Commit Graph

38 Commits (d83fe702d281004fa169ba125821c065ec9d2e9e)

Author SHA1 Message Date
Ran Benita 7caa1af25e scanner: don't fail over unknown escape sequence
This is too strict, and causes symbols/cz to fail parsing. Instead, just
emit a warning (not shown by default):
    xkbcommon: WARNING: cz:75:19: unknown escape sequence in string literal

https://bugs.freedesktop.org/show_bug.cgi?id=68056

Reported-By: Gatis Paeglis <gatis.paeglis@digia.com>
Signed-off-by: Ran Benita <ran234@gmail.com>
2013-08-13 14:52:11 +03:00
Ran Benita e91d2653dd scanner: allow empty key name literals
Some keymaps actually have this, like the quartz.xkb which is tested. We
need to support these.

https://bugs.freedesktop.org/show_bug.cgi?id=67654

Reported-By: Gatis Paeglis <gatis.paeglis@digia.com>
Signed-off-by: Ran Benita <ran234@gmail.com>
2013-08-02 11:40:27 +03:00
Ran Benita e731b2514b xkbcomp: handle empty keymaps
We should handle empty xkb_keycode and xkb_symbol sections, since
xkbcomp handles them, and apparently XQuartz uses it. There are also
files for it in xkeyboard-config (rules=base model=empty layout=empty,
which translate to keycodes/empty and symbols/empty).

https://bugs.freedesktop.org/show_bug.cgi?id=67654

Reported-By: Gatis Paeglis <gatis.paeglis@digia.com>
Signed-off-by: Ran Benita <ran234@gmail.com>
2013-08-02 11:39:39 +03:00
Ran Benita 0c8e9e0c9c test: sync test/data from xkeyboard-config 2.9
Needed for some tests. The tests need some adjustment, mostly because of
the resolution of xkeyboard-config bug
https://bugs.freedesktop.org/show_bug.cgi?id=50935

Also add the 'ch' symbols file for future tests.

Signed-off-by: Ran Benita <ran234@gmail.com>
2013-07-22 22:28:01 +03:00
Daniel Stone 17a956d807 Widen keycode range to 8/255 if possible (bug #63390)
If the keycode range is smaller than 8 → 255, artifically widen it when
dumping the keymap as not to displease X.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2013-05-09 14:47:09 +01:00
Ran Benita 4a59c84e43 keymap-dump: remove some ugly empty lines
xkbcomp prints them too, but that's just annoying. Also xkb_keycodes
doesn't have it already.

Signed-off-by: Ran Benita <ran234@gmail.com>
2013-03-18 22:20:03 +00:00
Ran Benita e95dac76f2 keymap-dump: don't indent after xkb_keymap {
xkbcomp doesn't indent there, so it's easier to diff.
Also saves some horizontal space which is sorely needed when looking at
these files (especially the xkb_symbols).

Signed-off-by: Ran Benita <ran234@gmail.com>
2013-03-18 22:20:03 +00:00
Ran Benita c7aef16649 keysym: print unicode keysyms uppercase and 0-padded
Use the same format as XKeysymToString.

Signed-off-by: Ran Benita <ran234@gmail.com>
2013-03-18 22:20:02 +00:00
Ran Benita 089c3a1811 state: fix unbound virtual modifier bug
Recent xkeyboard-config introduced the following line in symbols/level3:
    vmods = LevelThree,
However, the XKM format which xkbcomp produces for the X server can't
handle explicit virtual modifiers such as this:
https://bugs.freedesktop.org/show_bug.cgi?id=4927

So by doing the following, for example:

setxkbmap -layout de (or another 3-level layouts)
xkbcomp $DISPLAY out.xkb
xkbcomp out.xkb $DISPLAY

The modifier is lost and can't be used for switching to Level3 (see the
included test).

We, however, are affected worse by this bug when we load the out.xkb
keymap. First, the FOUR_LEVEL_ALPHABETIC key type has these entries:
    map[None] = Level1;
    map[Shift] = Level2;
    map[Lock]  = Level2;
    map[LevelThree] = Level3;
    [...]
Now, because the LevelThree virtual modifier is not bound to anything,
the effective mask of the "map[LevelThree]" entry is just 0. So when
the modifier state is empty (initial state), this entry is chosen, and
we get Level3, instead of failing to match any entry and getting the
default Level1.

The difference in behavior from the xserver stems from this commit:
acdad6058d
Which removed the entry->active field. Without bugs, this would be
correct; however, it seems in this case we should just follow the
server's behavior.

The server sets the entry->active field like so in XKBMisc.c:
    /* entry is active if vmods are bound */
    entry->active = (mask != 0);
The xkblib spec explains this field, but does not specify how to
initialize it. This commit does the same as above but more directly.

Signed-off-by: Ran Benita <ran234@gmail.com>
2013-03-18 22:20:01 +00:00
Ran Benita 4058110676 Sync test data from xkeyboard-config
Sync the files again from xkeyboard-config 2.8, since there have been
some changes we should test against.

Also added a script test/data/sync.sh if we want to do it again in the
future.

Signed-off-by: Ran Benita <ran234@gmail.com>
2013-03-18 22:20:01 +00:00
Ran Benita 22684cd1dd parser: remove XkbCompMapList rule
This rule allows you to put several xkb_keymaps in one file.
This doesn't make any sense: only the default/first can ever be used,
yet the others are fully parsed as well.
Different keymaps should just be put in different files.

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-09-30 14:20:16 +02:00
Ran Benita 92e07726b2 test: add keycodes files which map directly to evdev codes
This is a proof-of-concept for the long key names. The keycodes in the
file evdev-xkbcommon are autogenerated from linux/input.h, and uses the
names given there; all of the previous names are aliased to the new
names, so they continue to work with the symbols files, etc.

You can try it with 'sudo ./test/interactive -r evdev-xkbcommon -n 0'
The -n 0 means that we don't offset the evdev scan codes - just feed
them directly. The -r evdev-xkbcommon just means to use a new rules file
which makes us use the new keycodes file. (The only problem I can see is
with the MENU and LSGT names which has some conflicts).

Maybe some day xkeyboard-config could ship something similar, so that
the 8 offset is unneeded.

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-09-27 21:41:54 +02:00
Ran Benita 32c19f4b44 keymap-dump: make it look better with long key names
Not worth messing around with too much, just make it legible.

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-09-27 21:31:33 +02:00
Ran Benita 4b69d6f71d keycodes: ignore explicit minimum/maximum statements
These statements are pretty pointless for us; we don't restrict keycodes
like X does, and if someone writes e.g. maximum = 255 but only has 100
keys, we currently happily alloc all those empty keys. xkbcomp already
handles the case when these statements aren't given, and uses a computed
min/max instead. We should just always use that.
(Of course since keycodes/evdev currently uses almost all of the
keycodes in the range it declares, including 255, this doesn't save any
memory for the common user right now).

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-09-15 02:09:34 +03:00
Ran Benita a9fa37396f keymap-dump: don't write spaces between multiple-syms-per-level
This can get a bit unwieldy.

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-09-13 15:57:10 +03:00
Ran Benita 7f04ffc4d3 rules: fix check for appending '|' character when applying
There are two ways to separate multiple files in XKB include statements:
'+' will cause the later file to override the first in case of conflict,
while '|' will cause it augment it (this is done by xkbcomp). '!' is
unrelated here.
Since '|' is practically never used, this wasn't noticed.

In the modified test, the '|some_compat' previously was just ignored.

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-09-03 10:31:12 +03:00
Ran Benita 2a026f6f72 test/data/symbols: keypad can only have one default section
Avoids a warning, from xkeyboard-config:

commit 6676053f2c93596c2aaa9905151a5c76355a1540
Author: Peter Hutterer <peter.hutterer@who-t.net>
Date:   Fri Jun 29 09:53:45 2012 +1000

    symbols: keypad can only have one default section

    Warning:          Multiple default components in keypad
                      Using x11, ignoring pointerkeys

    Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-09-03 10:31:12 +03:00
Ran Benita 9de067aad4 compat: ignore "group" (compatibility) statements
Group compatibility statements are like the following:
    group 3 = AltGr;
This currently results in:
    keymap->groups[2].mask = <real mod mapped from AltGr vmod>
And we don't do any thing with this value later. The reason it exists in
XKB is to support non-XKB clients (i.e. XKB support disabled entirely in
the server), which do not know the concept of "group", and use some
modifier to distinguish between the first and second keyboard layouts
(usually with the AltGr key). We don't care about all of that, so we can
forget about it.

One artifact of this removal is that xkb_map_num_groups no longer
works, because it counted through keymap->groups (this wasn't entirely
correct BTW). Instead we add a new num_groups member to the keymap,
which just hold the maximum among the xkb_key's num_groups. This also
means we don't have to compute anything just to get the number of
groups.

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-09-01 10:59:47 +03:00
Ran Benita 16f2de8bf0 compat: ignore "locking" field in sym interprets
This field is used in conjunction with key behaviors, which we don't
support since c1ea23da5. This is also unused in xkeyboard-config.

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-09-01 10:59:46 +03:00
Ran Benita 7ef359def1 rulescomp: remove bad failtests
Since we now handle empty model/layout, the last couple of tests should
not fail. The reason they do is bacause they try to use a non-existent
"base" rules file. When the file is brought in these tests do not fail.
Since we already test for non-existent rules file, we can remove them,
and refine the other tests a bit.

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-09-01 10:58:10 +03:00
Daniel Stone 93f6517cd0 stringcomp: Make test more punishing
Recreate the old test/dump scenario, where we test the following map:
  - rules: evdev
  - model: pc104
  - layout #1: us
  - layout #2: ru
  - layout #3: ca(multix)
  - layout #4: de(neo)

This is ever so slightly altered from the xkbcomp output; running the
following:
setxkbmap -rules evdev -model pc105 -layout us,ru,ca,de -variant
,,multix,neo -print | xkbcomp -xkb - -

will give you a map with RCTL added to the modifier_map for both Control
and Mod3.  Running the output through xkbcomp -xkb - - again, will give
you RCTL only added to Mod3.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-08-08 16:23:31 +02:00
Daniel Stone e756e9b532 test/dump: Remove superfluous test
No longer necessary now we have stringcomp doing a full round-trip test
for us.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-08-08 16:23:30 +02:00
Daniel Stone 6701fb5fe5 stringcomp: Remove unnecessary Level1 mappings
As a map will implicitly go to level one unless explicitly mentioned
otherwise, remove all explicit =Level1 mappings, except for those with
preserve entries.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-08-08 16:23:30 +02:00
Daniel Stone 39da9274a7 stringcomp: Update input file for output changes
Bring the input file into line with recent changes to the dump output,
so we're as close as we can get to a round trip.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-08-08 16:23:30 +02:00
Ran Benita a681c6240d types: remove DeleteLevel1MapEntries
If there is no map entry for some modifier combination, the default is
to use level 1. The removed code is an optimization to save some space
by removing these entries. But it doesn't actually save any space, and
did not in fact remove all level 1 entries (it walks the array while
modifying it so there's an off-by-one error).

We can instead keep them in the types but just not print them in
keymap-dump.c, to get about the same behavior.

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-08-07 13:20:37 +03:00
Ran Benita b0b11c4e2e types: don't use canonical/required types
Xkb required every keymap to have at least the four following canonical
types: ONE_LEVEL, TWO_LEVEL, ALPHABETIC, KEYPAD. This is specified in
e.g. the kbproto spec and XkbKeyTypesForCoreSymbols(3) man page.

If these types are not specified in the keymap, the code specifically
checks for them and adds them to the 4 first places in the types array,
such that they exist in every keymap. These are also the types (along
with some non-required 4-level ones) that are automatically assigned to
keys which do not explicitly declare a type (see FindAutomaticType in
symbols.c, this commit doesn't touch these heuristics, whcih are also not
very nice but necessary).

The xkeyboard-config does not rely on the builtin xkbcomp definitions of
these types and does specify them explicitly, in types/basic and
types/numpad, which are virtually always included.

This commit removes the special behavior:
- The code is ugly and makes keytypes.c harder to read.
- The code practically never gets run - everyone who uses
  xkeyboard-config or a keymap based upon it (i.e. everyone) doesn't need
  it. So it doesn't get tested.
- It mixes policy with implementation for not very good reasons, it
  seems mostly for default compatibility with X11 core.
- And of course we don't need to remain compatible with Xkb ABI neither.

Instead, if we read a keymap with no types specified at all, we simply
assign all keys a default one-level type (like ONE_LEVEL), and issue
plenty of warnings to make it clear (with verbosity >= 3). Note that
this default can actually be changed from within the keymap, by writing
something like
    type.modifier = Shift
    type.whatever_field = value
in the top level of the xkb_types section. (This functionality is
completely unused as well today, BTW, but makes some sense).

This change means that if someone writes a keymap from scratch and
doesn't add say ALPHABETIC, then something like <AE11> = { [ q Q ]; }; will
ignore the second level. But as stated above this should never happen.

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-08-07 13:20:37 +03:00
Ran Benita c6279b8bae expr: don't divide by zero
Calculator parser 101.

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-07-26 23:15:54 +03:00
Daniel Stone 3640e14d9e Add multiple-keysyms-per-level to test data
Make sure this keeps on working.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-07-13 00:39:34 +01:00
Daniel Stone a77e9a92e9 tests: Update dump.data for recent fixes
Makes the test pass again.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-07-13 00:12:57 +01:00
Ran Benita f059967592 dump: add back kccgst names
Readd the component names to the keymap->names struct. This is used when
printing the component, e.g.

xkb_keymap {
	xkb_keycodes "evdev+aliases(qwerty)" {

instead of

xkb_keymap {
	xkb_keycodes {

This makes diffing against xkbcomp $DISPLAY a bit easier and is kind of
useful anyway.

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-07-13 00:11:29 +01:00
Ran Benita fe5bfdf9d8 dump: a few more tweaks to match xkbcomp output
Only uppercase / lowercase stuff.

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-07-12 18:24:30 +01:00
Ran Benita 9e5052259a symbols: fix bug in modifier_map handling
The code used to match a keysym to a keycode (see added comment)
differed in behavior from xkbcomp, always taking the first key it found.
This caused some incorrect interpretation of the xkeyboard-config data,
for example the one corrected in dump.data (see the diff): since the
de-neo layout sets the both_capslock option, the Left Shift key (LFSH)
has the Caps_Lock keysym in group 4 level 2; now since
    keycode(Left Shift) = 50 < keycode(Caps Lock) = 64
the Left Shift one was picked, instead of the Caps Lock one which is
group 1 level 1. The correct behavior is to pick according to group,
level, keycode.

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-07-12 18:08:00 +01:00
Daniel Stone 62deaeb570 Import dataset into test/data/
Use a self-contained dataset instead of relying on a globally-installed
set.  Data taken from xkeyboard-config 2.5.1.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-07-12 14:48:49 +01:00
Daniel Stone 059c1842ef Move test data files to test/data/keymaps
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-07-12 14:14:50 +01:00
Ran Benita 19f814f95e rules: fix parsing of multiple options
This was broken by commit 18d331b86b
(where only the first option out of a comma-separated string was
matched). Do it correctly this time and add a test.

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-07-12 09:42:08 +01:00
Ran Benita d0718e988c test/dump: allow to run manually
Without the srcdir envvar (and a couple trivial changes).

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-06-09 12:34:57 +03:00
Ran Benita 869c687190 rules: add test
Add a non-extensive test to check that some basic things (e.g. rule
matching, var substitution, indexes and groups) work as expected.

Signed-off-by: Ran Benita <ran234@gmail.com>
2012-05-20 20:31:49 +03:00
Ran Benita 4b49e0a117 Overhaul test suite
Rewrite all of the current tests in the following ways:
- Instead of the current mix of C and shell, just use single-process
  pure C file per test. All of the .sh files are removed, but everything
  that was tested is ported.
- Instead of handling the test logs ourselves, use Automake's
  "parallel-test" mechanism. This will create a single log file for each
  test with it's stdout+stderr, and a top level "test-suite.log" file
  for all the failed tests.
- The "parallel-tests" directive also makes the test run in parallel,
  so "make check" runs faster.
- Also use the "color-tests" directive to have the "make check" output
  colorized. Who doesn't like to see PASS in green?
- All of the test data files are moved into the test/data subdirectory.
  That way we can just put the directory in EXTRA_DIST and forget about
  it.
- The test/Makefile.am file is consolidated into the main Makefile.am,
  for a completely non-recursive build.

Right now the tests are completely independent and just use simple
assert()'s. More sophistication can be added as needed.

It should also be noted that it's still possible to use shell, python,
etc. if a test wants more flexibility than C can provide, just do as
before.

Signed-off-by: Ran Benita <ran234@gmail.com>

[daniels: Updated for xkb_keymap changes.]
2012-04-09 14:21:47 +01:00