoLock If set, and the action type is XkbSA_LockMods,
the server only unlocks the action modifiers.
XkbSA_LockNoUnlock If set, and the action is XkbSA_LockMods,
the server only locks the action modifiers.
Signed-off-by: Ran Benita <ran234@gmail.com>
The xkblib spec says:
If XkbSA_UseModMapMods is not set in the flags field, the mask,
real_mods, vmods1, and vmods2 fields are used to determine the
action modifiers. Otherwise they are ignored and the modifiers
bound to the key (client map->modmap[keycode]) are used instead.
So we should just assign the modmap without considering what's there.
Signed-off-by: Ran Benita <ran234@gmail.com>
This change adds range checks based on the lowest keysym and highest keysym in
the table. This allows a quick check to be applied to identify if the keysym
is inside the table.
To really give value to this optimisation the table is split to have a
separate table for the keypad keysyms.
The test suite passes with this change.
Signed-off-by: Rob Bradford <rob@linux.intel.com>
Trying ''./test/interactive -l us:5' causes us to crash.
The <layout>:<N> syntax says to put this layout at the N'th level.
However the code (inherited from xkbcomp) doesn't check that the group
is valid, and then happily indexes keyi->groups with it, which has a
static size of XKB_NUM_GROUPS (the SetExplicitGroup function assumes the
index is valid). So any value a user might put there > 4 makes nice
things happen.
Signed-off-by: Ran Benita <ran234@gmail.com>
- Add context.h and move context-related functions from xkb-priv.h to
it.
- Move xkb_context definition back to context.c.
- Add keysym.h and move keysym upper/lower/keypad from xkb-priv.h to it.
- Rename xkb-priv.h to map.h since it only contains keymap-related
definitions and declarations now.
- Remove unnecessary includes and some and some other small cleanups.
Signed-off-by: Ran Benita <ran234@gmail.com>
These statements are pretty pointless for us; we don't restrict keycodes
like X does, and if someone writes e.g. maximum = 255 but only has 100
keys, we currently happily alloc all those empty keys. xkbcomp already
handles the case when these statements aren't given, and uses a computed
min/max instead. We should just always use that.
(Of course since keycodes/evdev currently uses almost all of the
keycodes in the range it declares, including 255, this doesn't save any
memory for the common user right now).
Signed-off-by: Ran Benita <ran234@gmail.com>
This removes all of the boilerplate from the *_new functions, and leaves
them just as simple functions which perform the effect of the action on state.
Signed-off-by: Ran Benita <ran234@gmail.com>
Pass the new filter as a parameter instead of getting a new one in each
action function, and introducing a failure condition there.
Signed-off-by: Ran Benita <ran234@gmail.com>
The policy is now consistent: every API functions which recieves a
keycode should resolve it to an xkb_key first thing, and all the
internal functions use that instead of the keycode.
To facilitate it a bit, we move the KeycodeInRange check to XkbKey
itself, which returns NULL if the keycode is illegal.
Signed-off-by: Ran Benita <ran234@gmail.com>
- The Clear* functions should just free the memory associated with the
object. If the object is used again, it is Init'd again.
- s/Free/Clear if the actual pointer is not free'd.
- Zeroise object in Init and only initialize non-zero fields.
Signed-off-by: Ran Benita <ran234@gmail.com>
This regression was introduced in 93ce9c7d4f. This meant that actions
specified inside key {} statments were always going to the first group.
But actions are almost never specified in xkb_symbols so this wasn't
noticed.
Signed-off-by: Ran Benita <ran234@gmail.com>
Background:
The CopySymbolsDef has a comment on a couple of lines which supposedly
fixed a bug:
/*
* kt_index[i] may have been set by a previous run (if we have two
* layouts specified). Let's not overwrite it with the ONE_LEVEL
* default group if we dont even have keys for this group anyway.
*
* FIXME: There should be a better fix for this.
*/
if (!darray_empty(groupi->levels))
key->kt_index[i] = types[i];
But neither the comment nor the fix make any sense, because the kt_index
is indexed per group, i.e. each group gets its own type.
The original xkbcomp commit which added this (36fecff58) points to this
bug: https://bugzilla.redhat.com/show_bug.cgi?id=436626
which complains about -layout "ru,us" -variant "phonetic," not working
properly. And indeed when we try:
sudo ./test/interactive -l ru,us -v
the first group doesn't get any syms for the main keys.
The problem (Clearly the fix above is useless):
The ru(phonetic) map is specified using aliases, e.g. LatQ, LatW instead
of AD01, AD02, etc. When combined with another layout which uses the
real names (AD01, AD02), the symbols code should recognize they are the
same key and merge them into one KeyInfo. The current code does that,
but it doesn't catch the case where the alias was processes *before* the
real one; so we get two KeyInfo's and the later one wins. So e.g. the
ru(phonetic) symbols are ignored.
The fix:
Before adding a new KeyInfo to the keys array, always replace its name
by the real name, which avoids the entire issue. Luckily this is done
pretty late so most error messages should still show the alias name.
Signed-off-by: Ran Benita <ran234@gmail.com>
Since now we only use the keycode in this function for logging, it's
better not to mention the keycode at all because the XkbKeyGetKeycode
macro is implemented using a dirty hack 0_0
The key name is sufficient to determine uniquely where to look.
Signed-off-by: Ran Benita <ran234@gmail.com>
This function does some funky stuff, which, as far as I can tell, was
needed to support the functionality of giving different keycodes the
same name and thus make them duplicates (MERGE_ALT_FORM). This stuff was
removed as useless in 0765064b3, but this leftover wasn't noticed.
Signed-off-by: Ran Benita <ran234@gmail.com>
Add a LevelInfo to hold a single array of level specific info inside
a GroupInfo, instead of keeping the acts, symsMapIndex and
symsMapNumEntries arrays and the numLevels field separate and in sync.
This simplifies the code, and goes a long way toward making the
key-merging code somewhat understandable. Also uses less memory.
Note that the syms array is still in GroupInfo for now, with the levels
holding offsets into it.
Signed-off-by: Ran Benita <ran234@gmail.com>
GroupInfo keeps all of the info for a specific group in one struct.
This is the old array-of-structures vs. structure-of-arrays, but in this
case readability wins. It would also help with lifting the
XkbNumKbdGroups limit, because we only have to worry about one array
(instead of 6).
Signed-off-by: Ran Benita <ran234@gmail.com>
With Dan Nicholson's permission (via email), update his copyright and
license statements to the standard X.Org boilerplate MIT license, as
both myself and Ran have been using.
Clean up my copyright declarations (in some cases to correct ownership),
and add copyright/license statements from myself and/or Ran where
appropriate.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
This is not something I do often, but I have good reason here ...
utils.h has been totally rewritten since import, and now contains no
original DEC content. Everything in here has been added by Ran, and I
do not believe that any lingering content from previous iterations is
substantial enough as to be copyrightable.
Replace DEC's copyright (and license with hostile advertising clause)
with Ran's boilerplate copyright and license statement.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Before:
text data bss dec hex filename
234422 11288 2304 248014 3c8ce obj-amd64/.libs/libxkbcommon.so.0.0.0
After:
text data bss dec hex filename
240694 5016 2304 248014 3c8ce obj-amd64/.libs/libxkbcommon.so.0.0.0
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
We didn't do anything with ISO_Lock, ActionMessage, RedirectKey, and the
device-specifying variants of the pointer actions, so remove those.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
There's no noticeable speed difference, but I think it's nicer and more
explicit than the previous code. Some people just don't like goto,
though..
Signed-off-by: Ran Benita <ran234@gmail.com>
We move the LookupEntry struct from expr.h to text.h, along with most of
the lookup tables. This makes them available everywhere.
Looking up a value in the LookupEntry format is slower than direct index
mapping, but it allows multiple names per value (with the canonical one
being first) and "all"- and "none"-type masks. These functions are not
used anywhere efficiency matters.
Signed-off-by: Ran Benita <ran234@gmail.com>
These were kept as atoms, but since the keymap was exposed in the API,
we converted them to strings; no the keymap is no longer exposed, so we
can go back to atoms. They make the keymap smaller (at least on 64-bit
machines) and the comparisons faster.
Signed-off-by: Ran Benita <ran234@gmail.com>
Almost all callers do xkb_atom_intern on the currently returned string,
while ResolveString converts the atom to the string to begin with...
uselss double work.
Signed-off-by: Ran Benita <ran234@gmail.com>
This will only lookup the string and return the atom if found; it will
not intern it if not. This is useful when e.g. getting a string from the
user (which may be arbitrary) and comparing against atoms.
Signed-off-by: Ran Benita <ran234@gmail.com>
There are two ways to separate multiple files in XKB include statements:
'+' will cause the later file to override the first in case of conflict,
while '|' will cause it augment it (this is done by xkbcomp). '!' is
unrelated here.
Since '|' is practically never used, this wasn't noticed.
In the modified test, the '|some_compat' previously was just ignored.
Signed-off-by: Ran Benita <ran234@gmail.com>
The format of the include statment is not explained anywhere, the code
is confusing and the comments misleading. Try to explain it better.
Signed-off-by: Ran Benita <ran234@gmail.com>
For some reason this piece of code wasn't copied from xkbcomp, which
causes all of the warnings like these:
Warning: No map in include statement, but "pc" contains several; Using first defined map, "pc105"
Signed-off-by: Ran Benita <ran234@gmail.com>
Now that we don't use syslog, "level" does sound more commonplace. We
should change it while there is still nobody using it.
Also leave some space between the integers of the xkb_log_level enum
values, if we ever need to shove more in between.
Signed-off-by: Ran Benita <ran234@gmail.com>
The implementation of changing the default properties of actions, e.g. a
statements such as (from test/data/compat/basic):
setMods.clearLocks= True;
latchMods.clearLocks= True;
latchMods.latchToLock= True;
works by keeping a list of ActionInfo's, each containing the neccesary
info from each statement, and then when some action comes up (e.g. in an
interpret statment) it goes through the list, and applies the relevent
ActionInfo's to the newly-constructed xkb_action.
Instead of doing this, we add a struct ActionsInfo, which contains an
array of xkb_actions, one for each type. When a default changing
statement appears, we change the action in the array; when a new action
comes up, we just copy from the array. This is simpler to figure out,
and pretty straightforward.
Signed-off-by: Ran Benita <ran234@gmail.com>
Currently where it is possible to write:
setMods.clearLocks = True;
It's also possible to write:
action.clearLocks = True;
This will set the default value for the clearLocks action field for
*all* action types, as opposed to just setMods in this case. If
subsequently an action is used for which this field does not make sense,
it will error out.
This doesn't make any sense, because any given field is only possible by at
most 3 or 4 action types... which you might as well write explicitly and
avoid the side effect mentioned above.
Needless to say this is one of xkbcomp's "hidden features" and is not
used anywhere; remove it.
Signed-off-by: Ran Benita <ran234@gmail.com>
Add CompileKeymap to do most of what compile_keymap_file does now, and
move UpdateKeymapFromModifiers along with it from (mostly unrelated)
compat.c.
Also rename UpdateKeymapFromModifiers to UpdateDerivedKeymapFields,
because it does more than update the modifiers.
Signed-off-by: Ran Benita <ran234@gmail.com>
We make the xkb_file_type enum sequential instead of masks, and then
we don't have to repeat the file types several times in the function.
Makes the code cleaner.
Signed-off-by: Ran Benita <ran234@gmail.com>
This function was always returning -1.
Adding a test, we see that test/state.c treat the is_active functions as
returning booleans, which would treat -1 as success, so we test for > 0
instead (most users would probably get this wrong as well...).
Also update the documentation for the are_active functions, and add a
ATTR_NULL_SENTINEL for gcc __attribute__((sentinel)).
Signed-off-by: Ran Benita <ran234@gmail.com>
For the indicator to be set, it is sufficient for at least one of the
group, modifier, or control state to match; this is in line with the
xkblib spec, section 8.2 and ComputeAutoState() in xserver/xkb/xkbLEDs.c
(though the xserver implementation differs from the spec on some
points...).
This also adds a tiny optimization to skip the entire check if the mask
is empty.
Signed-off-by: Ran Benita <ran234@gmail.com>
This is only relevant to the virtualModifier= statement in interpret
statements in xkb_compat. The current code allows to write e.g.
virtualModifier = 4
to get the virtual modifier whose index happens to be 4 (possibly
declared in other files or sections, i.e. xkb_types). Doing this is
undeterministic, will break without notice, and not used anywhere.
Don't allow it.
Signed-off-by: Ran Benita <ran234@gmail.com>
The current code supports statements such as:
virtual_modifiers NumLock = Mod2;
This would set the mapping from the NumLock vmod to the Mod2 real mod
directly, without going through the virtualModifier field in an
interpret statement (in xkb_compat) or vmods field in a key statement
(in xkb_symbols).
This is undocumented, unused and complicates things, so remove it.
Signed-off-by: Ran Benita <ran234@gmail.com>
It's currently possible to write something like this:
interpret Num_Lock+Any {
virtualModifier = NumLock;
action = LockMods(modifiers=NumLock);
!indicator.allowExplicit;
};
The final statement has the same effect as writing it in the global file
scope, which changes the default indicator (which all subsequent
indicators start off as). This very strange and also unused; if someone
does it he probably expects it to affect only the local scope, and he
might then get unexpected behavior. So don't allow it.
Also, HandleInterpVar is clearly a misnomer (as it can also change
indicator defaults) so rename it.
Signed-off-by: Ran Benita <ran234@gmail.com>
Using !allowExplicit sets the XkbIM_NoExplicit flag of the indicator,
which means that an XKB client cannot change the state of the indicator
using e.g. XkbSetNamedIndicator().
We do not support changing the state of an indicator; furthermore doing
it is probably only useful in conjunction with led-drives-keyboard
behavior, which we also do not support. This is because setting an
indicator without led-drives-keyboard would make the indicator and the
modifier/group it's bound to to get out of sync.
We can re-add this if we need this info.
Signed-off-by: Ran Benita <ran234@gmail.com>
We don't support it, as mentioned in the README, so we should stop
processing it and print a message about it.
Signed-off-by: Ran Benita <ran234@gmail.com>
Group compatibility statements are like the following:
group 3 = AltGr;
This currently results in:
keymap->groups[2].mask = <real mod mapped from AltGr vmod>
And we don't do any thing with this value later. The reason it exists in
XKB is to support non-XKB clients (i.e. XKB support disabled entirely in
the server), which do not know the concept of "group", and use some
modifier to distinguish between the first and second keyboard layouts
(usually with the AltGr key). We don't care about all of that, so we can
forget about it.
One artifact of this removal is that xkb_map_num_groups no longer
works, because it counted through keymap->groups (this wasn't entirely
correct BTW). Instead we add a new num_groups member to the keymap,
which just hold the maximum among the xkb_key's num_groups. This also
means we don't have to compute anything just to get the number of
groups.
Signed-off-by: Ran Benita <ran234@gmail.com>
Now that 1fba6189e67 removed support for binding indicator maps by index
instead of name, we can remove some more magic which happens now: if an
indicator map specifies an indicator name which was not previously
declared in a 'indicator 5 = "Caps Lock"'-like statement in
xkb_keycodes, we can just look at the next free index and assign it.
This also allows us to use a darray for the LEDInfo's instead of a list.
Signed-off-by: Ran Benita <ran234@gmail.com>
The current code allows to set the "index" field in an indicator
statment's body. This would bind the indicator to the specified index,
instead of by name (which was declared previously in xkb_keycodes).
Doing this is a bad idea, for the same reasons as in 3cd9704, and is
also happily not used anywhere.
Signed-off-by: Ran Benita <ran234@gmail.com>
The xkblib spec, table 7.1 (indicators), says:
XkbIM_NoAutomatic: Xkb does not automatically change the value of the
indicator based upon a change in the keyboard state,
regardless of the values for the other fields of the
indicator map.
xkbcomp (the real one) never actually implemented a way for an indicator
statement to set this flag, so it's just dead unused code. We definitely
don't want to implement it ourselves, so remove any mention of it.
Signed-off-by: Ran Benita <ran234@gmail.com>
This field is used in conjunction with key behaviors, which we don't
support since c1ea23da5. This is also unused in xkeyboard-config.
Signed-off-by: Ran Benita <ran234@gmail.com>
Various non-functional changes:
- Re-add keycodes.h and move some stuff there.
- Add parser-priv.h for internal bison/flex stuff.
- Don't include headers from other headers, such that file dependencies
are immediate in each file.
- Rename xkbcomp.h -> ast.h, parseutils.{c,h} -> ast-build.{c,h}
- Rename path.{c,h} -> include.{c,h}
- Rename keytypes.c -> types.c
- Make the naming of XkbFile-related functions more consistent.
- Move xkb_map_{new,ref,unref} to map.c.
- Remove most extern keyword from function declarations, it's just
noise (XKB_EXPORT is what's important here).
- Append XKBCOMP_ to include guards.
- Shuffle some code around to make all of this work.
Splitting this would be a headache..
Signed-off-by: Ran Benita <ran234@gmail.com>
And use union xkb_action instead. We add xkb_private_action, which is
the same as xkb_any_action, but only used where the intention is clear.
This should take care of whatever sizing changes the action struct might
have.
Signed-off-by: Ran Benita <ran234@gmail.com>
The KeyName functions are more appropriate in keycodes.c.
The ProcessIncludeFile can go to path.c along with the other functions
dealing with includes.
Signed-off-by: Ran Benita <ran234@gmail.com>
If this keymap flag is set, whenever a key name appears in one of the
sections which does not exist (i.e. has not been declared in keycodes),
it finds the first unused keycode and attaches it that name.
This might have been useful when you could compile the symbols section
or geometry section without a keycodes section, but we don't support
this anymore. It's also pretty useless for any real work, because the
user has no way of knowing the keycode and so it will never be used.
Finally the only obscure way left to set this flag is by including a
keycodes file called "computed".
Just remove it.
Signed-off-by: Ran Benita <ran234@gmail.com>
Make more extensive use of get_entry_for_key_state, and add
key_get_consumed to use in the other consume functions.
There's also a slight change in the consumed mods calculations, where
we use entry->mods.mask instead of type->mods.mask. The original was
copied from what libX11 does but what we do now is more logically
correct. The result is exactly the same though because:
type->mods.mask ⊇ entry->mods.mask ⊇ entry->preserve.mask
Signed-off-by: Ran Benita <ran234@gmail.com>
The group/level types are unsigned, so it's odd to return -1 for them.
Instead use their invalid values (which happen to be == -1).
Signed-off-by: Ran Benita <ran234@gmail.com>
Currently xkb_mods has the following members:
- uint8_t real_mods - 8 X11 core mods
- xkb_mod_mask_t vmods - 16 virtual mods, zero-based index
- xkb_mod_mask_t mask - the computed effective *real* modifier mask,
basically a cache for the first two which is:
real_mods | real mods computed from vmods
Our API acts on masks which combine the real_mods and vmods into a
single value, which is:
8 first bits real mods | 16 next bits virtual mods
(XkbNumModifiers = 8, XkbNumVirtualMods = 16). This is also the format
which ResolveVModMask uses (which is where all the modifier masks really
"come from", e.g. "Shift+Lock+Level5" -> xkb_mod_mask_t).
What the code does now after getting the mask from ResolveVModMask, is
to break it into real part and virtual part and store them seperately,
and then join them back together when the effective mask is calculated.
This is all pretty useless work. We change xkb_mods to the following:
- xkb_mod_mask_t mods - usually what ResolveVModMask returns
- xkb_mod_mask_t mask - the computed mask cache
And try to consistently use the word "mods" for the original,
non-effective mods and mask for the effective mods (which can only
contain real mods for now, because things break otherwise).
The separation is also made clearer. The effective masks are computed by
UpdateModifiersFromCompat after all the sections have been compiled;
before this the mask field is never touched; after this (i.e. map.c and
state.c) the original mods field is never touched. This single execption
to this rule is keymap-dump.c: it needs to print out only the original
modifiers, not computed ones. This is also the reason why we actually
keep two fields instead keeping one and modifying it in place.
The next logical step is probably to turn the real mods into vmods
themselves, and get rid of the distinction entirely (in a compatible
way).
Signed-off-by: Ran Benita <ran234@gmail.com>
After compiling all of the sections, UpdateModifiersFromCompat does all
of the vmod -> real mods translations, including types/kt_entries.
keytypes.c also has code that does that, but it's unneeded:
- Later sections don't look at their effective masks, so doing it later
is fine.
- When this code is executed, the vmods -> real mods mapping is empty
(that is set up later), so VModsToReal has no effect here.
So we can just remove it.
However UpdateModifiersFromCompat didn't update the preserve mask, so do
that.
Signed-off-by: Ran Benita <ran234@gmail.com>
We don't need the indirection. We store the preserve mask directly in
the entry, and create a new one if it doesn't exists (which is exactly
what the current code does in a roundabout way).
Incidentally this fixes a bug where the effective modifier mask of the
entries' preserve[] wasn't calculated, so the virtual modifiers had no
effect there.
Signed-off-by: Ran Benita <ran234@gmail.com>
A fairly simple helper which, given an xkb_mod_mask_t, removes all
modifiers which are consumed during processing of a particular key.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
The ONE_LEVEL definition from xkeyboard-config doesn't specify any
actual levels, but there's an implicit (anything unmatched) -> Level1
rule. Given this, each type actually has at least one level, whether or
not it specifies anything.
Fixes stringcomp.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
So we can print more intelligent debugging messages without needing
helper functions for the failed_includes array.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Right now it just comes from build-time, but eventually this should be
sourced from configuration files at runtime too.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Currently the user has no way of knowing which of the active modifiers
have been used in the translation of a keycode to its keysyms. The use
case is described in the GTK docs: say there's a menu accelerator
activated by "<Alt>+". Some layouts have "+" shifted, and some have it
on the first level. So in keymaps where "+" is shifted, the Shift
modifier is consumed and must be ignored when the user is testing
for "<Alt>+". Otherwise, we may get "<Alt><Shift>+" and the accelerator
should not actually fire.
For this we also use the preserve[] information in the key types, which
can forces us to report modifiers as unconsumed even if they were used
in the translation. Until now we didn't do anything with this
information.
The API tries to match its surronding. It's not very efficient but this
can be fixed.
Signed-off-by: Ran Benita <ran234@gmail.com>
The default type is copied over for each new key type to build on.
Further, it can be modified from within the xkb_types section itself,
with statements such as "type.modifiers = Lock" which affect all
subsequent type definitions.
The default type is (well, by default) just the simplest one level type
possible, with name "default". When no types are defined at all, it is
copied over to the keymap as the single type.
xkeyboard-config never changes the default type. There is also no sane
use case for doing so; changing any thing there doesn't make sense. So
instead of doing all the hard work of maintaining and copying this type,
which is practically never used, just remove it and initialize new types
appropriately.
Signed-off-by: Ran Benita <ran234@gmail.com>
We don't use these strings much, so storing them in the manner they
were compiled saves some copying and space.
Signed-off-by: Ran Benita <ran234@gmail.com>
If there is no map entry for some modifier combination, the default is
to use level 1. The removed code is an optimization to save some space
by removing these entries. But it doesn't actually save any space, and
did not in fact remove all level 1 entries (it walks the array while
modifying it so there's an off-by-one error).
We can instead keep them in the types but just not print them in
keymap-dump.c, to get about the same behavior.
Signed-off-by: Ran Benita <ran234@gmail.com>
Currently each xkb_key_type has a preserve array, which is only allocated
if a preserve[] statement is specified in the type. In this case each map
entry has an element in the array.
The space savings are negligible; put this field where it logically
belongs.
Signed-off-by: Ran Benita <ran234@gmail.com>
The calculations were performed incorrectly in several places,
specifically shifting by 16 instead of 8 (= XkbNumModifiers) and masking
with 0xff instead of 0xffff.
More stuff that probably never worked as intended. This also makes these
more grep-able when we remove the vmods/real_mods separation.
Signed-off-by: Ran Benita <ran234@gmail.com>
Xkb required every keymap to have at least the four following canonical
types: ONE_LEVEL, TWO_LEVEL, ALPHABETIC, KEYPAD. This is specified in
e.g. the kbproto spec and XkbKeyTypesForCoreSymbols(3) man page.
If these types are not specified in the keymap, the code specifically
checks for them and adds them to the 4 first places in the types array,
such that they exist in every keymap. These are also the types (along
with some non-required 4-level ones) that are automatically assigned to
keys which do not explicitly declare a type (see FindAutomaticType in
symbols.c, this commit doesn't touch these heuristics, whcih are also not
very nice but necessary).
The xkeyboard-config does not rely on the builtin xkbcomp definitions of
these types and does specify them explicitly, in types/basic and
types/numpad, which are virtually always included.
This commit removes the special behavior:
- The code is ugly and makes keytypes.c harder to read.
- The code practically never gets run - everyone who uses
xkeyboard-config or a keymap based upon it (i.e. everyone) doesn't need
it. So it doesn't get tested.
- It mixes policy with implementation for not very good reasons, it
seems mostly for default compatibility with X11 core.
- And of course we don't need to remain compatible with Xkb ABI neither.
Instead, if we read a keymap with no types specified at all, we simply
assign all keys a default one-level type (like ONE_LEVEL), and issue
plenty of warnings to make it clear (with verbosity >= 3). Note that
this default can actually be changed from within the keymap, by writing
something like
type.modifier = Shift
type.whatever_field = value
in the top level of the xkb_types section. (This functionality is
completely unused as well today, BTW, but makes some sense).
This change means that if someone writes a keymap from scratch and
doesn't add say ALPHABETIC, then something like <AE11> = { [ q Q ]; }; will
ignore the second level. But as stated above this should never happen.
Signed-off-by: Ran Benita <ran234@gmail.com>
The possible key behaviors are:
KB_RadioGroup, KB_Overlay1, KB_Overlay2: already removed support for
these.
KB_Lock (with or without KB_Permanent): used to ignore key presses or
releases to simulate and deal with some legacy keyboard behaviors
(like keys that physically lock). Not used at all.
We already ignore them while processing key events in state.c, so make
it official.
Signed-off-by: Ran Benita <ran234@gmail.com>
We treat the key names as fixed length, non NUL terminated strings of
length XkbKeyNameLength, and use the appropriate *Text functions to
print them. We also use strncpy everywhere instead of memcpy to copy
the names, because it does some NUL padding and we might as well.
Signed-off-by: Ran Benita <ran234@gmail.com>
The action.c needs to use two constant Expr values, constTrue and
constFalse. To do this is keeps to static globals Expr's of type boolean
and the values "true" and "false" which need to be interned (and thus
context specific). The interning means they can't be made static const,
so there's a global flag and initializer function.
Instead of using this unsafe global state, we can simply use an integer
boolean expression (1 and 0) instead of a string one ("true" and
"false") and make them const.
Signed-off-by: Ran Benita <ran234@gmail.com>
These were repeated 5 times.
Note that this changes the ABI slightly: XKB_MOD_NAME_CAPS is changed
from "Caps Lock" to "Lock", which is the ordinary legacy mod name for
it. Since its hidden behind a #define, it's best to stay compatible with
the old names (as I think was intended, given that "Mod1", etc. are the
same).
Signed-off-by: Ran Benita <ran234@gmail.com>
Convert the IdentLookup typedef away from ExprResult, which drags along
everything else. This should also make all of the conversions explicit.
Signed-off-by: Ran Benita <ran234@gmail.com>
As the comment nicely puts it, this is a bit weird. When you try to
evaluate an expression of type string into an integer, what it does is:
"" -> 0
"c" -> (ascii value, i.e. like a char literal)
more than one char -> error
The first one is obviously not very useful; why not just write 0?
The second one might be useful (though I don't see where in a keymap
it would be), but I don't think anyone would consider trying "X" for
that anyway.
A look through xkeyboard-config shows "" only used once as a string, and
"X" also only used as strings (and mostly in geometry which we don't
evaluate anyway). And I seriously doubt it's used (purposely) anywhere
else. So remove it.
Signed-off-by: Ran Benita <ran234@gmail.com>
Clean up the return code handling from
xkb_context_add_include_paths_default, and thus fail context creation if
we can't add any of the default include paths, but were asked to. If
this happens, dump the DFLT_XKB_CONFIG_ROOT out in the log message, so
at least we know what we aren't looking at.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Explicit is better than implicit, and this union makes it hard to follow
what's what, particularly the confusion with ival/uval.
The other Resolve functions will follow.
Signed-off-by: Ran Benita <ran234@gmail.com>
It's more tidy and less error prone, since we use strcasecmp == 0 a lot.
We replace strcmp == 0 by streq, strcasecmp == 0 by istreq,
uStrCasePrefix by istreq_prefix and uDupString by strdup_safe.
Signed-off-by: Ran Benita <ran234@gmail.com>
The key name is always XkbKeyNameLength (= 4) bytes, so we can maintain
it directly in YYSTYPE union and copy when needed, instead of treating
it like a full blown string and then copy. This means the scanner
checks the length itself.
rulescomp under valgrind, before:
==1038== total heap usage: 168,403 allocs, 168,403 frees, 9,732,648 bytes allocated
after:
==9377== total heap usage: 155,643 allocs, 155,643 frees, 9,672,788 bytes allocated
Signed-off-by: Ran Benita <ran234@gmail.com>
We often get a strdup'd string, just to pass it over the atom_intern and
then immediately free it. But atom_intern then strdup's it again (if
it's not interned already); so instead we can have the interning "steal"
the memory instead of allocing a new one and freeing the old one. This
is done by a new xkb_atom_steal function.
It also turns out, that every time we strdup an atom, we don't actually
modify it afterwards. Since we are guaranteed that the atom table will
live as long as the context, we can just use xkb_atom_text instead. This
removes a some more dynamic allocations.
For this change we had to remove the ability to append two strings, e.g.
"foo" + "bar" -> "foobar"
which is only possible with string literals. This is unused and quite
useless for our purposes.
xkb_atom_strdup is left unused, as it may still be useful.
Running rulescomp in valgrind, Before:
==7907== total heap usage: 173,698 allocs, 173,698 frees, 9,775,973 bytes allocated
After:
==6348== total heap usage: 168,403 allocs, 168,403 frees, 9,732,648 bytes allocated
Signed-off-by: Ran Benita <ran234@gmail.com>
Without the re-initialization, the copying fails. This wasn't noticed
because this code practically never gets executed with ordinary keymaps.
Signed-off-by: Ran Benita <ran234@gmail.com>
==7071== Conditional jump or move depends on uninitialised value(s)
==7071== at 0x40B6CB: AddIndicatorName (keycodes.c:148)
==7071== by 0x40C34F: MergeIncludedKeycodes (keycodes.c:420)
==7071== by 0x40C613: HandleIncludeKeycodes (keycodes.c:480)
==7071== by 0x40D022: HandleKeycodesFile (keycodes.c:733)
==7071== by 0x40D79F: CompileKeycodes (keycodes.c:881)
==7071== by 0x401E22: compile_keymap (xkbcomp.c:157)
==7071== by 0x402091: xkb_map_new_from_kccgst (xkbcomp.c:229)
==7071== by 0x40216A: xkb_map_new_from_names (xkbcomp.c:254)
==7071== by 0x4046F5: test_compile_rules (common.c:164)
==7071== by 0x4015C1: test_rmlvo (rulescomp.c:44)
==7071== by 0x40180D: main (rulescomp.c:98)
Signed-off-by: Ran Benita <ran234@gmail.com>
and let the info always be the first argument to the various functions,
just for consistency (and it acting as the contex for this file).
Signed-off-by: Ran Benita <ran234@gmail.com>
Add new public API to provide the library users with some options to
control and customize the logging output from the library. It is based
upon the skeleton from the libabc demo libray:
https://git.kernel.org/?p=linux/kernel/git/kay/libabc.git
which is public domain and works pretty well.
This requires passing in the context object in every logging call, and
thus the conversion is done file by file. We also remove the global
warningLevel variable in favor of a verbosity level in the context,
which can be set by the user and is silent by default.
One issue is the ACTION calls, which, while nice, do not play very well
with line- and priority-based logging, and would require some
line continuation handling or keeping state or some other compromise. So
instead remove these and just inline them with their respective
warning/error. So instead of:
ERROR("Memory allocation failed\n")
ACTION("Removing all files on hardisk\n")
its something like that:
log_err("Memory allocation failed; Removing all files on harddisk\n")
Signed-off-by: Ran Benita <ran234@gmail.com>
When including a file from another file, its possible to do something
like this:
include "+some(other)+files"
with the "+" or "|" in the beginning. What will happen then is that
instead of processing the include files separately and then merging into
the existing info, we instead start with the existing info and merge
into it as we go, as if it was written explicitly before the first "+".
It's not particulary clear what this may be useful for. Since it's not
used by xkeyboard-config, not documented anywhere (and google doesn't
bring up anything), completely untested and kind of ugly, remove this
"feature". It most likely never been used.
Signed-off-by: Ran Benita <ran234@gmail.com>
Taken from xserver/include/list.h. The changes made are:
* Drop the xorg_ prefix and some typedef from the end.
* Rename _for_each_entry macros to just _foreach (like darray).
* Rename list_is_empty to list_empty (like darray).
* Add a list_replace function which we use later.
Signed-off-by: Ran Benita <ran234@gmail.com>
This way we don't need to look up the key every time. We now only deal
with keycodes in the public API and in keycodes.c.
Also adds an xkb_foreach_key macro, which is used a lot.
Signed-off-by: Ran Benita <ran234@gmail.com>
This is 8 bits which hold how many groups the key has, what to do the
key group is out of bound and the group to redirect to if want to. This
may save a few bytes, but is really annoying. So instead, just lay out
the fields separately. We can optimize later in a sane way, with pahole,
bitfields, etc. if we want.
Signed-off-by: Ran Benita <ran234@gmail.com>
Instead of having a million arrays from the keycode to various
key-specific info in the keymap, add a single struct xkb_key to hold all
of the data for the key in one object. This way we can pass it around,
do some refactoring and make the code simpler. It's also nice to see
everything in one place.
The keys array is still indexed by keycode, which is suboptimal because
there may be a lot of holes (i.e. unused keycodes between min_key_code
and max_key_code). By the end of this series it would be abstracted
enough to replace it by a hash table or similar if there's ever a need.
Signed-off-by: Ran Benita <ran234@gmail.com>
We don't make this distinction anymore, and the separate allocations
just make it harder to reason about. Since we require that all of
symbols, types, compat etc. be present, we should just put stuff
directly in the keymap struct.
Signed-off-by: Ran Benita <ran234@gmail.com>
.uncrustify.cfg committed for future reference also, but had to manually
fix up a few things: it really likes justifying struct initialisers.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
A few problems here:
* In e.g. keycodes.c the fileID field of the Info struct was never
initialized to the id of the appropriate file, so it was always 0.
There's some code which uses it, mostly for warnings.
* Some of the fileID fields were unsigned char, which overflows several
times, seeing as the ID in some of our tests can get > 1000 (because
we reuse the context).
* Some sign mismatches.
* fileID vs file_id.
Hopefully this fixes everything. I doubt this stuff had ever worked as
intended, in xkbcomp or otherwise.
Signed-off-by: Ran Benita <ran234@gmail.com>
Just using the fact that we must have all of the components, without
optional ones.
Also fixes a memleak on the way, by making the functions which allocate
the XkbFiles to free them, which is easier to get right.
Signed-off-by: Ran Benita <ran234@gmail.com>
The mode comes from the "alternate" keyword, which is unused in
xkeyboard-config and mostly undocumented. Its purpose is to allow to
assign the same key name to multiple key codes, which is not allowed
otherwise (and doesn't make much sense). The xkblib specification
implies that this was part of the overlay functionality, which we also
no longer support.
If we do encounter this keyword, we just treat it as MERGE_DEFAULT. The
keycodes.c code will detect a collision and will ignore all but the
first key code (and the error count is not incremented).
Some peripheral code is also removed as a result.
Signed-off-by: Ran Benita <ran234@gmail.com>
The ComputeEffectiveMap function is only called from keytypes.c, with
the last argument NULL, so we can move it there and remove some code.
The function XkbcVirtualModsToRealMods, of which the above is the only
user, is already implemented more simply in compat.c, so make this one
non-static and use it. This leaves src/xkb.c empty, so remove it.
Signed-off-by: Ran Benita <ran234@gmail.com>
commit 46441b1184 removed this from the
public API, and we don't need it internally. So send it to the archives.
Signed-off-by: Ran Benita <ran234@gmail.com>
To quote the spec:
XkbSI_AllOf
All of the bits that are on in mods must be set, but others may be
set as well.
Here "mods" refers to interp->mods. This matches xserver/libX11.
Signed-off-by: Ran Benita <ran234@gmail.com>
It doesn't play well with multiple keysyms per level right now. But
that's OK, because no-one really uses them.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Readd the component names to the keymap->names struct. This is used when
printing the component, e.g.
xkb_keymap {
xkb_keycodes "evdev+aliases(qwerty)" {
instead of
xkb_keymap {
xkb_keycodes {
This makes diffing against xkbcomp $DISPLAY a bit easier and is kind of
useful anyway.
Signed-off-by: Ran Benita <ran234@gmail.com>
Evidently good to have on its own, but also fixes a regression from
xkbcomp where we'd identify implicitly-typed Cyrillic keys as TWO_LEVEL
rather than ALPHABETIC.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
The code used to match a keysym to a keycode (see added comment)
differed in behavior from xkbcomp, always taking the first key it found.
This caused some incorrect interpretation of the xkeyboard-config data,
for example the one corrected in dump.data (see the diff): since the
de-neo layout sets the both_capslock option, the Left Shift key (LFSH)
has the Caps_Lock keysym in group 4 level 2; now since
keycode(Left Shift) = 50 < keycode(Caps Lock) = 64
the Left Shift one was picked, instead of the Caps Lock one which is
group 1 level 1. The correct behavior is to pick according to group,
level, keycode.
Signed-off-by: Ran Benita <ran234@gmail.com>
Since BindIndicators was only ever called immediately after
CopyIndicatorMapDefs, move it up in the file and turn it into a static
function, which avoids the need to ever pass the unbound LEDs around.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
When we merge two KeyInfo's (belonging to the same keycode), we may take
a shortcut from copying if we see that the merged keys will be exactly
like those in one of the two KeyInfo's. In the case where we take the
symbols from the KeyInfo we are *not* merging into, we need to copy
the three arrays:
syms[group], symsMapNumEntries[group], symsMapIndex[group]
The code currently only copies the first one, so if there's a merge
conflict some levels may seem to disappear (i.e. have a NoSymbol
keysym).
This fixes the failing test added in c8d6bba.
Signed-off-by: Ran Benita <ran234@gmail.com>
This was broken by commit 18d331b86b
(where only the first option out of a comma-separated string was
matched). Do it correctly this time and add a test.
Signed-off-by: Ran Benita <ran234@gmail.com>
This commit fixes the incorrect current behavior, where at the end of the
following key sequence
Left Shift down, Right Shift down, Left Shift up
the Shift modifier is cleared.
Clearly the code is not as nice as before, but it seems like some count
of the depressed modifiers must be kept.
The code is lifted mostly as is from xkbActions.c. [ There they also
assign to setMods and clearMods each time and not OR it. I assume its
correct, although I wouldn't have guessed... ]
Signed-off-by: Ran Benita <ran234@gmail.com>
This commit removes the ability to specify a keymap *in a rules file*,
e.g. in /usr/share/X11/xkb/rules/evdev or somesuch. This is unused in
xkeyboard-data, and the current code has never even supported it,
because xkb_map_new_from_kccgst (which is no longer exposed in the API)
checks to see that one of the usual components (e.g. symbols, types, ..)
has been filled, while the rules parser, on the other hand, doesn't
allow to specify a keymap and other stuff at the same time.
( The idea was to remove xkb_map_new_from_kccgst entirely, but it's used
by a test so it can stay. )
tl;dr: dead code. Of course passing a keymap file to
xkb_map_new_from_file still works.
Signed-off-by: Ran Benita <ran234@gmail.com>
compile_keymap can only be passes a single keymap file now, from all
code paths leading to it. So this function doesn't do anything.
The remaining check is performed inside CompileKeymap, so we can remove
it as well; compile_keymap doesn't do much now.
Signed-off-by: Ran Benita <ran234@gmail.com>
It seems like at some point it was needed to break the abstraction and
perform this piece of code in the context above CompileCompatMap. The
extra argument and the typedef look strange now, and doesn't seem to be
needed any more, so move them back.
Signed-off-by: Ran Benita <ran234@gmail.com>
enums are nice for some type safety and readability. This one also
removes the distinction between file type mask / file type index and
some naming consistency.
Signed-off-by: Ran Benita <ran234@gmail.com>
If we've only derived that a key should repeat, rather than had it
explicitly specified, don't set the explicit member. Fixes the dump
test.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
An entry for a type will only get marked as active if a virtual modifier
can be directly mapped to it, and not if an action indirectly leads to
it (e.g. LevelThree). We don't really need this test since entries which
can never be triggered ... won't be triggered.
The entire map->active thing should probably just go away.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Our early exit in ApplyInterpsToKey meant we weren't hitting the code
that's supposed to set a sensible default autorepeat value for most
keys.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
For the darray we need to specify the explicit struct xkb_filter type
instead of void*, so we move the definition of struct xkb_state into
state.c thus making it opaque even from the rest of the files. It has
enough getters to get going and is otherwise good style.
Signed-off-by: Ran Benita <ran234@gmail.com>
The arrays found in KeyInfo are by far the most complicated, so this is
taken one member at a time so as not to break anything.
Signed-off-by: Ran Benita <ran234@gmail.com>
- Make darray_free also initialize the array back to an empty state, and
stop worrying about it everywhere.
- Add darray_mem, to access the underlying memory, which we do manually
now using &darray_item(arr, 0). This makes a bit more clear when we
actually mean to take the address of a specific item.
- Add darray_copy, to make a deep copy of a darray.
- Add darray_same, to test whether two darrays have the same underlying
memory (e.g. if the struct itself was value copied). This should used
where previously two arrays were compared for pointer equality.
Signed-off-by: Ran Benita <ran234@gmail.com>
Here are some quick numbers from valgrind, running rulescomp only with a
simple, common "us,de" rule set:
before darray: cb047bb
total heap usage: 44,924 allocs, 44,924 frees, 3,162,342 bytes allocated
after darray: c87468e
total heap usage: 52,670 allocs, 52,670 frees, 2,844,517 bytes allocated
tweaking specific inital allocation sizes:
total heap usage: 52,652 allocs, 52,652 frees, 2,841,814 bytes allocated
changing initial alloc = 2 globally
total heap usage: 47,802 allocs, 47,802 frees, 2,833,614 bytes allocated
changing initial alloc = 3 globally
total heap usage: 47,346 allocs, 47,346 frees, 3,307,110 bytes allocated
changing initial alloc = 4 globally
total heap usage: 44,643 allocs, 44,643 frees, 2,853,646 bytes allocated
[ Changing the geometric progression constant from 2 only made things
worse. I tried the golden ratio - not so golden :) ]
The last one is obviously the best, so it was chosen, with the specific
tweaks thrown in as well (these were there before but don't make much
difference). Overall it seems to do better than the previous manual
allocations which is a bit surprising.
Signed-off-by: Ran Benita <ran234@gmail.com>
These were made const when the structs were exposed in the API. Now they
are private and we shouldn't mess around with the UNCONSTIFY business.
Signed-off-by: Ran Benita <ran234@gmail.com>
This avoids a couple of special cases in the code, and is more
consistent. Since anyone who includes xkbcommon.h also gets
xkbcommon-keysyms.h, and anyone who include xkbcommon-keysyms.h would
want NoSymbol anyway, there's no down side.
Signed-off-by: Ran Benita <ran234@gmail.com>
This code uses a table and code derived from
http://www.cl.cam.ac.uk/~mgk25/ucs/keysym2ucs.c
The added API calls are:
xkb_keysym_to_utf32
xkb_keysym_to_utf8
[daniels: Changed API to be more in line with keysym_get_name, added
test, changed formatting to 4-space.]
If we can merge cleanly (i.e. use the entirety of one entry rather than
having to go level by level), then just reuse the existing symbols array
and skip the entire merge process.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
A symbols file may contain a global, non key specific setting for
the group out-of-range handling method (wrap, clamp, redirect). Only
that:
* Its parsed and kept in the SymbolsInfo, but is not otherwise used in
any way (it's the same in the real xkbcomp).
* It's not used in any of xkeyboard-config files.
* It's not mentioned in the xkb specs (only the per-key ones).
* It doesn't make much sense anyway.
So remove the struct field, and emit an "unsupported, ignored" warning.
We don't increment the error count because of it, just continue (the
radio group warning just below is changed to do the same - there's no
reason to possibly abort the entire thing for it).
Signed-off-by: Ran Benita <ran234@gmail.com>
Conflicts:
src/xkbcomp/symbols.c
Instead of using NoSymbol in the map, we use num_syms == 0 to signify
the non-presence of a symbol. So instead of adding NoSymbol mappings
to the list regardless, detect them and set num_syms == 0.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
The failure mode here is a little irritating:
- server loads map with ISO_Lock action
- server dumps keymap to string, including:
interpret ISO_Lock+AnyOfOrAll(None) {
action= NoAction();
};
as we don't (yet) print ISO_Lock actions
- client parses keymap from string
- client dumps keymap to string, including:
interpret ISO_Lock+AnyOfOrAll(None) {
};
- this results in a syntax error
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Some actions could also take relative rather than absolute parameters,
so they really needed to be signed instead of explicitly unsigned.
Oops.
Fixes, e.g., action= MovePtr(x=-1,y=+1), which was reported as
(x=+65535,y=+1).
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Currently, if you pass in an rmlvo with an empty string for layout or
variant, it would not match layout and variant rules even with
wildcards. But if the rules file had set an appropriate default, and someone
passes in the empty string, than he should get the default.
NULL in this case signifies not wanting to match against the layout or
variant at all, and so the rule should still fail to match NULLs.
Signed-off-by: Ran Benita <ran234@gmail.com>