All global state is removed from the parser and scanner.
This makes use of the standard facilities in Bison and Flex for
reentrant/pure scanner/lexer and location tracking.
Signed-off-by: Ran Benita <ran234@gmail.com>
[daniels: Updated to current sources.]
Since we define our own xkb_atom_t type, it makes sense not to use the
X11/X.h None value. This way we can also remove a lot of X11 includes.
Signed-off-by: Ran Benita <ran234@gmail.com>
i.e comparison of signed and unsigned values. These are mostly
harmless but fixing them allows to compile cleanly with -Wextra.
Signed-off-by: Ran Benita <ran234@gmail.com>
Some unused defines and geometry-removal leftovers (specifically the
file geom.c and the struct for the keyboard coordinates).
Signed-off-by: Ran Benita <ran234@gmail.com>
The server used to have to go and do this on our own, but we can do
better than that: after we've compiled the keymap, go through and bind
virtual modifiers to everything that needs it.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Thanks to autotools happily building stale generated sources, I hadn't
actually ever built my xkbparse.y changes. Fix that so it not only
compiles, but works. This seems to parse long keycodes correctly,
although I very much would not recommend testing this by declaring
0x1fffffff as your highest keycode.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Use CARD32 instead of Atom/KeySym/et al to avoid type size confusion
between server and non-server code; relatedly, move the geometry headers
in from kbproto, so every non-simple type (i.e. structs containing
nothing more than basic types) is now copied into xkbcommon.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
On 64-bit architectures, XID varies in size between the server (always
32 bits), and non-server (always unsigned long) for some inexplicable
reason. Use CARD32 instead to avoid this horrible trap.
This involves dragging in XkbClientMapRec so we don't get stuck in the
KeySym trap.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Instead of calling XStringToKeysym on every keysym we parse, store it as
a string until we need to store it in an actual keymap.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
In xkbcomp, the listing code printed out the xkb files to stdout and the
caller would parse the output. Here, we can just generate a
XkbComponentListPtr and pass it back.
This should be a series of smaller commits, but there was no clean way to
do it since it's basically a complete rewrite except for the core map
matching logic.
A lot of code used for special printing modes in xkbcomp has been
shedded. Callers can massage the output as they please.
This reverts commit c4c9e36fbf. It turns
out that the listing code is used to support the X_kbListComponents
request (via XkbListComponents).
This will have to be refactored into some reasonable interface instead
of the current usage where the server reads xkbcomp stdout. Gross.
The noble intention was to expose all the new API and new generic types
in the split out kbproto headers through XKBcommon.h. It turns out that
would be a massive amount of work in the server. Someday, but first just
wedging in XkbCompileKeymap* would be good.
Most of the API is in new internal xkb*.h headers. In order to allow the
XKBcommon.h header to be used from the server, we can't pull in other
headers from kbproto since the server has its own copies. However, types
that are different (XkbDescRec, XkbAction) still have Xkbc equivalents
here, and I think they should be used in the server.
The only real usage was in the frontend to generate a .xkm file. The
rest of the code just operated on the attached XkbDescPtr. Note that
here we've replaced the usage of the defined field in CompileKeymap with
the equivalent field in a XkbcDescPtr.
A copy of the xkbcomp sources (except the frontend) have been copied in
to provide a means to compile a XkbDescPtr. This definitely doesn't
build or do the right thing yet.