libxkbcommon/test/data/keymaps/quartz.xkb

1139 lines
36 KiB
Plaintext

xkb_keymap {
xkb_keycodes "empty_aliases(qwerty)" {
minimum = 8;
maximum = 255;
virtual indicator 1 = "Caps Lock";
virtual indicator 2 = "Num Lock";
virtual indicator 3 = "Shift Lock";
virtual indicator 4 = "Group 2";
virtual indicator 5 = "Mouse Keys";
virtual indicator 6 = "Scroll Lock";
};
xkb_types "complete" {
virtual_modifiers NumLock,Alt,LevelThree,LAlt,RAlt,RControl,LControl,ScrollLock,LevelFive,AltGr,Meta,Super,Hyper;
type "ONE_LEVEL" {
modifiers= none;
level_name[Level1]= "Any";
};
type "TWO_LEVEL" {
modifiers= Shift;
map[Shift]= Level2;
level_name[Level1]= "Base";
level_name[Level2]= "Shift";
};
type "ALPHABETIC" {
modifiers= Shift+Lock;
map[Shift]= Level2;
map[Lock]= Level2;
level_name[Level1]= "Base";
level_name[Level2]= "Caps";
};
type "KEYPAD" {
modifiers= Shift+NumLock;
map[Shift]= Level2;
map[NumLock]= Level2;
level_name[Level1]= "Base";
level_name[Level2]= "Number";
};
type "SHIFT+ALT" {
modifiers= Shift+Alt;
map[Shift+Alt]= Level2;
level_name[Level1]= "Base";
level_name[Level2]= "Shift+Alt";
};
type "PC_CONTROL_LEVEL2" {
modifiers= Control;
map[Control]= Level2;
level_name[Level1]= "Base";
level_name[Level2]= "Control";
};
type "PC_LCONTROL_LEVEL2" {
modifiers= LControl;
map[LControl]= Level2;
level_name[Level1]= "Base";
level_name[Level2]= "LControl";
};
type "PC_RCONTROL_LEVEL2" {
modifiers= RControl;
map[RControl]= Level2;
level_name[Level1]= "Base";
level_name[Level2]= "RControl";
};
type "PC_ALT_LEVEL2" {
modifiers= Alt;
map[Alt]= Level2;
level_name[Level1]= "Base";
level_name[Level2]= "Alt";
};
type "PC_LALT_LEVEL2" {
modifiers= LAlt;
map[LAlt]= Level2;
level_name[Level1]= "Base";
level_name[Level2]= "LAlt";
};
type "PC_RALT_LEVEL2" {
modifiers= RAlt;
map[RAlt]= Level2;
level_name[Level1]= "Base";
level_name[Level2]= "RAlt";
};
type "CTRL+ALT" {
modifiers= Control+Alt;
map[Control+Alt]= Level2;
level_name[Level1]= "Base";
level_name[Level2]= "Ctrl+Alt";
};
type "LOCAL_EIGHT_LEVEL" {
modifiers= Shift+Lock+Control+LevelThree;
map[Shift]= Level2;
map[Lock]= Level2;
map[LevelThree]= Level3;
map[Shift+Lock+LevelThree]= Level3;
map[Shift+LevelThree]= Level4;
map[Lock+LevelThree]= Level4;
map[Control]= Level5;
map[Shift+Lock+Control]= Level5;
map[Shift+Control]= Level6;
map[Lock+Control]= Level6;
map[Control+LevelThree]= Level7;
map[Shift+Lock+Control+LevelThree]= Level7;
map[Shift+Control+LevelThree]= Level8;
map[Lock+Control+LevelThree]= Level8;
level_name[Level1]= "Base";
level_name[Level2]= "Shift";
level_name[Level3]= "Level3";
level_name[Level4]= "Shift Level3";
level_name[Level5]= "Ctrl";
level_name[Level6]= "Shift Ctrl";
level_name[Level7]= "Level3 Ctrl";
level_name[Level8]= "Shift Level3 Ctrl";
};
type "THREE_LEVEL" {
modifiers= Shift+LevelThree;
map[Shift]= Level2;
map[LevelThree]= Level3;
map[Shift+LevelThree]= Level3;
level_name[Level1]= "Base";
level_name[Level2]= "Shift";
level_name[Level3]= "Level3";
};
type "EIGHT_LEVEL" {
modifiers= Shift+LevelThree+LevelFive;
map[Shift]= Level2;
map[LevelThree]= Level3;
map[Shift+LevelThree]= Level4;
map[LevelFive]= Level5;
map[Shift+LevelFive]= Level6;
map[LevelThree+LevelFive]= Level7;
map[Shift+LevelThree+LevelFive]= Level8;
level_name[Level1]= "Base";
level_name[Level2]= "Shift";
level_name[Level3]= "Alt Base";
level_name[Level4]= "Shift Alt";
level_name[Level5]= "X";
level_name[Level6]= "X Shift";
level_name[Level7]= "X Alt Base";
level_name[Level8]= "X Shift Alt";
};
type "EIGHT_LEVEL_ALPHABETIC" {
modifiers= Shift+Lock+LevelThree+LevelFive;
map[Shift]= Level2;
map[Lock]= Level2;
map[LevelThree]= Level3;
map[Shift+LevelThree]= Level4;
map[Lock+LevelThree]= Level4;
map[Shift+Lock+LevelThree]= Level3;
map[LevelFive]= Level5;
map[Shift+LevelFive]= Level6;
map[Lock+LevelFive]= Level6;
map[LevelThree+LevelFive]= Level7;
map[Shift+LevelThree+LevelFive]= Level8;
map[Lock+LevelThree+LevelFive]= Level8;
map[Shift+Lock+LevelThree+LevelFive]= Level7;
level_name[Level1]= "Base";
level_name[Level2]= "Shift";
level_name[Level3]= "Alt Base";
level_name[Level4]= "Shift Alt";
level_name[Level5]= "X";
level_name[Level6]= "X Shift";
level_name[Level7]= "X Alt Base";
level_name[Level8]= "X Shift Alt";
};
type "EIGHT_LEVEL_SEMIALPHABETIC" {
modifiers= Shift+Lock+LevelThree+LevelFive;
map[Shift]= Level2;
map[Lock]= Level2;
map[LevelThree]= Level3;
map[Shift+LevelThree]= Level4;
map[Lock+LevelThree]= Level3;
preserve[Lock+LevelThree]= Lock;
map[Shift+Lock+LevelThree]= Level4;
preserve[Shift+Lock+LevelThree]= Lock;
map[LevelFive]= Level5;
map[Shift+LevelFive]= Level6;
map[Lock+LevelFive]= Level6;
preserve[Lock+LevelFive]= Lock;
map[LevelThree+LevelFive]= Level7;
map[Shift+LevelThree+LevelFive]= Level8;
map[Lock+LevelThree+LevelFive]= Level7;
preserve[Lock+LevelThree+LevelFive]= Lock;
map[Shift+Lock+LevelThree+LevelFive]= Level8;
preserve[Shift+Lock+LevelThree+LevelFive]= Lock;
map[Shift+Lock+LevelFive]= Level1;
preserve[Shift+Lock+LevelFive]= Lock;
level_name[Level1]= "Base";
level_name[Level2]= "Shift";
level_name[Level3]= "Alt Base";
level_name[Level4]= "Shift Alt";
level_name[Level5]= "X";
level_name[Level6]= "X Shift";
level_name[Level7]= "X Alt Base";
level_name[Level8]= "X Shift Alt";
};
type "FOUR_LEVEL" {
modifiers= Shift+LevelThree;
map[Shift]= Level2;
map[LevelThree]= Level3;
map[Shift+LevelThree]= Level4;
level_name[Level1]= "Base";
level_name[Level2]= "Shift";
level_name[Level3]= "Alt Base";
level_name[Level4]= "Shift Alt";
};
type "FOUR_LEVEL_ALPHABETIC" {
modifiers= Shift+Lock+LevelThree;
map[Shift]= Level2;
map[Lock]= Level2;
map[LevelThree]= Level3;
map[Shift+LevelThree]= Level4;
map[Lock+LevelThree]= Level4;
map[Shift+Lock+LevelThree]= Level3;
level_name[Level1]= "Base";
level_name[Level2]= "Shift";
level_name[Level3]= "Alt Base";
level_name[Level4]= "Shift Alt";
};
type "FOUR_LEVEL_SEMIALPHABETIC" {
modifiers= Shift+Lock+LevelThree;
map[Shift]= Level2;
map[Lock]= Level2;
map[LevelThree]= Level3;
map[Shift+LevelThree]= Level4;
map[Lock+LevelThree]= Level3;
preserve[Lock+LevelThree]= Lock;
map[Shift+Lock+LevelThree]= Level4;
preserve[Shift+Lock+LevelThree]= Lock;
level_name[Level1]= "Base";
level_name[Level2]= "Shift";
level_name[Level3]= "Alt Base";
level_name[Level4]= "Shift Alt";
};
type "FOUR_LEVEL_MIXED_KEYPAD" {
modifiers= Shift+NumLock+LevelThree;
map[NumLock]= Level2;
map[Shift]= Level2;
map[LevelThree]= Level3;
map[NumLock+LevelThree]= Level3;
map[Shift+LevelThree]= Level4;
map[Shift+NumLock+LevelThree]= Level4;
level_name[Level1]= "Base";
level_name[Level2]= "Number";
level_name[Level3]= "Alt Base";
level_name[Level4]= "Shift Alt";
};
type "FOUR_LEVEL_X" {
modifiers= Shift+Control+Alt+LevelThree;
map[LevelThree]= Level2;
map[Shift+LevelThree]= Level3;
map[Control+Alt]= Level4;
level_name[Level1]= "Base";
level_name[Level2]= "Alt Base";
level_name[Level3]= "Shift Alt";
level_name[Level4]= "Ctrl+Alt";
};
type "SEPARATE_CAPS_AND_SHIFT_ALPHABETIC" {
modifiers= Shift+Lock+LevelThree;
map[Shift]= Level2;
map[Lock]= Level4;
preserve[Lock]= Lock;
map[LevelThree]= Level3;
map[Shift+LevelThree]= Level4;
map[Lock+LevelThree]= Level3;
preserve[Lock+LevelThree]= Lock;
map[Shift+Lock+LevelThree]= Level3;
level_name[Level1]= "Base";
level_name[Level2]= "Shift";
level_name[Level3]= "AltGr Base";
level_name[Level4]= "Shift AltGr";
};
type "FOUR_LEVEL_PLUS_LOCK" {
modifiers= Shift+Lock+LevelThree;
map[Shift]= Level2;
map[LevelThree]= Level3;
map[Shift+LevelThree]= Level4;
map[Lock]= Level5;
map[Shift+Lock]= Level2;
map[Lock+LevelThree]= Level3;
map[Shift+Lock+LevelThree]= Level4;
level_name[Level1]= "Base";
level_name[Level2]= "Shift";
level_name[Level3]= "Alt Base";
level_name[Level4]= "Shift Alt";
level_name[Level5]= "Lock";
};
type "FOUR_LEVEL_KEYPAD" {
modifiers= Shift+NumLock+LevelThree;
map[Shift]= Level2;
map[NumLock]= Level2;
map[LevelThree]= Level3;
map[Shift+LevelThree]= Level4;
map[NumLock+LevelThree]= Level4;
map[Shift+NumLock+LevelThree]= Level3;
level_name[Level1]= "Base";
level_name[Level2]= "Number";
level_name[Level3]= "Alt Base";
level_name[Level4]= "Alt Number";
};
};
xkb_compatibility "complete" {
virtual_modifiers NumLock,Alt,LevelThree,LAlt,RAlt,RControl,LControl,ScrollLock,LevelFive,AltGr,Meta,Super,Hyper;
interpret.useModMapMods= AnyLevel;
interpret.repeat= False;
interpret.locking= False;
interpret ISO_Level2_Latch+Exactly(Shift) {
useModMapMods=level1;
action= LatchMods(modifiers=Shift,clearLocks,latchToLock);
};
interpret Shift_Lock+AnyOf(Shift+Lock) {
action= LockMods(modifiers=Shift);
};
interpret Num_Lock+AnyOf(all) {
virtualModifier= NumLock;
action= LockMods(modifiers=NumLock);
};
interpret ISO_Lock+AnyOf(all) {
action= ISOLock(modifiers=modMapMods,affect=all);
};
interpret ISO_Level3_Shift+AnyOf(all) {
virtualModifier= LevelThree;
useModMapMods=level1;
action= SetMods(modifiers=LevelThree,clearLocks);
};
interpret ISO_Level3_Latch+AnyOf(all) {
virtualModifier= LevelThree;
useModMapMods=level1;
action= LatchMods(modifiers=LevelThree,clearLocks,latchToLock);
};
interpret ISO_Level3_Lock+AnyOf(all) {
virtualModifier= LevelThree;
useModMapMods=level1;
action= LockMods(modifiers=LevelThree);
};
interpret Alt_L+AnyOf(all) {
virtualModifier= Alt;
action= SetMods(modifiers=modMapMods,clearLocks);
};
interpret Alt_R+AnyOf(all) {
virtualModifier= Alt;
action= SetMods(modifiers=modMapMods,clearLocks);
};
interpret Meta_L+AnyOf(all) {
virtualModifier= Meta;
action= SetMods(modifiers=modMapMods,clearLocks);
};
interpret Meta_R+AnyOf(all) {
virtualModifier= Meta;
action= SetMods(modifiers=modMapMods,clearLocks);
};
interpret Super_L+AnyOf(all) {
virtualModifier= Super;
action= SetMods(modifiers=modMapMods,clearLocks);
};
interpret Super_R+AnyOf(all) {
virtualModifier= Super;
action= SetMods(modifiers=modMapMods,clearLocks);
};
interpret Hyper_L+AnyOf(all) {
virtualModifier= Hyper;
action= SetMods(modifiers=modMapMods,clearLocks);
};
interpret Hyper_R+AnyOf(all) {
virtualModifier= Hyper;
action= SetMods(modifiers=modMapMods,clearLocks);
};
interpret Scroll_Lock+AnyOf(all) {
virtualModifier= ScrollLock;
action= LockMods(modifiers=modMapMods);
};
interpret ISO_Level5_Shift+AnyOf(all) {
virtualModifier= LevelFive;
useModMapMods=level1;
action= SetMods(modifiers=LevelFive,clearLocks);
};
interpret ISO_Level5_Latch+AnyOf(all) {
virtualModifier= LevelFive;
action= LatchMods(modifiers=LevelFive,clearLocks,latchToLock);
};
interpret ISO_Level5_Lock+AnyOf(all) {
virtualModifier= LevelFive;
action= LockMods(modifiers=LevelFive);
};
interpret Mode_switch+AnyOfOrNone(all) {
virtualModifier= AltGr;
useModMapMods=level1;
action= SetGroup(group=+1);
};
interpret ISO_Level3_Shift+AnyOfOrNone(all) {
action= SetMods(modifiers=LevelThree,clearLocks);
};
interpret ISO_Level3_Latch+AnyOfOrNone(all) {
action= LatchMods(modifiers=LevelThree,clearLocks,latchToLock);
};
interpret ISO_Level3_Lock+AnyOfOrNone(all) {
action= LockMods(modifiers=LevelThree);
};
interpret ISO_Group_Latch+AnyOfOrNone(all) {
virtualModifier= AltGr;
useModMapMods=level1;
action= LatchGroup(group=2);
};
interpret ISO_Next_Group+AnyOfOrNone(all) {
virtualModifier= AltGr;
useModMapMods=level1;
action= LockGroup(group=+1);
};
interpret ISO_Prev_Group+AnyOfOrNone(all) {
virtualModifier= AltGr;
useModMapMods=level1;
action= LockGroup(group=-1);
};
interpret ISO_First_Group+AnyOfOrNone(all) {
action= LockGroup(group=1);
};
interpret ISO_Last_Group+AnyOfOrNone(all) {
action= LockGroup(group=2);
};
interpret KP_1+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=-1,y=+1);
};
interpret KP_End+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=-1,y=+1);
};
interpret KP_2+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=+0,y=+1);
};
interpret KP_Down+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=+0,y=+1);
};
interpret KP_3+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=+1,y=+1);
};
interpret KP_Next+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=+1,y=+1);
};
interpret KP_4+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=-1,y=+0);
};
interpret KP_Left+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=-1,y=+0);
};
interpret KP_6+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=+1,y=+0);
};
interpret KP_Right+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=+1,y=+0);
};
interpret KP_7+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=-1,y=-1);
};
interpret KP_Home+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=-1,y=-1);
};
interpret KP_8+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=+0,y=-1);
};
interpret KP_Up+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=+0,y=-1);
};
interpret KP_9+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=+1,y=-1);
};
interpret KP_Prior+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=+1,y=-1);
};
interpret KP_5+AnyOfOrNone(all) {
repeat= True;
action= PtrBtn(button=default);
};
interpret KP_Begin+AnyOfOrNone(all) {
repeat= True;
action= PtrBtn(button=default);
};
interpret KP_F2+AnyOfOrNone(all) {
repeat= True;
action= SetPtrDflt(affect=button,button=1);
};
interpret KP_Divide+AnyOfOrNone(all) {
repeat= True;
action= SetPtrDflt(affect=button,button=1);
};
interpret KP_F3+AnyOfOrNone(all) {
repeat= True;
action= SetPtrDflt(affect=button,button=2);
};
interpret KP_Multiply+AnyOfOrNone(all) {
repeat= True;
action= SetPtrDflt(affect=button,button=2);
};
interpret KP_F4+AnyOfOrNone(all) {
repeat= True;
action= SetPtrDflt(affect=button,button=3);
};
interpret KP_Subtract+AnyOfOrNone(all) {
repeat= True;
action= SetPtrDflt(affect=button,button=3);
};
interpret KP_Separator+AnyOfOrNone(all) {
repeat= True;
action= PtrBtn(button=default,count=2);
};
interpret KP_Add+AnyOfOrNone(all) {
repeat= True;
action= PtrBtn(button=default,count=2);
};
interpret KP_0+AnyOfOrNone(all) {
repeat= True;
action= LockPtrBtn(button=default,affect=lock);
};
interpret KP_Insert+AnyOfOrNone(all) {
repeat= True;
action= LockPtrBtn(button=default,affect=lock);
};
interpret KP_Decimal+AnyOfOrNone(all) {
repeat= True;
action= LockPtrBtn(button=default,affect=unlock);
};
interpret KP_Delete+AnyOfOrNone(all) {
repeat= True;
action= LockPtrBtn(button=default,affect=unlock);
};
interpret F25+AnyOfOrNone(all) {
repeat= True;
action= SetPtrDflt(affect=button,button=1);
};
interpret F26+AnyOfOrNone(all) {
repeat= True;
action= SetPtrDflt(affect=button,button=2);
};
interpret F27+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=-1,y=-1);
};
interpret F29+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=+1,y=-1);
};
interpret F31+AnyOfOrNone(all) {
repeat= True;
action= PtrBtn(button=default);
};
interpret F33+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=-1,y=+1);
};
interpret F35+AnyOfOrNone(all) {
repeat= True;
action= MovePtr(x=+1,y=+1);
};
interpret Pointer_Button_Dflt+AnyOfOrNone(all) {
action= PtrBtn(button=default);
};
interpret Pointer_Button1+AnyOfOrNone(all) {
action= PtrBtn(button=1);
};
interpret Pointer_Button2+AnyOfOrNone(all) {
action= PtrBtn(button=2);
};
interpret Pointer_Button3+AnyOfOrNone(all) {
action= PtrBtn(button=3);
};
interpret Pointer_DblClick_Dflt+AnyOfOrNone(all) {
action= PtrBtn(button=default,count=2);
};
interpret Pointer_DblClick1+AnyOfOrNone(all) {
action= PtrBtn(button=1,count=2);
};
interpret Pointer_DblClick2+AnyOfOrNone(all) {
action= PtrBtn(button=2,count=2);
};
interpret Pointer_DblClick3+AnyOfOrNone(all) {
action= PtrBtn(button=3,count=2);
};
interpret Pointer_Drag_Dflt+AnyOfOrNone(all) {
action= LockPtrBtn(button=default,affect=both);
};
interpret Pointer_Drag1+AnyOfOrNone(all) {
action= LockPtrBtn(button=1,affect=both);
};
interpret Pointer_Drag2+AnyOfOrNone(all) {
action= LockPtrBtn(button=2,affect=both);
};
interpret Pointer_Drag3+AnyOfOrNone(all) {
action= LockPtrBtn(button=3,affect=both);
};
interpret Pointer_EnableKeys+AnyOfOrNone(all) {
action= LockControls(controls=MouseKeys);
};
interpret Pointer_Accelerate+AnyOfOrNone(all) {
action= LockControls(controls=MouseKeysAccel);
};
interpret Pointer_DfltBtnNext+AnyOfOrNone(all) {
action= SetPtrDflt(affect=button,button=+1);
};
interpret Pointer_DfltBtnPrev+AnyOfOrNone(all) {
action= SetPtrDflt(affect=button,button=-1);
};
interpret AccessX_Enable+AnyOfOrNone(all) {
action= LockControls(controls=AccessXKeys);
};
interpret AccessX_Feedback_Enable+AnyOfOrNone(all) {
action= LockControls(controls=AccessXFeedback);
};
interpret RepeatKeys_Enable+AnyOfOrNone(all) {
action= LockControls(controls=RepeatKeys);
};
interpret SlowKeys_Enable+AnyOfOrNone(all) {
action= LockControls(controls=SlowKeys);
};
interpret BounceKeys_Enable+AnyOfOrNone(all) {
action= LockControls(controls=BounceKeys);
};
interpret StickyKeys_Enable+AnyOfOrNone(all) {
action= LockControls(controls=StickyKeys);
};
interpret MouseKeys_Enable+AnyOfOrNone(all) {
action= LockControls(controls=MouseKeys);
};
interpret MouseKeys_Accel_Enable+AnyOfOrNone(all) {
action= LockControls(controls=MouseKeysAccel);
};
interpret Overlay1_Enable+AnyOfOrNone(all) {
action= LockControls(controls=Overlay1);
};
interpret Overlay2_Enable+AnyOfOrNone(all) {
action= LockControls(controls=Overlay2);
};
interpret AudibleBell_Enable+AnyOfOrNone(all) {
action= LockControls(controls=AudibleBell);
};
interpret Terminate_Server+AnyOfOrNone(all) {
action= Terminate();
};
interpret Alt_L+AnyOfOrNone(all) {
action= SetMods(modifiers=Alt,clearLocks);
};
interpret Alt_R+AnyOfOrNone(all) {
action= SetMods(modifiers=Alt,clearLocks);
};
interpret Meta_L+AnyOfOrNone(all) {
action= SetMods(modifiers=Meta,clearLocks);
};
interpret Meta_R+AnyOfOrNone(all) {
action= SetMods(modifiers=Meta,clearLocks);
};
interpret Super_L+AnyOfOrNone(all) {
action= SetMods(modifiers=Super,clearLocks);
};
interpret Super_R+AnyOfOrNone(all) {
action= SetMods(modifiers=Super,clearLocks);
};
interpret Hyper_L+AnyOfOrNone(all) {
action= SetMods(modifiers=Hyper,clearLocks);
};
interpret Hyper_R+AnyOfOrNone(all) {
action= SetMods(modifiers=Hyper,clearLocks);
};
interpret XF86Switch_VT_1+AnyOfOrNone(all) {
repeat= True;
action= SwitchScreen(screen=1,!same);
};
interpret XF86Switch_VT_2+AnyOfOrNone(all) {
repeat= True;
action= SwitchScreen(screen=2,!same);
};
interpret XF86Switch_VT_3+AnyOfOrNone(all) {
repeat= True;
action= SwitchScreen(screen=3,!same);
};
interpret XF86Switch_VT_4+AnyOfOrNone(all) {
repeat= True;
action= SwitchScreen(screen=4,!same);
};
interpret XF86Switch_VT_5+AnyOfOrNone(all) {
repeat= True;
action= SwitchScreen(screen=5,!same);
};
interpret XF86Switch_VT_6+AnyOfOrNone(all) {
repeat= True;
action= SwitchScreen(screen=6,!same);
};
interpret XF86Switch_VT_7+AnyOfOrNone(all) {
repeat= True;
action= SwitchScreen(screen=7,!same);
};
interpret XF86Switch_VT_8+AnyOfOrNone(all) {
repeat= True;
action= SwitchScreen(screen=8,!same);
};
interpret XF86Switch_VT_9+AnyOfOrNone(all) {
repeat= True;
action= SwitchScreen(screen=9,!same);
};
interpret XF86Switch_VT_10+AnyOfOrNone(all) {
repeat= True;
action= SwitchScreen(screen=10,!same);
};
interpret XF86Switch_VT_11+AnyOfOrNone(all) {
repeat= True;
action= SwitchScreen(screen=11,!same);
};
interpret XF86Switch_VT_12+AnyOfOrNone(all) {
repeat= True;
action= SwitchScreen(screen=12,!same);
};
interpret XF86Ungrab+AnyOfOrNone(all) {
repeat= True;
action= Private(type=0x86,data[0]=0x55,data[1]=0x6e,data[2]=0x67,data[3]=0x72,data[4]=0x61,data[5]=0x62,data[6]=0x00);
};
interpret XF86ClearGrab+AnyOfOrNone(all) {
repeat= True;
action= Private(type=0x86,data[0]=0x43,data[1]=0x6c,data[2]=0x73,data[3]=0x47,data[4]=0x72,data[5]=0x62,data[6]=0x00);
};
interpret XF86Next_VMode+AnyOfOrNone(all) {
repeat= True;
action= Private(type=0x86,data[0]=0x2b,data[1]=0x56,data[2]=0x4d,data[3]=0x6f,data[4]=0x64,data[5]=0x65,data[6]=0x00);
};
interpret XF86Prev_VMode+AnyOfOrNone(all) {
repeat= True;
action= Private(type=0x86,data[0]=0x2d,data[1]=0x56,data[2]=0x4d,data[3]=0x6f,data[4]=0x64,data[5]=0x65,data[6]=0x00);
};
interpret ISO_Level5_Shift+AnyOfOrNone(all) {
action= SetMods(modifiers=LevelFive,clearLocks);
};
interpret ISO_Level5_Latch+AnyOfOrNone(all) {
action= LatchMods(modifiers=LevelFive,clearLocks,latchToLock);
};
interpret ISO_Level5_Lock+AnyOfOrNone(all) {
action= LockMods(modifiers=LevelFive);
};
interpret Any+Exactly(Lock) {
action= LockMods(modifiers=Lock);
};
interpret Any+AnyOf(all) {
action= SetMods(modifiers=modMapMods,clearLocks);
};
group 2 = AltGr;
group 3 = AltGr;
group 4 = AltGr;
indicator "Caps Lock" {
!allowExplicit;
whichModState= locked;
modifiers= Lock;
};
indicator "Num Lock" {
!allowExplicit;
whichModState= locked;
modifiers= NumLock;
};
indicator "Shift Lock" {
!allowExplicit;
whichModState= locked;
modifiers= Shift;
};
indicator "Group 2" {
!allowExplicit;
groups= 0xfe;
};
indicator "Mouse Keys" {
indicatorDrivesKeyboard;
controls= mouseKeys;
};
indicator "Scroll Lock" {
whichModState= locked;
modifiers= ScrollLock;
};
};
xkb_symbols "unknown" {
key <> {
type= "ALPHABETIC",
symbols[Group1]= [ a, A ],
symbols[Group2]= [ aring, Aring ]
};
modifier_map Mod2 { <> };
};
xkb_geometry "pc(pc104)" {
width= 470;
height= 180;
baseColor= "white";
labelColor= "black";
xfont= "-*-helvetica-medium-r-normal--*-120-*-*-*-*-iso8859-1";
description= "Generic 104";
shape "NORM" {
corner= 1,
{ [ 18, 18 ] },
{ [ 2, 1 ], [ 16, 16 ] }
};
shape "BKSP" {
corner= 1,
{ [ 38, 18 ] },
{ [ 2, 1 ], [ 36, 16 ] }
};
shape "TABK" {
corner= 1,
{ [ 28, 18 ] },
{ [ 2, 1 ], [ 26, 16 ] }
};
shape "BKSL" {
corner= 1,
{ [ 28, 18 ] },
{ [ 2, 1 ], [ 26, 16 ] }
};
shape "RTRN" {
corner= 1,
{ [ 42, 18 ] },
{ [ 2, 1 ], [ 40, 16 ] }
};
shape "CAPS" {
corner= 1,
{ [ 33, 18 ] },
{ [ 2, 1 ], [ 31, 16 ] }
};
shape "LFSH" {
corner= 1,
{ [ 42, 18 ] },
{ [ 2, 1 ], [ 40, 16 ] }
};
shape "RTSH" {
corner= 1,
{ [ 52, 18 ] },
{ [ 2, 1 ], [ 50, 16 ] }
};
shape "MODK" {
corner= 1,
{ [ 27, 18 ] },
{ [ 2, 1 ], [ 25, 16 ] }
};
shape "SMOD" {
corner= 1,
{ [ 23, 18 ] },
{ [ 2, 1 ], [ 21, 16 ] }
};
shape "SPCE" {
corner= 1,
{ [ 113, 18 ] },
{ [ 2, 1 ], [ 111, 16 ] }
};
shape "KP0" {
corner= 1,
{ [ 37, 18 ] },
{ [ 2, 1 ], [ 35, 16 ] }
};
shape "KPAD" {
corner= 1,
{ [ 18, 37 ] },
{ [ 2, 1 ], [ 16, 35 ] }
};
shape "LEDS" { { [ 75, 20 ] } };
shape "LED" { { [ 5, 1 ] } };
section "Function" {
key.color= "grey20";
priority= 7;
top= 22;
left= 19;
width= 351;
height= 19;
row {
top= 1;
left= 1;
keys {
{ <ESC>, "NORM", 1 },
{ <FK01>, "NORM", 20, color="white" },
{ <FK02>, "NORM", 1, color="white" },
{ <FK03>, "NORM", 1, color="white" },
{ <FK04>, "NORM", 1, color="white" },
{ <FK05>, "NORM", 11, color="white" },
{ <FK06>, "NORM", 1, color="white" },
{ <FK07>, "NORM", 1, color="white" },
{ <FK08>, "NORM", 1, color="white" },
{ <FK09>, "NORM", 11, color="white" },
{ <FK10>, "NORM", 1, color="white" },
{ <FK11>, "NORM", 1, color="white" },
{ <FK12>, "NORM", 1, color="white" },
{ <PRSC>, "NORM", 8, color="white" },
{ <SCLK>, "NORM", 1, color="white" },
{ <PAUS>, "NORM", 1, color="white" }
};
};
}; // End of "Function" section
section "Alpha" {
key.color= "white";
priority= 8;
top= 61;
left= 19;
width= 287;
height= 95;
row {
top= 1;
left= 1;
keys {
{ <TLDE>, "NORM", 1 }, { <AE01>, "NORM", 1 },
{ <AE02>, "NORM", 1 }, { <AE03>, "NORM", 1 },
{ <AE04>, "NORM", 1 }, { <AE05>, "NORM", 1 },
{ <AE06>, "NORM", 1 }, { <AE07>, "NORM", 1 },
{ <AE08>, "NORM", 1 }, { <AE09>, "NORM", 1 },
{ <AE10>, "NORM", 1 }, { <AE11>, "NORM", 1 },
{ <AE12>, "NORM", 1 },
{ <BKSP>, "BKSP", 1, color="grey20" }
};
};
row {
top= 20;
left= 1;
keys {
{ <TAB>, "TABK", 1, color="grey20" },
{ <AD01>, "NORM", 1 }, { <AD02>, "NORM", 1 },
{ <AD03>, "NORM", 1 }, { <AD04>, "NORM", 1 },
{ <AD05>, "NORM", 1 }, { <AD06>, "NORM", 1 },
{ <AD07>, "NORM", 1 }, { <AD08>, "NORM", 1 },
{ <AD09>, "NORM", 1 }, { <AD10>, "NORM", 1 },
{ <AD11>, "NORM", 1 }, { <AD12>, "NORM", 1 },
{ <BKSL>, "BKSL", 1 }
};
};
row {
top= 39;
left= 1;
keys {
{ <CAPS>, "CAPS", 1, color="grey20" },
{ <AC01>, "NORM", 1 }, { <AC02>, "NORM", 1 },
{ <AC03>, "NORM", 1 }, { <AC04>, "NORM", 1 },
{ <AC05>, "NORM", 1 }, { <AC06>, "NORM", 1 },
{ <AC07>, "NORM", 1 }, { <AC08>, "NORM", 1 },
{ <AC09>, "NORM", 1 }, { <AC10>, "NORM", 1 },
{ <AC11>, "NORM", 1 },
{ <RTRN>, "RTRN", 1, color="grey20" }
};
};
row {
top= 58;
left= 1;
keys {
{ <LFSH>, "LFSH", 1, color="grey20" },
{ <AB01>, "NORM", 1 }, { <AB02>, "NORM", 1 },
{ <AB03>, "NORM", 1 }, { <AB04>, "NORM", 1 },
{ <AB05>, "NORM", 1 }, { <AB06>, "NORM", 1 },
{ <AB07>, "NORM", 1 }, { <AB08>, "NORM", 1 },
{ <AB09>, "NORM", 1 }, { <AB10>, "NORM", 1 },
{ <RTSH>, "RTSH", 1, color="grey20" }
};
};
row {
top= 77;
left= 1;
keys {
{ <LCTL>, "MODK", 1, color="grey20" },
{ <LWIN>, "SMOD", 1, color="grey20" },
{ <LALT>, "SMOD", 1, color="grey20" },
{ <SPCE>, "SPCE", 1 },
{ <RALT>, "SMOD", 1, color="grey20" },
{ <RWIN>, "SMOD", 1, color="grey20" },
{ <MENU>, "SMOD", 1, color="grey20" },
{ <RCTL>, "SMOD", 1, color="grey20" }
};
};
}; // End of "Alpha" section
section "Editing" {
key.color= "grey20";
priority= 9;
top= 61;
left= 312;
width= 58;
height= 95;
row {
top= 1;
left= 1;
keys {
{ <INS>, "NORM", 1 }, { <HOME>, "NORM", 1 },
{ <PGUP>, "NORM", 1 }
};
};
row {
top= 20;
left= 1;
keys {
{ <DELE>, "NORM", 1 }, { <END>, "NORM", 1 },
{ <PGDN>, "NORM", 1 }
};
};
row {
top= 58;
left= 20;
keys {
{ <UP>, "NORM", 1 }
};
};
row {
top= 77;
left= 1;
keys {
{ <LEFT>, "NORM", 1 }, { <DOWN>, "NORM", 1 },
{ <RGHT>, "NORM", 1 }
};
};
}; // End of "Editing" section
section "Keypad" {
key.color= "grey20";
priority= 10;
top= 61;
left= 376;
width= 77;
height= 95;
row {
top= 1;
left= 1;
keys {
{ <NMLK>, "NORM", 1 }, { <KPDV>, "NORM", 1 },
{ <KPMU>, "NORM", 1 }, { <KPSU>, "NORM", 1 }
};
};
row {
top= 20;
left= 1;
keys {
{ <KP7>, "NORM", 1, color="white" },
{ <KP8>, "NORM", 1, color="white" },
{ <KP9>, "NORM", 1, color="white" },
{ <KPAD>, "KPAD", 1 }
};
};
row {
top= 39;
left= 1;
keys {
{ <KP4>, "NORM", 1, color="white" },
{ <KP5>, "NORM", 1, color="white" },
{ <KP6>, "NORM", 1, color="white" }
};
};
row {
top= 58;
left= 1;
keys {
{ <KP1>, "NORM", 1, color="white" },
{ <KP2>, "NORM", 1, color="white" },
{ <KP3>, "NORM", 1, color="white" },
{ <KPEN>, "KPAD", 1 }
};
};
row {
top= 77;
left= 1;
keys {
{ <KP0>, "KP0", 1, color="white" },
{ <KPDL>, "NORM", 1, color="white" }
};
};
}; // End of "Keypad" section
solid "LedPanel" {
top= 22;
left= 377;
priority= 0;
color= "grey10";
shape= "LEDS";
};
indicator "Num Lock" {
top= 37;
left= 382;
priority= 1;
onColor= "green";
offColor= "green30";
shape= "LED";
};
indicator "Caps Lock" {
top= 37;
left= 407;
priority= 2;
onColor= "green";
offColor= "green30";
shape= "LED";
};
indicator "Scroll Lock" {
top= 37;
left= 433;
priority= 3;
onColor= "green";
offColor= "green30";
shape= "LED";
};
text "NumLockLabel" {
top= 25;
left= 378;
priority= 4;
width= 19.8;
height= 10;
XFont= "-*-helvetica-medium-r-normal--*-120-*-*-*-*-iso8859-1";
text= "Num\nLock";
};
text "CapsLockLabel" {
top= 25;
left= 403;
priority= 5;
width= 26.4;
height= 10;
XFont= "-*-helvetica-medium-r-normal--*-120-*-*-*-*-iso8859-1";
text= "Caps\nLock";
};
text "ScrollLockLabel" {
top= 25;
left= 428;
priority= 6;
width= 39.6;
height= 10;
XFont= "-*-helvetica-medium-r-normal--*-120-*-*-*-*-iso8859-1";
text= "Scroll\nLock";
};
};
};