And make them use context_get_buffer() instead of using a static char
array.
This was the last non-thread-safe piece we had, as far as I can tell.
Signed-off-by: Ran Benita <ran234@gmail.com>
First we split the LEVEL_ONE_ONLY bit off of the 'match' field, which
allows us to turn enum xkb_match_operation to a simple enum and remove
the need for MATCH_OP_MASK.
Next we rename 'act' to 'action', because we've settled on that
everywhere else.
Finally, SIMatchText is changed to not handle illegal values - it
shouldn't get any. This removes one usage of the GetBuffer hack.
Signed-off-by: Ran Benita <ran234@gmail.com>
The ks_tables.h file is generated by makekeys.py from
xkbcommon-keysyms.h, which in turn is generated initially by 'make
update-keysyms'. The xkbcommon-keysyms.h file is commited to git and
distributed in the tarball. Since ks_tables.h should only ever change
when xkbcommon-keysyms.h changes, it is more sensible to update them
together and treat them the same, instead of generating ks_tables.h
every time for every builder with 'make', as we do now.
This means we don't need python as a build dependency (only the one
running update-keysyms, i.e. no one, needs this), and we can be
sure exactly the same file is used by everyone. We also don't need to
run makekeys.py on every build.
Signed-off-by: Ran Benita <ran234@gmail.com>
This adds a flags argument to xkb_keysym_from_name() so we can perform a
case-insensitive search. This should really be supported as many keysyms
have really weird capitalization-rules.
However, as this may produce conflicts, users must be warned to only use
this for fallback paths or error-recovery. This is also the reason why the
internal XKB parsers still use the case-sensitive search.
This also adds some test-cases so the expected results are really
produced. The binary-size does _not_ change with this patch. However,
case-sensitive search may be slightly slower with this patch. But this is
barely measurable.
[ran: use bool instead of int for icase, add a recommendation to the
doc, and test a couple "thorny" cases.]
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
This removes the complicated and undocumented hash-table creation-helper
and replaces it with an autogenerated sorted array. The search uses simple
bsearch() now.
We also tried using gperf but it turned out to generate way to big
hashtables and when reducing the size it isn't really faster than
bsearch() anymore.
There are no users complaining about the speed of keysym lookups and we
have no benchmarks that tell that we are horribly slow. Hence, we can
safely use the simpler approach and drop all that old code.
Signed-off-by: Ran Benita <ran234@gmail.com>
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Currently xkb_keymap_num_leds() returns a count of valid (settable)
leds. Because the indexes might be non-consecutive, and some leds
might not be settable, it is incorrect to use this function for
iterating over the leds in the keymap. But this is the main use case of
this function, so instead of the current behavior we adapt the function
to the use case by making it return the needed range of iteration.
The caller needs to handle invalid intermittent indexes, though.
Signed-off-by: Ran Benita <ran234@gmail.com>
Using NOCONFIGURE=1 ./autogen.sh can prevent it from running ./configure
on its own, which is sometimes useful.
Signed-off-by: Ran Benita <ran234@gmail.com>
Use a darray instead of a static array of size 32.
We still enforce XKB_MAX_LEDS because of the size of xkb_led_mask_t.
Signed-off-by: Ran Benita <ran234@gmail.com>
xkb_keymap_num_leds() returns the number of leds that have any
possibility of being set. Even if a led is defined but can not be set in
any way, it is not counted.
In a few places currently we assume that led indexes are smaller than
this number, which is wrong both for the above reason and for the fact
that the xkb format actually allows explicitly setting the indicator
index, which means that the indexes might be non-consecutive.
We don't really have good API to iterate on leds, now, because
xkb_keymap_num_leds is pretty useless. To work around that we use
sizeof(xkb_led_mask_t) * 8.
This makes the "Group 2" led work (try switching to a layout other than
the first in test/interactive).
Signed-off-by: Ran Benita <ran234@gmail.com>
Our current code (taken from the xserver) doesn't handle unicode keysyms
at all, and there seem to be some other changes compared to libX11,
which is what xkbcomp uses. So we just copy the code that does that from
libX11.
It would be much better to not have to hardcode unicode tables like
that, but it's probably better than dealing with glibc locale stuff for
now. It also doesn't affect our binary size much.
Signed-off-by: Ran Benita <ran234@gmail.com>
Commit 9984d1d03c changed the type of
interpret->mods to xkb_mod_mask_t, but this bit of code assumes that the
type is uint8_t.
This code is not usually run (for example by our tests), but when it
does keymap-dump would print out all of the modifiers (including the
virtual ones) which causes recompilation of the output to fail
miserably.
https://bugs.freedesktop.org/show_bug.cgi?id=55769
Signed-off-by: Ran Benita <ran234@gmail.com>
These are both real modifier masks, but we keep this information only in
the program logic now so when we change it we don't have to worry about
the type.
Signed-off-by: Ran Benita <ran234@gmail.com>
This again pushes the mod type annotation to the original call site, to
make it easier to grep to see where the real/virtual distinction
matters.
Signed-off-by: Ran Benita <ran234@gmail.com>
Most of the mod type annotations can now be changed to MOD_BOTH, because
if you pass a mask which can only contain real mods in the first place to
e.g. ModMaskText, then MOD_REAL and MOD_BOTH will give the same result.
In the cases where MOD_BOTH is only ever the argument, we just remove
it. What's left is where it really "matters".
Signed-off-by: Ran Benita <ran234@gmail.com>
This essentially "tags" each invocation of the functions with the
modifier type of the argument, which allows for easy grepping for them
(with the aim being, to remove anything but MOD_BOTH).
Signed-off-by: Ran Benita <ran234@gmail.com>
We change the keymap->vmods array into keymap->mods, and change it's
member type from struct xkb_vmod to struct xkb_mod. This table now
includes the real modifiers in the first 8 places. To distinguish
between them, we add an enum mod_type to struct xkb_mod.
Besides being a more reasonable approach, this enables us to share
some code later, remove XKB_NUM_CORE_MODS (though the 0xff mask still
appears in a few places), and prepares us to flat out remove the
distinction in the future. This commit just does the conversion.
Signed-off-by: Ran Benita <ran234@gmail.com>
Modifier masks can be confusing in some places. For example,
key->vmodmap only contains virtual modifiers, where the first is in
position 0, the second in 1 etc., while normally in a xkb_mod_mask_t the
virtual modifiers start from the 8th (XKB_NUM_CORE_MODS) position. This
happens in some other places as well.
Change all of the masks to be in the usual real+virtual format, and when
we need to access e.g. keymap->vmods we just adjust by
XKB_NUM_CORE_MODS. (This also goes for indexes, e.g.
interpret->virtual_modifier).
This makes this stuff easier to reason about.
Signed-off-by: Ran Benita <ran234@gmail.com>
VModInfo currently is only used to track which virtual modifiers were
declared in the file which owns the VModInfo. This, in turn, is only
used in ResolveVirtualModifier, which in turn is only used to resolve
the virtualModifier field in an interpret statement (compat.c). In other
words, it is used to ensure that interprets can only use a vmod which
was declared in the same map.
We remove this now, because it doesn't do much and distracts from other
changes; we will later re-add it properly. Specificly, we will make it
so that virtual modifiers are not the exception in that they modify the
keymap directly, instead of keeping the changes in some *Info struct and
commiting them to the keymap at the end of the compilation. (This is bad
because if a vmod is added to the keymap, and then the compilation of
this specific file fails, the change sticks around nonetheless).
Signed-off-by: Ran Benita <ran234@gmail.com>
LookupModMask handles this before calling LookupModIndex, and the only
other user in symbols.c doesn't handle this return value at all.
Signed-off-by: Ran Benita <ran234@gmail.com>
Turn the virtual modifiers arrays in the keymap to a single darray,
which doesn't use this limit. The number of virtual modifiers is still
limited by the size of xkb_mod_mask_t, so we make sure not to go over
that.
Signed-off-by: Ran Benita <ran234@gmail.com>