enums are nice for some type safety and readability. This one also
removes the distinction between file type mask / file type index and
some naming consistency.
Signed-off-by: Ran Benita <ran234@gmail.com>
Still keep things as 'ctx' internally so we don't have to worry about
typing it too often, but rename the user-visible API back as it was
kinda ugly.
This partially reverts e7bb1e5f.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
These are two aggregate file types which are not used anywhere. We
maintain useful-enough backward compatibility in the parser, by treating
them as xkb_keymap. The keymap type allows for all types of components,
so they will still compile fine if they ever come up.
Signed-off-by: Ran Benita <ran234@gmail.com>
(This breaks the API.)
"context" is really annoying to type all the time (and we're going to
type it a lot more :). "ctx" is clear, concise and common in many other
libraries. Use it!
Signed-off-by: Ran Benita <ran234@gmail.com>
[daniels: Fix for xkb -> keymap change.]
The include dependencies were quite convoluted, where you change the
order and get a ton of errors. Instead, change one file to act as the
internal interface for the xkbcomp files, and make every file use it.
Also drop the pointless "xkb" prefix to file names.
Signed-off-by: Ran Benita <ran234@gmail.com>
'Cause defining your own True and False is so 1990's.
Signed-off-by: Ran Benita <ran234@gmail.com>
[daniels: Fixed for xkb_desc -> xkb_keymap changes.]
The NULL check is unneeded, and prevented the atoms from being free'd.
Signed-off-by: Ran Benita <ran234@gmail.com>
[daniels: Updated for xkb_map_unref.]
If we can't find the component of the include file we're looking for,
make sure we don't return success when we meant failure, segfault, or
spectacularly leak everything.
Tested with incorrect component includes for keycodes, compat, symbols,
and types.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Reported-by: David Herrmann <dh.herrmann@googlemail.com>
The server used to have to go and do this on our own, but we can do
better than that: after we've compiled the keymap, go through and bind
virtual modifiers to everything that needs it.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
The noble intention was to expose all the new API and new generic types
in the split out kbproto headers through XKBcommon.h. It turns out that
would be a massive amount of work in the server. Someday, but first just
wedging in XkbCompileKeymap* would be good.
Most of the API is in new internal xkb*.h headers. In order to allow the
XKBcommon.h header to be used from the server, we can't pull in other
headers from kbproto since the server has its own copies. However, types
that are different (XkbDescRec, XkbAction) still have Xkbc equivalents
here, and I think they should be used in the server.
This should cover all the usage in xkbcomp. The format arguments were
dropped except for the special case of XkbModMaskText, which needs to
write in XkbCFile format in HandleVModDef. This was just changed to a
Bool to avoid the need for the macros in XKBfile.h.
The function prefixes have been renamed to be unique from xkbfile.
The only real usage was in the frontend to generate a .xkm file. The
rest of the code just operated on the attached XkbDescPtr. Note that
here we've replaced the usage of the defined field in CompileKeymap with
the equivalent field in a XkbcDescPtr.
A copy of the xkbcomp sources (except the frontend) have been copied in
to provide a means to compile a XkbDescPtr. This definitely doesn't
build or do the right thing yet.