Commit Graph

999 Commits (471ebad62311e6a36936bed7e04aa634d385d661)

Author SHA1 Message Date
Ran Benita ec2172f31b Combine a couple of macros
Easier to see what it does without the trivial macros.

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-08-10 22:49:46 +03:00
Ran Benita 4c34bda15a action: get rid of xkb_any_action
And use union xkb_action instead. We add xkb_private_action, which is
the same as xkb_any_action, but only used where the intention is clear.
This should take care of whatever sizing changes the action struct might
have.

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-08-10 22:42:17 +03:00
Ran Benita 600caac33a Remove XkbKeyTypeIndex and widen index type
We don't need the macro, and using char for the kt_index is imaginably
too small.

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-08-10 22:06:12 +03:00
Ran Benita 87dff888ab Store actions inside struct xkb_key
Cuts out a lot of useless redirection and space.

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-08-10 21:54:33 +03:00
Ran Benita 7bcc5fabbd keycodes: save context in Info, not keymap
We don't need the keymap in this case, just makes things more verbose.

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-08-10 13:49:20 +03:00
Ran Benita 0cc5ae33b5 Remove xkbcomp/misc.c
The KeyName functions are more appropriate in keycodes.c.
The ProcessIncludeFile can go to path.c along with the other functions
dealing with includes.

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-08-10 13:49:20 +03:00
Ran Benita f7c9d749d3 Remove left over keycodes.h
For some reason we still track this file in git even though we don't use
it any more.

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-08-10 13:49:20 +03:00
Ran Benita 34e690ceeb Remove AutoKeyNames feature
If this keymap flag is set, whenever a key name appears in one of the
sections which does not exist (i.e. has not been declared in keycodes),
it finds the first unused keycode and attaches it that name.

This might have been useful when you could compile the symbols section
or geometry section without a keycodes section, but we don't support
this anymore. It's also pretty useless for any real work, because the
user has no way of knowing the keycode and so it will never be used.
Finally the only obscure way left to set this flag is by including a
keycodes file called "computed".

Just remove it.

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-08-10 13:49:20 +03:00
Ran Benita ef518a10af map: share some code
Make more extensive use of get_entry_for_key_state, and add
key_get_consumed to use in the other consume functions.

There's also a slight change in the consumed mods calculations, where
we use entry->mods.mask instead of type->mods.mask. The original was
copied from what libX11 does but what we do now is more logically
correct. The result is exactly the same though because:
type->mods.mask ⊇ entry->mods.mask ⊇ entry->preserve.mask

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-08-10 13:49:19 +03:00
Ran Benita 75853ed66b Use XKB_{GROUP,LEVEL}_INVALID instead of -1 for errors
The group/level types are unsigned, so it's odd to return -1 for them.
Instead use their invalid values (which happen to be == -1).

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-08-10 13:45:58 +03:00
Ran Benita 6d61e39d20 state: use global static const for fake action
Requires constifying some arguments.

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-08-10 13:45:58 +03:00
Ran Benita 07b18bde17 Modernize struct xkb_mods
Currently xkb_mods has the following members:
- uint8_t real_mods - 8 X11 core mods
- xkb_mod_mask_t vmods - 16 virtual mods, zero-based index
- xkb_mod_mask_t mask - the computed effective *real* modifier mask,
  basically a cache for the first two which is:
  real_mods | real mods computed from vmods

Our API acts on masks which combine the real_mods and vmods into a
single value, which is:
8 first bits real mods | 16 next bits virtual mods
(XkbNumModifiers = 8, XkbNumVirtualMods = 16). This is also the format
which ResolveVModMask uses (which is where all the modifier masks really
"come from", e.g. "Shift+Lock+Level5" -> xkb_mod_mask_t).

What the code does now after getting the mask from ResolveVModMask, is
to break it into real part and virtual part and store them seperately,
and then join them back together when the effective mask is calculated.

This is all pretty useless work. We change xkb_mods to the following:
- xkb_mod_mask_t mods - usually what ResolveVModMask returns
- xkb_mod_mask_t mask - the computed mask cache
And try to consistently use the word "mods" for the original,
non-effective mods and mask for the effective mods (which can only
contain real mods for now, because things break otherwise).

The separation is also made clearer. The effective masks are computed by
UpdateModifiersFromCompat after all the sections have been compiled;
before this the mask field is never touched; after this (i.e. map.c and
state.c) the original mods field is never touched. This single execption
to this rule is keymap-dump.c: it needs to print out only the original
modifiers, not computed ones. This is also the reason why we actually
keep two fields instead keeping one and modifying it in place.

The next logical step is probably to turn the real mods into vmods
themselves, and get rid of the distinction entirely (in a compatible
way).

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-08-10 13:45:58 +03:00
Ran Benita 45cd92b4d3 Fix xkb_keymap::vmods type
It maps a vmod to a mask, of course.

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-08-09 02:33:51 +03:00
Ran Benita 41478b4309 types: don't compute effective masks here as well
After compiling all of the sections, UpdateModifiersFromCompat does all
of the vmod -> real mods translations, including types/kt_entries.

keytypes.c also has code that does that, but it's unneeded:
- Later sections don't look at their effective masks, so doing it later
  is fine.
- When this code is executed, the vmods -> real mods mapping is empty
  (that is set up later), so VModsToReal has no effect here.
So we can just remove it.

However UpdateModifiersFromCompat didn't update the preserve mask, so do
that.

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-08-09 01:57:17 +03:00
Ran Benita fafc1132d2 types: get rid of PreserveInfo
We don't need the indirection. We store the preserve mask directly in
the entry, and create a new one if it doesn't exists (which is exactly
what the current code does in a roundabout way).

Incidentally this fixes a bug where the effective modifier mask of the
entries' preserve[] wasn't calculated, so the virtual modifiers had no
effect there.

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-08-09 01:57:11 +03:00
Ran Benita 0f1ca360f1 keymap-dump: use VModMaskText
The difference between the two are irrelevant here.

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-08-09 01:55:59 +03:00
Ran Benita 5a51ce8b36 Fix warning
Signed-off-by: Ran Benita <ran234@gmail.com>
2012-08-09 01:55:30 +03:00
Daniel Stone 2f1f1bca5b Add xkb_map_mod_mask_remove_consumed
A fairly simple helper which, given an xkb_mod_mask_t, removes all
modifiers which are consumed during processing of a particular key.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-08-08 16:23:31 +02:00
Daniel Stone 5e276adb92 Add xkb_log_level enum rather than using syslog
Instead of relying on people including syslog.h, add our own
XKB_LOG_LEVEL_* defines.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-08-08 16:23:31 +02:00
Daniel Stone ba8458a9fd Increase log verbosity in tests
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-08-08 16:23:31 +02:00
Daniel Stone d5f725f69a Rules: mmap() rules file instead of using getc()
Good for a small performance win on my system.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-08-08 16:23:31 +02:00
Pekka Paalanen 3199ea7383 android: add build files
squashed: android: set xkb config path

Conflicts:
	Makefile.am
2012-08-08 16:23:31 +02:00
Daniel Stone 93f6517cd0 stringcomp: Make test more punishing
Recreate the old test/dump scenario, where we test the following map:
  - rules: evdev
  - model: pc104
  - layout #1: us
  - layout #2: ru
  - layout #3: ca(multix)
  - layout #4: de(neo)

This is ever so slightly altered from the xkbcomp output; running the
following:
setxkbmap -rules evdev -model pc105 -layout us,ru,ca,de -variant
,,multix,neo -print | xkbcomp -xkb - -

will give you a map with RCTL added to the modifier_map for both Control
and Mod3.  Running the output through xkbcomp -xkb - - again, will give
you RCTL only added to Mod3.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-08-08 16:23:31 +02:00
Daniel Stone e756e9b532 test/dump: Remove superfluous test
No longer necessary now we have stringcomp doing a full round-trip test
for us.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-08-08 16:23:30 +02:00
Daniel Stone fb4d3aefc3 test/stringcomp: Perform full round-trip test
We now pass! \o/

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-08-08 16:23:30 +02:00
Daniel Stone 6701fb5fe5 stringcomp: Remove unnecessary Level1 mappings
As a map will implicitly go to level one unless explicitly mentioned
otherwise, remove all explicit =Level1 mappings, except for those with
preserve entries.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-08-08 16:23:30 +02:00
Daniel Stone 5968c5e6a8 Always have at least one level in types
The ONE_LEVEL definition from xkeyboard-config doesn't specify any
actual levels, but there's an implicit (anything unmatched) -> Level1
rule.  Given this, each type actually has at least one level, whether or
not it specifies anything.

Fixes stringcomp.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-08-08 16:23:30 +02:00
Daniel Stone 28733c54f9 IncludeStmt: Remove useless 'path' member
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-08-08 16:23:30 +02:00
Daniel Stone 4bb8b6b1cf Remove unused vmodmask calculation
This was basically an open-coded VModsToReal, which we were using in the
line immediately below.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-08-08 16:23:30 +02:00
Daniel Stone 6021a9762b test: Minimise includes
Mostly from functions which used to use file functions directly, but now
use test.h wrappers.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-08-08 16:23:30 +02:00
Daniel Stone 39da9274a7 stringcomp: Update input file for output changes
Bring the input file into line with recent changes to the dump output,
so we're as close as we can get to a round trip.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-08-08 16:23:30 +02:00
Daniel Stone ce2e4899b5 test: Add extremely rudimentary include path test
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-08-08 16:23:30 +02:00
Daniel Stone 8fe2a484c0 Rename xkey test to keysym
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-08-08 16:23:30 +02:00
Daniel Stone 42b2c93433 Print failed include paths on failure to find rules
Thus giving a hint as to which directory we're trying to find.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-08-08 16:23:30 +02:00
Daniel Stone 226cb22c80 Move xkb_context struct to xkb-priv.h
So we can print more intelligent debugging messages without needing
helper functions for the failed_includes array.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-08-08 16:23:30 +02:00
Daniel Stone 3e8370b028 context: Maintain list of failed include paths
Keep around a list of paths we tried to add but couldn't.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-08-08 16:23:30 +02:00
Daniel Stone 53e2db6ba9 More useful error message on failing RMLVO -> KcCGST
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-08-08 16:23:30 +02:00
Daniel Stone 41d97df951 Move more of xkb_map_new_from_rmlvo into compilation
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-08-08 16:23:30 +02:00
Daniel Stone 5cf4f51044 Staticise xkb_map_new_from_kccgst
We didn't expose this to the outside world, and its only trivial user
was xkb_map_new_from_rules.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-08-08 16:23:30 +02:00
Daniel Stone 1eda9e44b1 test: Use test_compile_*() in interactive
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-08-08 13:30:24 +02:00
Daniel Stone 04253fb2eb Add support for default rules/model/layout
Right now it just comes from build-time, but eventually this should be
sourced from configuration files at runtime too.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-08-08 13:30:24 +02:00
Daniel Stone 055b303493 tests: Fix uninitialised-use-of-'ret' warning
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-08-08 13:30:24 +02:00
Daniel Stone 3f0169424f test: Use test_get_context() in interactive
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-08-08 13:30:24 +02:00
Daniel Stone 26c01d3bb4 Warning fixes
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-08-08 13:30:24 +02:00
Ran Benita 1a930bf256 Add API to query whether a modifier is consumed
Currently the user has no way of knowing which of the active modifiers
have been used in the translation of a keycode to its keysyms. The use
case is described in the GTK docs: say there's a menu accelerator
activated by "<Alt>+". Some layouts have "+" shifted, and some have it
on the first level. So in keymaps where "+" is shifted, the Shift
modifier is consumed and must be ignored when the user is testing
for "<Alt>+". Otherwise, we may get "<Alt><Shift>+" and the accelerator
should not actually fire.

For this we also use the preserve[] information in the key types, which
can forces us to report modifiers as unconsumed even if they were used
in the translation. Until now we didn't do anything with this
information.

The API tries to match its surronding. It's not very efficient but this
can be fixed.

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-08-08 10:03:38 +03:00
Ran Benita 262bf97f9b types: remove default type
The default type is copied over for each new key type to build on.
Further, it can be modified from within the xkb_types section itself,
with statements such as "type.modifiers = Lock" which affect all
subsequent type definitions.

The default type is (well, by default) just the simplest one level type
possible, with name "default". When no types are defined at all, it is
copied over to the keymap as the single type.

xkeyboard-config never changes the default type. There is also no sane
use case for doing so; changing any thing there doesn't make sense. So
instead of doing all the hard work of maintaining and copying this type,
which is practically never used, just remove it and initialize new types
appropriately.

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-08-08 10:03:37 +03:00
Ran Benita d327d3e27b types: store atoms instead of strings for level and type names
We don't use these strings much, so storing them in the manner they
were compiled saves some copying and space.

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-08-07 13:20:37 +03:00
Ran Benita b2fba7305c types: use regular array for map entries
This array is only initialized once.

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-08-07 13:20:37 +03:00
Ran Benita 8ccfee82ec types: use regular array for types
The current code doesn't resize it any more.

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-08-07 13:20:37 +03:00
Ran Benita a681c6240d types: remove DeleteLevel1MapEntries
If there is no map entry for some modifier combination, the default is
to use level 1. The removed code is an optimization to save some space
by removing these entries. But it doesn't actually save any space, and
did not in fact remove all level 1 entries (it walks the array while
modifying it so there's an off-by-one error).

We can instead keep them in the types but just not print them in
keymap-dump.c, to get about the same behavior.

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-08-07 13:20:37 +03:00