Compare commits
No commits in common. "32f8b667618f9c014e29710be56a54541d007e8d" and "e2a52dad0b2220d25d7a82941c51f0ad3575d65b" have entirely different histories.
32f8b66761
...
e2a52dad0b
|
@ -1,50 +0,0 @@
|
||||||
pub const Card = @import("./Element/Card.zig");
|
|
||||||
pub const HBox = @import("./Element/HBox.zig");
|
|
||||||
pub const Link = @import("./Element/Link.zig");
|
|
||||||
pub const Page = @import("./Element/Page.zig");
|
|
||||||
pub const Pile = @import("./Element/Pile.zig");
|
|
||||||
pub const Text = @import("./Element/Text.zig");
|
|
||||||
pub const View = @import("./Element/View.zig");
|
|
||||||
|
|
||||||
pointer: ?*anyopaque,
|
|
||||||
interface: *const Interface,
|
|
||||||
|
|
||||||
pub const Element = @This();
|
|
||||||
|
|
||||||
pub const Error = error{
|
|
||||||
OutOfMemory,
|
|
||||||
};
|
|
||||||
|
|
||||||
pub const Interface = struct {
|
|
||||||
destroy: *const fn (?*anyopaque) void,
|
|
||||||
minimum_size: *const fn (?*anyopaque, RenderResources) [2]f32,
|
|
||||||
render: *const fn (?*anyopaque, *seizer.Canvas, RenderResources, [2]f32, [2]f32) void,
|
|
||||||
get_actions: *const fn (?*anyopaque, *std.ArrayList(Action), RenderResources, [2]f32, [2]f32) Error!void,
|
|
||||||
};
|
|
||||||
|
|
||||||
pub const RenderResources = struct {
|
|
||||||
hovered: ?Element.Command,
|
|
||||||
deck: DeckSprites,
|
|
||||||
font: seizer.Canvas.Font,
|
|
||||||
};
|
|
||||||
|
|
||||||
pub const Action = struct {
|
|
||||||
center: [2]f32,
|
|
||||||
command: Command,
|
|
||||||
};
|
|
||||||
|
|
||||||
pub const Command = union(enum) {
|
|
||||||
goto_reference: protocol.Reference,
|
|
||||||
callback: struct {
|
|
||||||
pointer: ?*anyopaque,
|
|
||||||
function: *const fn (?*anyopaque) void,
|
|
||||||
},
|
|
||||||
};
|
|
||||||
|
|
||||||
const DeckSprites = assets.DeckSprites;
|
|
||||||
|
|
||||||
const protocol = @import("./protocol.zig");
|
|
||||||
const assets = @import("./assets.zig");
|
|
||||||
const seizer = @import("seizer");
|
|
||||||
const gl = seizer.gl;
|
|
||||||
const std = @import("std");
|
|
|
@ -1,101 +0,0 @@
|
||||||
allocator: std.mem.Allocator,
|
|
||||||
visual: Visual,
|
|
||||||
command: ?[]const u8,
|
|
||||||
marked: bool,
|
|
||||||
|
|
||||||
const Visual = union(enum) {
|
|
||||||
back,
|
|
||||||
card: assets.Card,
|
|
||||||
};
|
|
||||||
|
|
||||||
pub fn create(allocator: std.mem.Allocator, options: struct { visual: Visual, command: ?[]const u8, marked: ?bool = null }) !*@This() {
|
|
||||||
const this = try allocator.create(@This());
|
|
||||||
errdefer allocator.destroy(this);
|
|
||||||
|
|
||||||
this.* = .{
|
|
||||||
.allocator = allocator,
|
|
||||||
.visual = options.visual,
|
|
||||||
.command = options.command,
|
|
||||||
.marked = options.marked orelse false,
|
|
||||||
};
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn element(this: *@This()) Element {
|
|
||||||
return Element{
|
|
||||||
.pointer = this,
|
|
||||||
.interface = &Element.Interface{
|
|
||||||
.minimum_size = &element_minimum_size,
|
|
||||||
.render = &element_render,
|
|
||||||
.get_actions = &element_get_actions,
|
|
||||||
},
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn element_minimum_size(pointer: ?*anyopaque, render_resources: Element.RenderResources) [2]f32 {
|
|
||||||
const this: *@This() = @ptrCast(@alignCast(pointer));
|
|
||||||
_ = this;
|
|
||||||
|
|
||||||
return .{
|
|
||||||
@as(f32, @floatFromInt(render_resources.deck.tilesheet.tile_size[0])),
|
|
||||||
@as(f32, @floatFromInt(render_resources.deck.tilesheet.tile_size[1])),
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn element_render(pointer: ?*anyopaque, canvas: *seizer.Canvas, render_resources: Element.RenderResources, min: [2]f32, max: [2]f32) void {
|
|
||||||
const this: *@This() = @ptrCast(@alignCast(pointer));
|
|
||||||
|
|
||||||
const mark_offset = if (this.marked)
|
|
||||||
[2]f32{
|
|
||||||
0,
|
|
||||||
@as(f32, @floatFromInt(render_resources.deck.tilesheet.tile_size[1])) * -0.4,
|
|
||||||
}
|
|
||||||
else
|
|
||||||
[2]f32{ 0, 0 };
|
|
||||||
|
|
||||||
switch (this.visual) {
|
|
||||||
.back => render_resources.deck.tilesheet.renderTile(
|
|
||||||
canvas,
|
|
||||||
render_resources.deck.back,
|
|
||||||
.{ min[0] + mark_offset[0], min[1] + mark_offset[1] },
|
|
||||||
.{},
|
|
||||||
),
|
|
||||||
.card => |card| render_resources.deck.tilesheet.renderTile(
|
|
||||||
canvas,
|
|
||||||
render_resources.deck.getTileForCard(card),
|
|
||||||
.{ @floor(min[0] + mark_offset[0]), @floor(min[1] + mark_offset[1]) },
|
|
||||||
.{},
|
|
||||||
),
|
|
||||||
}
|
|
||||||
|
|
||||||
if (render_resources.hovered != null and this.command != null and std.mem.eql(u8, render_resources.hovered.?, this.command.?)) {
|
|
||||||
canvas.rect(
|
|
||||||
.{ min[0] + mark_offset[0], min[1] + mark_offset[1] },
|
|
||||||
.{ max[0] - min[0], max[1] - min[1] },
|
|
||||||
.{ .color = .{ 0xAA, 0xFF, 0xAA, 0x60 } },
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn element_get_actions(pointer: ?*anyopaque, actions: *std.ArrayList(Element.Action), render_resources: Element.RenderResources, min: [2]f32, max: [2]f32) Element.Error!void {
|
|
||||||
const this: *@This() = @ptrCast(@alignCast(pointer));
|
|
||||||
|
|
||||||
_ = render_resources;
|
|
||||||
|
|
||||||
if (this.command) |command| {
|
|
||||||
try actions.append(.{
|
|
||||||
.center = [2]f32{
|
|
||||||
(min[0] + max[0]) / 2,
|
|
||||||
(min[1] + max[1]) / 2,
|
|
||||||
},
|
|
||||||
.command = command,
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
const Element = @import("../Element.zig");
|
|
||||||
const assets = @import("../assets.zig");
|
|
||||||
|
|
||||||
const seizer = @import("seizer");
|
|
||||||
const gl = seizer.gl;
|
|
||||||
const std = @import("std");
|
|
|
@ -1,130 +0,0 @@
|
||||||
allocator: std.mem.Allocator,
|
|
||||||
children: std.ArrayListUnmanaged(Element),
|
|
||||||
|
|
||||||
pub fn create(allocator: std.mem.Allocator) !*@This() {
|
|
||||||
const this = try allocator.create(@This());
|
|
||||||
errdefer allocator.destroy(this);
|
|
||||||
this.* = .{
|
|
||||||
.allocator = allocator,
|
|
||||||
.children = .{},
|
|
||||||
};
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn addElement(this: *@This(), child_element: Element) !void {
|
|
||||||
try this.children.append(this.allocator, child_element);
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn element(this: *@This()) Element {
|
|
||||||
return Element{
|
|
||||||
.pointer = this,
|
|
||||||
.interface = &Element.Interface{
|
|
||||||
.destroy = &element_destroy,
|
|
||||||
.minimum_size = &element_minimum_size,
|
|
||||||
.render = &element_render,
|
|
||||||
.get_actions = &element_get_actions,
|
|
||||||
},
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn element_destroy(pointer: ?*anyopaque) void {
|
|
||||||
const this: *@This() = @ptrCast(@alignCast(pointer));
|
|
||||||
for (this.children.items) |child| {
|
|
||||||
child.interface.destroy(child.pointer);
|
|
||||||
}
|
|
||||||
this.children.deinit(this.allocator);
|
|
||||||
this.allocator.destroy(this);
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn element_minimum_size(pointer: ?*anyopaque, render_resources: Element.RenderResources) [2]f32 {
|
|
||||||
const this: *@This() = @ptrCast(@alignCast(pointer));
|
|
||||||
|
|
||||||
var minimum_size = [2]f32{ 0, 0 };
|
|
||||||
for (this.children.items) |child| {
|
|
||||||
const child_size = child.interface.minimum_size(child.pointer, render_resources);
|
|
||||||
|
|
||||||
minimum_size = .{
|
|
||||||
minimum_size[0] + child_size[0],
|
|
||||||
@max(minimum_size[1], child_size[1]),
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
return minimum_size;
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn element_render(pointer: ?*anyopaque, canvas: *seizer.Canvas, render_resources: Element.RenderResources, min: [2]f32, max: [2]f32) void {
|
|
||||||
const this: *@This() = @ptrCast(@alignCast(pointer));
|
|
||||||
|
|
||||||
if (this.children.items.len == 0) return;
|
|
||||||
|
|
||||||
const parent_size = [2]f32{
|
|
||||||
max[0] - min[0],
|
|
||||||
max[1] - min[1],
|
|
||||||
};
|
|
||||||
|
|
||||||
var filled_space: f32 = 0;
|
|
||||||
for (this.children.items) |child| {
|
|
||||||
const child_size = child.interface.minimum_size(child.pointer, render_resources);
|
|
||||||
|
|
||||||
filled_space += child_size[0];
|
|
||||||
}
|
|
||||||
|
|
||||||
const empty_space = parent_size[0] - filled_space;
|
|
||||||
|
|
||||||
const num_spaces = if (empty_space > 0) this.children.items.len + 1 else this.children.items.len - 1;
|
|
||||||
|
|
||||||
const space_around = empty_space / @as(f32, @floatFromInt(num_spaces));
|
|
||||||
|
|
||||||
var x: f32 = min[0] + @max(space_around, 0);
|
|
||||||
for (this.children.items) |child| {
|
|
||||||
const child_size = child.interface.minimum_size(child.pointer, render_resources);
|
|
||||||
|
|
||||||
const child_min = [2]f32{ x, min[1] };
|
|
||||||
const child_max = [2]f32{ x + child_size[0], max[1] };
|
|
||||||
|
|
||||||
child.interface.render(child.pointer, canvas, render_resources, child_min, child_max);
|
|
||||||
|
|
||||||
x += child_size[0] + space_around;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn element_get_actions(pointer: ?*anyopaque, actions: *std.ArrayList(Element.Action), render_resources: Element.RenderResources, min: [2]f32, max: [2]f32) Element.Error!void {
|
|
||||||
const this: *@This() = @ptrCast(@alignCast(pointer));
|
|
||||||
|
|
||||||
if (this.children.items.len == 0) return;
|
|
||||||
|
|
||||||
const parent_size = [2]f32{
|
|
||||||
max[0] - min[0],
|
|
||||||
max[1] - min[1],
|
|
||||||
};
|
|
||||||
|
|
||||||
var filled_space: f32 = 0;
|
|
||||||
for (this.children.items) |child| {
|
|
||||||
const child_size = child.interface.minimum_size(child.pointer, render_resources);
|
|
||||||
|
|
||||||
filled_space += child_size[0];
|
|
||||||
}
|
|
||||||
|
|
||||||
const empty_space = parent_size[0] - filled_space;
|
|
||||||
|
|
||||||
const space_around = empty_space / @as(f32, @floatFromInt((this.children.items.len + 1)));
|
|
||||||
|
|
||||||
var x: f32 = min[0] + space_around;
|
|
||||||
for (this.children.items) |child| {
|
|
||||||
const child_size = child.interface.minimum_size(child.pointer, render_resources);
|
|
||||||
|
|
||||||
const child_min = [2]f32{ x, min[1] };
|
|
||||||
const child_max = [2]f32{ x + child_size[0], max[1] };
|
|
||||||
|
|
||||||
try child.interface.get_actions(child.pointer, actions, render_resources, child_min, child_max);
|
|
||||||
|
|
||||||
x += child_size[0] + space_around;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
const Element = @import("../Element.zig");
|
|
||||||
const assets = @import("../assets.zig");
|
|
||||||
|
|
||||||
const seizer = @import("seizer");
|
|
||||||
const gl = seizer.gl;
|
|
||||||
const std = @import("std");
|
|
|
@ -1,76 +0,0 @@
|
||||||
allocator: std.mem.Allocator,
|
|
||||||
child: Element,
|
|
||||||
reference: protocol.Reference,
|
|
||||||
|
|
||||||
pub fn create(allocator: std.mem.Allocator, child: Element, reference: protocol.Reference) !*@This() {
|
|
||||||
const this = try allocator.create(@This());
|
|
||||||
errdefer allocator.destroy(this);
|
|
||||||
|
|
||||||
this.* = .{
|
|
||||||
.allocator = allocator,
|
|
||||||
.child = child,
|
|
||||||
.reference = reference,
|
|
||||||
};
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn element(this: *@This()) Element {
|
|
||||||
return Element{
|
|
||||||
.pointer = this,
|
|
||||||
.interface = &Element.Interface{
|
|
||||||
.destroy = &element_destroy,
|
|
||||||
.minimum_size = &element_minimum_size,
|
|
||||||
.render = &element_render,
|
|
||||||
.get_actions = &element_get_actions,
|
|
||||||
},
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn element_destroy(pointer: ?*anyopaque) void {
|
|
||||||
const this: *@This() = @ptrCast(@alignCast(pointer));
|
|
||||||
this.child.interface.destroy(this.child.pointer);
|
|
||||||
this.allocator.destroy(this);
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn element_minimum_size(pointer: ?*anyopaque, render_resources: Element.RenderResources) [2]f32 {
|
|
||||||
const this: *@This() = @ptrCast(@alignCast(pointer));
|
|
||||||
return this.child.interface.minimum_size(this.child.pointer, render_resources);
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn element_render(pointer: ?*anyopaque, canvas: *seizer.Canvas, render_resources: Element.RenderResources, min: [2]f32, max: [2]f32) void {
|
|
||||||
const this: *@This() = @ptrCast(@alignCast(pointer));
|
|
||||||
|
|
||||||
// render child element
|
|
||||||
this.child.interface.render(this.child.pointer, canvas, render_resources, min, max);
|
|
||||||
|
|
||||||
// render selection indicator on top if this link is selected
|
|
||||||
if (render_resources.hovered != null and std.meta.eql(render_resources.hovered.?, Element.Command{ .goto_reference = this.reference })) {
|
|
||||||
canvas.rect(
|
|
||||||
.{ min[0], min[1] },
|
|
||||||
.{ max[0] - min[0], max[1] - min[1] },
|
|
||||||
.{ .color = .{ 0xAA, 0xFF, 0xAA, 0x60 } },
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn element_get_actions(pointer: ?*anyopaque, actions: *std.ArrayList(Element.Action), render_resources: Element.RenderResources, min: [2]f32, max: [2]f32) Element.Error!void {
|
|
||||||
const this: *@This() = @ptrCast(@alignCast(pointer));
|
|
||||||
|
|
||||||
_ = render_resources;
|
|
||||||
|
|
||||||
try actions.append(.{
|
|
||||||
.center = [2]f32{
|
|
||||||
(min[0] + max[0]) / 2,
|
|
||||||
(min[1] + max[1]) / 2,
|
|
||||||
},
|
|
||||||
.command = .{ .goto_reference = this.reference },
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
const Element = @import("../Element.zig");
|
|
||||||
const protocol = @import("../protocol.zig");
|
|
||||||
const assets = @import("../assets.zig");
|
|
||||||
|
|
||||||
const seizer = @import("seizer");
|
|
||||||
const gl = seizer.gl;
|
|
||||||
const std = @import("std");
|
|
|
@ -1,150 +0,0 @@
|
||||||
allocator: std.mem.Allocator,
|
|
||||||
children: std.ArrayListUnmanaged(Child),
|
|
||||||
|
|
||||||
pub const Child = struct {
|
|
||||||
/// Where is the child attached on the parent? Imagine it as a pin going through
|
|
||||||
/// both the parent and child element. This defines where on the parent that pin
|
|
||||||
/// passes through.
|
|
||||||
///
|
|
||||||
/// In a virtual coordinate where <0,0> = top-left, <1,1> = bottom-right, unless
|
|
||||||
/// the numbers are negative.
|
|
||||||
anchor_in_parent: [2]f32,
|
|
||||||
/// Where is the child attached on the parent? Imagine it as a pin going through
|
|
||||||
/// both the parent and child element. This defines where on the child that pin
|
|
||||||
/// passes through.
|
|
||||||
///
|
|
||||||
/// In a virtual coordinate where <0,0> = top-left, <1,1> = bottom-right, unless
|
|
||||||
/// the numbers are negative.
|
|
||||||
anchor_in_child: [2]f32,
|
|
||||||
element: Element,
|
|
||||||
};
|
|
||||||
|
|
||||||
pub fn create(allocator: std.mem.Allocator) !*@This() {
|
|
||||||
const this = try allocator.create(@This());
|
|
||||||
errdefer allocator.destroy(this);
|
|
||||||
this.* = .{
|
|
||||||
.allocator = allocator,
|
|
||||||
.children = .{},
|
|
||||||
};
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn addElement(this: *@This(), anchor_in_parent: [2]f32, anchor_in_child: [2]f32, child_element: Element) !void {
|
|
||||||
try this.children.append(this.allocator, Child{
|
|
||||||
.anchor_in_parent = anchor_in_parent,
|
|
||||||
.anchor_in_child = anchor_in_child,
|
|
||||||
.element = child_element,
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn element(this: *@This()) Element {
|
|
||||||
return Element{
|
|
||||||
.pointer = this,
|
|
||||||
.interface = &Element.Interface{
|
|
||||||
.destroy = &element_destroy,
|
|
||||||
.minimum_size = &element_minimum_size,
|
|
||||||
.render = &element_render,
|
|
||||||
.get_actions = &element_get_actions,
|
|
||||||
},
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn element_destroy(pointer: ?*anyopaque) void {
|
|
||||||
const this: *@This() = @ptrCast(@alignCast(pointer));
|
|
||||||
for (this.children.items) |child| {
|
|
||||||
child.element.interface.destroy(child.element.pointer);
|
|
||||||
}
|
|
||||||
this.children.deinit(this.allocator);
|
|
||||||
this.allocator.destroy(this);
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn element_minimum_size(pointer: ?*anyopaque, render_resources: Element.RenderResources) [2]f32 {
|
|
||||||
const this: *@This() = @ptrCast(@alignCast(pointer));
|
|
||||||
|
|
||||||
var minimum_size = [2]f32{ 0, 0 };
|
|
||||||
for (this.children.items) |child| {
|
|
||||||
const child_size = child.element.interface.minimum_size(child.element.pointer, render_resources);
|
|
||||||
|
|
||||||
minimum_size = .{
|
|
||||||
@max(minimum_size[0], child_size[0]),
|
|
||||||
@max(minimum_size[1], child_size[1]),
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
return minimum_size;
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn element_render(pointer: ?*anyopaque, canvas: *seizer.Canvas, render_resources: Element.RenderResources, min: [2]f32, max: [2]f32) void {
|
|
||||||
const this: *@This() = @ptrCast(@alignCast(pointer));
|
|
||||||
|
|
||||||
const parent_size = [2]f32{
|
|
||||||
max[0] - min[0],
|
|
||||||
max[1] - min[1],
|
|
||||||
};
|
|
||||||
|
|
||||||
for (this.children.items) |child| {
|
|
||||||
const pos_in_parent = [2]f32{
|
|
||||||
child.anchor_in_parent[0] * parent_size[0],
|
|
||||||
child.anchor_in_parent[1] * parent_size[1],
|
|
||||||
};
|
|
||||||
|
|
||||||
const child_size = child.element.interface.minimum_size(child.element.pointer, render_resources);
|
|
||||||
|
|
||||||
const pos_in_child = [2]f32{
|
|
||||||
child.anchor_in_child[0] * child_size[0],
|
|
||||||
child.anchor_in_child[1] * child_size[1],
|
|
||||||
};
|
|
||||||
|
|
||||||
const child_min = [2]f32{
|
|
||||||
@max(min[0], pos_in_parent[0] - pos_in_child[0]),
|
|
||||||
@max(min[1], pos_in_parent[1] - pos_in_child[1]),
|
|
||||||
};
|
|
||||||
const child_max = [2]f32{
|
|
||||||
@min(max[0], pos_in_parent[0] + (child_size[0] - pos_in_child[0])),
|
|
||||||
@min(max[1], pos_in_parent[1] + (child_size[1] - pos_in_child[1])),
|
|
||||||
};
|
|
||||||
|
|
||||||
child.element.interface.render(child.element.pointer, canvas, render_resources, child_min, child_max);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn element_get_actions(pointer: ?*anyopaque, actions: *std.ArrayList(Element.Action), render_resources: Element.RenderResources, min: [2]f32, max: [2]f32) Element.Error!void {
|
|
||||||
const this: *@This() = @ptrCast(@alignCast(pointer));
|
|
||||||
|
|
||||||
const parent_size = [2]f32{
|
|
||||||
max[0] - min[0],
|
|
||||||
max[1] - min[1],
|
|
||||||
};
|
|
||||||
|
|
||||||
for (this.children.items) |child| {
|
|
||||||
const pos_in_parent = [2]f32{
|
|
||||||
child.anchor_in_parent[0] * parent_size[0],
|
|
||||||
child.anchor_in_parent[1] * parent_size[1],
|
|
||||||
};
|
|
||||||
|
|
||||||
const child_size = child.element.interface.minimum_size(child.element.pointer, render_resources);
|
|
||||||
|
|
||||||
const pos_in_child = [2]f32{
|
|
||||||
child.anchor_in_child[0] * child_size[0],
|
|
||||||
child.anchor_in_child[1] * child_size[1],
|
|
||||||
};
|
|
||||||
|
|
||||||
const child_min = [2]f32{
|
|
||||||
pos_in_parent[0] - pos_in_child[0],
|
|
||||||
pos_in_parent[1] - pos_in_child[1],
|
|
||||||
};
|
|
||||||
const child_max = [2]f32{
|
|
||||||
pos_in_parent[0] + (child_size[0] - pos_in_child[0]),
|
|
||||||
pos_in_parent[1] + (child_size[1] - pos_in_child[1]),
|
|
||||||
};
|
|
||||||
|
|
||||||
try child.element.interface.get_actions(child.element.pointer, actions, render_resources, child_min, child_max);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
const Element = @import("../Element.zig");
|
|
||||||
const assets = @import("../assets.zig");
|
|
||||||
|
|
||||||
const seizer = @import("seizer");
|
|
||||||
const gl = seizer.gl;
|
|
||||||
const std = @import("std");
|
|
|
@ -1,93 +0,0 @@
|
||||||
allocator: std.mem.Allocator,
|
|
||||||
cards: []Card,
|
|
||||||
hidden: bool = false,
|
|
||||||
command: ?[]const u8 = null,
|
|
||||||
|
|
||||||
pub fn create(allocator: std.mem.Allocator, cards: []const Card) !*@This() {
|
|
||||||
const this = try allocator.create(@This());
|
|
||||||
errdefer allocator.destroy(this);
|
|
||||||
|
|
||||||
const cards_owned = try allocator.dupe(Card, cards);
|
|
||||||
errdefer allocator.free(cards_owned);
|
|
||||||
|
|
||||||
this.* = .{
|
|
||||||
.allocator = allocator,
|
|
||||||
.cards = cards_owned,
|
|
||||||
};
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn element(this: *@This()) Element {
|
|
||||||
return Element{
|
|
||||||
.pointer = this,
|
|
||||||
.interface = &Element.Interface{
|
|
||||||
.minimum_size = &element_minimum_size,
|
|
||||||
.render = &element_render,
|
|
||||||
.get_actions = &element_get_actions,
|
|
||||||
},
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn element_minimum_size(pointer: ?*anyopaque, render_resources: Element.RenderResources) [2]f32 {
|
|
||||||
const this: *@This() = @ptrCast(@alignCast(pointer));
|
|
||||||
|
|
||||||
return .{
|
|
||||||
@floatFromInt(render_resources.deck.tilesheet.tile_size[0]),
|
|
||||||
@as(f32, (@floatFromInt(render_resources.deck.tilesheet.tile_size[1]))) + @as(f32, (@floatFromInt(render_resources.deck.tilesheet.tile_size[1]))) * @as(f32, @floatFromInt(this.cards.len)) / 52.0 * 0.25,
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn element_render(pointer: ?*anyopaque, canvas: *seizer.Canvas, render_resources: Element.RenderResources, min: [2]f32, max: [2]f32) void {
|
|
||||||
const this: *@This() = @ptrCast(@alignCast(pointer));
|
|
||||||
|
|
||||||
const start_y: f32 = max[1] - @as(f32, @floatFromInt(render_resources.deck.tilesheet.tile_size[1]));
|
|
||||||
|
|
||||||
for (this.cards, 0..) |card, i| {
|
|
||||||
const oy = -@as(f32, @floatFromInt(i)) * (@as(f32, @floatFromInt(render_resources.deck.tilesheet.tile_size[1])) / (52.0 * 4));
|
|
||||||
if (this.hidden) {
|
|
||||||
render_resources.deck.tilesheet.renderTile(canvas, render_resources.deck.back, .{
|
|
||||||
min[0],
|
|
||||||
start_y + oy,
|
|
||||||
}, .{});
|
|
||||||
} else {
|
|
||||||
render_resources.deck.tilesheet.renderTile(canvas, render_resources.deck.getTileForCard(card), .{
|
|
||||||
min[0],
|
|
||||||
start_y + oy,
|
|
||||||
}, .{});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (render_resources.hovered != null and this.command != null and std.mem.eql(u8, render_resources.hovered.?, this.command.?)) {
|
|
||||||
const oy = -@as(f32, @floatFromInt(this.cards.len)) * (@as(f32, @floatFromInt(render_resources.deck.tilesheet.tile_size[1])) / (52.0 * 4));
|
|
||||||
canvas.rect(
|
|
||||||
.{ min[0], start_y + oy },
|
|
||||||
.{ @floatFromInt(render_resources.deck.tilesheet.tile_size[0]), @floatFromInt(render_resources.deck.tilesheet.tile_size[1]) },
|
|
||||||
.{ .color = .{ 0xAA, 0xFF, 0xAA, 0x60 } },
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn element_get_actions(pointer: ?*anyopaque, actions: *std.ArrayList(Element.Action), render_resources: Element.RenderResources, min: [2]f32, max: [2]f32) Element.Error!void {
|
|
||||||
const this: *@This() = @ptrCast(@alignCast(pointer));
|
|
||||||
|
|
||||||
if (this.command) |command| {
|
|
||||||
const center = [2]f32{
|
|
||||||
min[0] + @as(f32, @floatFromInt(render_resources.deck.tilesheet.tile_size[0])) / 2,
|
|
||||||
max[1] - @as(f32, @floatFromInt(render_resources.deck.tilesheet.tile_size[1])) * (2.0 - @as(f32, @floatFromInt(this.cards.len)) / (52.0 * 4)),
|
|
||||||
};
|
|
||||||
|
|
||||||
try actions.append(.{
|
|
||||||
.center = center,
|
|
||||||
.command = command,
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
const Card = assets.Card;
|
|
||||||
|
|
||||||
const Element = @import("../Element.zig");
|
|
||||||
const assets = @import("../assets.zig");
|
|
||||||
|
|
||||||
const seizer = @import("seizer");
|
|
||||||
const gl = seizer.gl;
|
|
||||||
const std = @import("std");
|
|
|
@ -1,62 +0,0 @@
|
||||||
allocator: std.mem.Allocator,
|
|
||||||
text: []const u8,
|
|
||||||
|
|
||||||
pub fn create(allocator: std.mem.Allocator, text: []const u8) !*@This() {
|
|
||||||
const this = try allocator.create(@This());
|
|
||||||
errdefer allocator.destroy(this);
|
|
||||||
|
|
||||||
const text_owned = try allocator.dupe(u8, text);
|
|
||||||
errdefer allocator.free(text_owned);
|
|
||||||
|
|
||||||
this.* = .{
|
|
||||||
.allocator = allocator,
|
|
||||||
.text = text_owned,
|
|
||||||
};
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn element(this: *@This()) Element {
|
|
||||||
return Element{
|
|
||||||
.pointer = this,
|
|
||||||
.interface = &Element.Interface{
|
|
||||||
.destroy = &element_destroy,
|
|
||||||
.minimum_size = &element_minimum_size,
|
|
||||||
.render = &element_render,
|
|
||||||
.get_actions = &element_get_actions,
|
|
||||||
},
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn element_destroy(pointer: ?*anyopaque) void {
|
|
||||||
const this: *@This() = @ptrCast(@alignCast(pointer));
|
|
||||||
this.allocator.free(this.text);
|
|
||||||
this.allocator.destroy(this);
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn element_minimum_size(pointer: ?*anyopaque, render_resources: Element.RenderResources) [2]f32 {
|
|
||||||
const this: *@This() = @ptrCast(@alignCast(pointer));
|
|
||||||
return render_resources.font.textSize(this.text, 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn element_render(pointer: ?*anyopaque, canvas: *seizer.Canvas, render_resources: Element.RenderResources, min: [2]f32, max: [2]f32) void {
|
|
||||||
const this: *@This() = @ptrCast(@alignCast(pointer));
|
|
||||||
_ = max;
|
|
||||||
_ = render_resources;
|
|
||||||
|
|
||||||
_ = canvas.writeText(min, this.text, .{});
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn element_get_actions(pointer: ?*anyopaque, actions: *std.ArrayList(Element.Action), render_resources: Element.RenderResources, min: [2]f32, max: [2]f32) Element.Error!void {
|
|
||||||
_ = pointer;
|
|
||||||
_ = actions;
|
|
||||||
_ = render_resources;
|
|
||||||
_ = min;
|
|
||||||
_ = max;
|
|
||||||
}
|
|
||||||
|
|
||||||
const Element = @import("../Element.zig");
|
|
||||||
const assets = @import("../assets.zig");
|
|
||||||
|
|
||||||
const seizer = @import("seizer");
|
|
||||||
const gl = seizer.gl;
|
|
||||||
const std = @import("std");
|
|
|
@ -1,179 +0,0 @@
|
||||||
allocator: std.mem.Allocator,
|
|
||||||
reference: protocol.Reference,
|
|
||||||
response: ?protocol.Response,
|
|
||||||
|
|
||||||
link_actions_in_view: std.AutoHashMapUnmanaged(*LinkProxy, void) = .{},
|
|
||||||
|
|
||||||
const View = @This();
|
|
||||||
|
|
||||||
const LinkProxy = struct {
|
|
||||||
view: *View,
|
|
||||||
reference: protocol.Reference,
|
|
||||||
|
|
||||||
fn callback(pointer: ?*anyopaque) void {
|
|
||||||
const this: *@This() = @ptrCast(@alignCast(pointer));
|
|
||||||
|
|
||||||
this.view.setReference(this.reference);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
pub fn create(allocator: std.mem.Allocator, reference: protocol.Reference) !*@This() {
|
|
||||||
const this = try allocator.create(@This());
|
|
||||||
errdefer allocator.destroy(this);
|
|
||||||
|
|
||||||
this.* = .{
|
|
||||||
.allocator = allocator,
|
|
||||||
.reference = reference,
|
|
||||||
.response = null,
|
|
||||||
};
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn setReference(this: *@This(), reference: protocol.Reference) void {
|
|
||||||
if (this.response) |response| {
|
|
||||||
response.arena.deinit();
|
|
||||||
this.response = null;
|
|
||||||
}
|
|
||||||
|
|
||||||
this.reference = reference;
|
|
||||||
|
|
||||||
var action_proxies_iter = this.link_actions_in_view.keyIterator();
|
|
||||||
while (action_proxies_iter.next()) |link_proxy| {
|
|
||||||
this.allocator.destroy(link_proxy.*);
|
|
||||||
}
|
|
||||||
this.link_actions_in_view.clearRetainingCapacity();
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn element(this: *@This()) Element {
|
|
||||||
return Element{
|
|
||||||
.pointer = this,
|
|
||||||
.interface = &Element.Interface{
|
|
||||||
.destroy = &element_destroy,
|
|
||||||
.minimum_size = &element_minimum_size,
|
|
||||||
.render = &element_render,
|
|
||||||
.get_actions = &element_get_actions,
|
|
||||||
},
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
const LOADING_TEXT = "Loading...";
|
|
||||||
|
|
||||||
pub fn element_destroy(pointer: ?*anyopaque) void {
|
|
||||||
const this: *@This() = @ptrCast(@alignCast(pointer));
|
|
||||||
if (this.response) |response| {
|
|
||||||
switch (response.body) {
|
|
||||||
.element => |root| root.interface.destroy(root.pointer),
|
|
||||||
}
|
|
||||||
response.arena.deinit();
|
|
||||||
}
|
|
||||||
|
|
||||||
var action_proxies_iter = this.link_actions_in_view.keyIterator();
|
|
||||||
while (action_proxies_iter.next()) |link_proxy| {
|
|
||||||
this.allocator.destroy(link_proxy.*);
|
|
||||||
}
|
|
||||||
this.link_actions_in_view.deinit(this.allocator);
|
|
||||||
|
|
||||||
switch (this.reference) {
|
|
||||||
.handler => |handler| if (handler.interface.deinit) |deinit| deinit(handler.pointer),
|
|
||||||
}
|
|
||||||
|
|
||||||
this.allocator.destroy(this);
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn element_minimum_size(pointer: ?*anyopaque, render_resources: Element.RenderResources) [2]f32 {
|
|
||||||
const this: *@This() = @ptrCast(@alignCast(pointer));
|
|
||||||
if (this.response) |response| {
|
|
||||||
switch (response.body) {
|
|
||||||
.element => |root| return root.interface.minimum_size(root.pointer, render_resources),
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
return render_resources.font.textSize(LOADING_TEXT, 1);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn element_render(pointer: ?*anyopaque, canvas: *seizer.Canvas, render_resources: Element.RenderResources, min: [2]f32, max: [2]f32) void {
|
|
||||||
const this: *@This() = @ptrCast(@alignCast(pointer));
|
|
||||||
|
|
||||||
if (this.response == null) {
|
|
||||||
this.response = this.reference.handler.interface.handle(this.reference.handler.pointer, .{
|
|
||||||
.allocator = this.allocator,
|
|
||||||
}) catch response_error: {
|
|
||||||
std.log.warn("Could not get response", .{});
|
|
||||||
break :response_error null;
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
if (this.response) |response| {
|
|
||||||
var child_render_resources = render_resources;
|
|
||||||
|
|
||||||
if (render_resources.hovered) |hovered| {
|
|
||||||
switch (hovered) {
|
|
||||||
.callback => |cb| {
|
|
||||||
if (this.link_actions_in_view.getKey(@ptrCast(@alignCast(cb.pointer)))) |link_proxy| {
|
|
||||||
child_render_resources.hovered = .{ .goto_reference = link_proxy.reference };
|
|
||||||
}
|
|
||||||
},
|
|
||||||
else => {},
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
switch (response.body) {
|
|
||||||
.element => |root| root.interface.render(root.pointer, canvas, child_render_resources, min, max),
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
_ = canvas.writeText(min, LOADING_TEXT, .{});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn element_get_actions(pointer: ?*anyopaque, actions: *std.ArrayList(Element.Action), render_resources: Element.RenderResources, min: [2]f32, max: [2]f32) Element.Error!void {
|
|
||||||
const this: *@This() = @ptrCast(@alignCast(pointer));
|
|
||||||
|
|
||||||
// clean up previous link actions
|
|
||||||
var action_proxies_iter = this.link_actions_in_view.keyIterator();
|
|
||||||
while (action_proxies_iter.next()) |link_proxy| {
|
|
||||||
this.allocator.destroy(link_proxy.*);
|
|
||||||
}
|
|
||||||
this.link_actions_in_view.clearRetainingCapacity();
|
|
||||||
|
|
||||||
var children_actions = std.ArrayList(Element.Action).init(this.allocator);
|
|
||||||
defer children_actions.deinit();
|
|
||||||
|
|
||||||
if (this.response) |response| {
|
|
||||||
switch (response.body) {
|
|
||||||
.element => |root| {
|
|
||||||
try root.interface.get_actions(root.pointer, &children_actions, render_resources, min, max);
|
|
||||||
},
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
for (children_actions.items) |child_action| {
|
|
||||||
switch (child_action.command) {
|
|
||||||
.goto_reference => |ref| {
|
|
||||||
const link_proxy_action = try this.allocator.create(LinkProxy);
|
|
||||||
try this.link_actions_in_view.put(this.allocator, link_proxy_action, {});
|
|
||||||
link_proxy_action.* = .{
|
|
||||||
.view = this,
|
|
||||||
.reference = ref,
|
|
||||||
};
|
|
||||||
try actions.append(.{
|
|
||||||
.center = child_action.center,
|
|
||||||
.command = .{
|
|
||||||
.callback = .{
|
|
||||||
.pointer = link_proxy_action,
|
|
||||||
.function = &LinkProxy.callback,
|
|
||||||
},
|
|
||||||
},
|
|
||||||
});
|
|
||||||
},
|
|
||||||
.callback => try actions.append(child_action),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
const Element = @import("../Element.zig");
|
|
||||||
const protocol = @import("../protocol.zig");
|
|
||||||
const assets = @import("../assets.zig");
|
|
||||||
|
|
||||||
const seizer = @import("seizer");
|
|
||||||
const gl = seizer.gl;
|
|
||||||
const std = @import("std");
|
|
|
@ -1,76 +0,0 @@
|
||||||
pub const main_menu = Handler{
|
|
||||||
.pointer = null,
|
|
||||||
.interface = &.{
|
|
||||||
.handle = &main_menu_handler,
|
|
||||||
.deinit = null,
|
|
||||||
},
|
|
||||||
};
|
|
||||||
|
|
||||||
fn main_menu_handler(_: ?*anyopaque, request: Request) Handler.Error!Response {
|
|
||||||
var arena = std.heap.ArenaAllocator.init(request.allocator);
|
|
||||||
errdefer arena.deinit();
|
|
||||||
|
|
||||||
var join_multiplayer_text = try Element.Text.create(arena.allocator(), "Join Multiplayer Game");
|
|
||||||
var join_multiplayer_link = try Element.Link.create(arena.allocator(), join_multiplayer_text.element(), .{ .handler = join_multiplayer_game });
|
|
||||||
|
|
||||||
var host_multiplayer_text = try Element.Text.create(arena.allocator(), "Host Multiplayer Game");
|
|
||||||
var host_multiplayer_link = try Element.Link.create(arena.allocator(), host_multiplayer_text.element(), .{ .handler = host_multiplayer_game });
|
|
||||||
|
|
||||||
var play_game_hbox = try Element.HBox.create(arena.allocator());
|
|
||||||
try play_game_hbox.addElement(join_multiplayer_link.element());
|
|
||||||
try play_game_hbox.addElement(host_multiplayer_link.element());
|
|
||||||
|
|
||||||
var page = try Element.Page.create(arena.allocator());
|
|
||||||
try page.addElement(.{ 0.5, 0.5 }, .{ 0.5, 0.5 }, play_game_hbox.element());
|
|
||||||
|
|
||||||
return Response{ .arena = arena, .body = .{ .element = page.element() } };
|
|
||||||
}
|
|
||||||
|
|
||||||
pub const join_multiplayer_game = Handler{
|
|
||||||
.pointer = null,
|
|
||||||
.interface = &.{
|
|
||||||
.handle = &join_multiplayer_game_handler,
|
|
||||||
.deinit = null,
|
|
||||||
},
|
|
||||||
};
|
|
||||||
|
|
||||||
fn join_multiplayer_game_handler(_: ?*anyopaque, request: Request) Handler.Error!Response {
|
|
||||||
var arena = std.heap.ArenaAllocator.init(request.allocator);
|
|
||||||
errdefer arena.deinit();
|
|
||||||
|
|
||||||
var text = try Element.Text.create(arena.allocator(), "Joining Multiplayer Game");
|
|
||||||
|
|
||||||
var page = try Element.Page.create(arena.allocator());
|
|
||||||
try page.addElement(.{ 0.5, 0.5 }, .{ 0.5, 0.5 }, text.element());
|
|
||||||
|
|
||||||
return Response{ .arena = arena, .body = .{ .element = page.element() } };
|
|
||||||
}
|
|
||||||
|
|
||||||
pub const host_multiplayer_game = Handler{
|
|
||||||
.pointer = null,
|
|
||||||
.interface = &.{
|
|
||||||
.handle = &host_multiplayer_game_handler,
|
|
||||||
.deinit = null,
|
|
||||||
},
|
|
||||||
};
|
|
||||||
|
|
||||||
fn host_multiplayer_game_handler(_: ?*anyopaque, request: Request) Handler.Error!Response {
|
|
||||||
var arena = std.heap.ArenaAllocator.init(request.allocator);
|
|
||||||
errdefer arena.deinit();
|
|
||||||
|
|
||||||
var text = try Element.Text.create(arena.allocator(), "Hosting Multiplayer Game");
|
|
||||||
|
|
||||||
var page = try Element.Page.create(arena.allocator());
|
|
||||||
try page.addElement(.{ 0.5, 0.5 }, .{ 0.5, 0.5 }, text.element());
|
|
||||||
|
|
||||||
return Response{ .arena = arena, .body = .{ .element = page.element() } };
|
|
||||||
}
|
|
||||||
|
|
||||||
const Handler = protocol.Handler;
|
|
||||||
const Request = protocol.Request;
|
|
||||||
const Response = protocol.Response;
|
|
||||||
|
|
||||||
const protocol = @import("./protocol.zig");
|
|
||||||
const Element = @import("./Element.zig");
|
|
||||||
|
|
||||||
const std = @import("std");
|
|
867
src/main.zig
867
src/main.zig
File diff suppressed because it is too large
Load Diff
|
@ -1,31 +0,0 @@
|
||||||
pub const Handler = struct {
|
|
||||||
pointer: ?*anyopaque,
|
|
||||||
interface: *const Interface,
|
|
||||||
|
|
||||||
pub const Error = error{OutOfMemory};
|
|
||||||
pub const Fn = *const fn (Request) Error!Response;
|
|
||||||
pub const Interface = struct {
|
|
||||||
handle: *const fn (?*anyopaque, Request) Error!Response,
|
|
||||||
deinit: ?*const fn (?*anyopaque) void,
|
|
||||||
};
|
|
||||||
};
|
|
||||||
|
|
||||||
pub const Reference = union(enum) {
|
|
||||||
handler: Handler,
|
|
||||||
};
|
|
||||||
|
|
||||||
pub const Request = struct {
|
|
||||||
allocator: std.mem.Allocator,
|
|
||||||
body: ?[]const u8 = null,
|
|
||||||
};
|
|
||||||
pub const Response = struct {
|
|
||||||
arena: std.heap.ArenaAllocator,
|
|
||||||
body: Body,
|
|
||||||
|
|
||||||
const Body = union(enum) {
|
|
||||||
element: Element,
|
|
||||||
};
|
|
||||||
};
|
|
||||||
|
|
||||||
const Element = @import("./Element.zig");
|
|
||||||
const std = @import("std");
|
|
Loading…
Reference in New Issue