This way we don't need to look up the key every time. We now only deal
with keycodes in the public API and in keycodes.c.
Also adds an xkb_foreach_key macro, which is used a lot.
Signed-off-by: Ran Benita <ran234@gmail.com>
This is 8 bits which hold how many groups the key has, what to do the
key group is out of bound and the group to redirect to if want to. This
may save a few bytes, but is really annoying. So instead, just lay out
the fields separately. We can optimize later in a sane way, with pahole,
bitfields, etc. if we want.
Signed-off-by: Ran Benita <ran234@gmail.com>
Instead of having a million arrays from the keycode to various
key-specific info in the keymap, add a single struct xkb_key to hold all
of the data for the key in one object. This way we can pass it around,
do some refactoring and make the code simpler. It's also nice to see
everything in one place.
The keys array is still indexed by keycode, which is suboptimal because
there may be a lot of holes (i.e. unused keycodes between min_key_code
and max_key_code). By the end of this series it would be abstracted
enough to replace it by a hash table or similar if there's ever a need.
Signed-off-by: Ran Benita <ran234@gmail.com>
We don't make this distinction anymore, and the separate allocations
just make it harder to reason about. Since we require that all of
symbols, types, compat etc. be present, we should just put stuff
directly in the keymap struct.
Signed-off-by: Ran Benita <ran234@gmail.com>
.uncrustify.cfg committed for future reference also, but had to manually
fix up a few things: it really likes justifying struct initialisers.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
A few problems here:
* In e.g. keycodes.c the fileID field of the Info struct was never
initialized to the id of the appropriate file, so it was always 0.
There's some code which uses it, mostly for warnings.
* Some of the fileID fields were unsigned char, which overflows several
times, seeing as the ID in some of our tests can get > 1000 (because
we reuse the context).
* Some sign mismatches.
* fileID vs file_id.
Hopefully this fixes everything. I doubt this stuff had ever worked as
intended, in xkbcomp or otherwise.
Signed-off-by: Ran Benita <ran234@gmail.com>
Just using the fact that we must have all of the components, without
optional ones.
Also fixes a memleak on the way, by making the functions which allocate
the XkbFiles to free them, which is easier to get right.
Signed-off-by: Ran Benita <ran234@gmail.com>
The mode comes from the "alternate" keyword, which is unused in
xkeyboard-config and mostly undocumented. Its purpose is to allow to
assign the same key name to multiple key codes, which is not allowed
otherwise (and doesn't make much sense). The xkblib specification
implies that this was part of the overlay functionality, which we also
no longer support.
If we do encounter this keyword, we just treat it as MERGE_DEFAULT. The
keycodes.c code will detect a collision and will ignore all but the
first key code (and the error count is not incremented).
Some peripheral code is also removed as a result.
Signed-off-by: Ran Benita <ran234@gmail.com>
The ComputeEffectiveMap function is only called from keytypes.c, with
the last argument NULL, so we can move it there and remove some code.
The function XkbcVirtualModsToRealMods, of which the above is the only
user, is already implemented more simply in compat.c, so make this one
non-static and use it. This leaves src/xkb.c empty, so remove it.
Signed-off-by: Ran Benita <ran234@gmail.com>
commit 46441b1184 removed this from the
public API, and we don't need it internally. So send it to the archives.
Signed-off-by: Ran Benita <ran234@gmail.com>
To quote the spec:
XkbSI_AllOf
All of the bits that are on in mods must be set, but others may be
set as well.
Here "mods" refers to interp->mods. This matches xserver/libX11.
Signed-off-by: Ran Benita <ran234@gmail.com>
It doesn't play well with multiple keysyms per level right now. But
that's OK, because no-one really uses them.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
We'd accidentally inverted silent vs. non-silent compilation, which
would skew the benchmark pretty badly, but also forgot to change base to
evdev for the rules here.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Readd the component names to the keymap->names struct. This is used when
printing the component, e.g.
xkb_keymap {
xkb_keycodes "evdev+aliases(qwerty)" {
instead of
xkb_keymap {
xkb_keycodes {
This makes diffing against xkbcomp $DISPLAY a bit easier and is kind of
useful anyway.
Signed-off-by: Ran Benita <ran234@gmail.com>
Evidently good to have on its own, but also fixes a regression from
xkbcomp where we'd identify implicitly-typed Cyrillic keys as TWO_LEVEL
rather than ALPHABETIC.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
The code used to match a keysym to a keycode (see added comment)
differed in behavior from xkbcomp, always taking the first key it found.
This caused some incorrect interpretation of the xkeyboard-config data,
for example the one corrected in dump.data (see the diff): since the
de-neo layout sets the both_capslock option, the Left Shift key (LFSH)
has the Caps_Lock keysym in group 4 level 2; now since
keycode(Left Shift) = 50 < keycode(Caps Lock) = 64
the Left Shift one was picked, instead of the Caps Lock one which is
group 1 level 1. The correct behavior is to pick according to group,
level, keycode.
Signed-off-by: Ran Benita <ran234@gmail.com>
Use a self-contained dataset instead of relying on a globally-installed
set. Data taken from xkeyboard-config 2.5.1.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Including creating a context (will come in useful soon), opening and
reading files, and compiling keymaps.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Since BindIndicators was only ever called immediately after
CopyIndicatorMapDefs, move it up in the file and turn it into a static
function, which avoids the need to ever pass the unbound LEDs around.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>