Use CARD32 instead of Atom/KeySym/et al to avoid type size confusion
between server and non-server code; relatedly, move the geometry headers
in from kbproto, so every non-simple type (i.e. structs containing
nothing more than basic types) is now copied into xkbcommon.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Allow people to plug in an external atom database (e.g. the X server's),
so we don't have to migrate our own atoms over later. We are a bit
over-keen on atoms at the moment, so it does pollute the atom database a
bit though.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
On 64-bit architectures, XID varies in size between the server (always
32 bits), and non-server (always unsigned long) for some inexplicable
reason. Use CARD32 instead to avoid this horrible trap.
This involves dragging in XkbClientMapRec so we don't get stuck in the
KeySym trap.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
The noble intention was to expose all the new API and new generic types
in the split out kbproto headers through XKBcommon.h. It turns out that
would be a massive amount of work in the server. Someday, but first just
wedging in XkbCompileKeymap* would be good.
Most of the API is in new internal xkb*.h headers. In order to allow the
XKBcommon.h header to be used from the server, we can't pull in other
headers from kbproto since the server has its own copies. However, types
that are different (XkbDescRec, XkbAction) still have Xkbc equivalents
here, and I think they should be used in the server.