feat: Add menu, reset
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0a3d6d4f24
commit
6f96d801e0
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@ -52,6 +52,7 @@ left_hold={length=1200,length_display=600,start=nil}
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should_check_for_win=false
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should_check_for_win=false
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WIN_COUNT_SLOT=0
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WIN_COUNT_SLOT=0
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win_count = pmem(WIN_COUNT_SLOT)
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win_count = pmem(WIN_COUNT_SLOT)
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game_state='MENU'
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function create_deck()
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function create_deck()
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local cards={}
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local cards={}
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@ -121,10 +122,43 @@ function BOOT()
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end
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end
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function TIC()
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function TIC()
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if btnp(6) then reset() end
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if game_state=='MENU' then
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update_menu();
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elseif game_state=='PLAY' then
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render_list={}
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render_list={}
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update()
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update()
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draw()
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draw()
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end
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end
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end
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function update_menu()
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cls(12)
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print(string.format("Win Count: %4d", win_count),160,4,13)
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print("Sawayama Solitaire",4,4,2)
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print("Press A to Start", 80, 20, 0)
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print([[
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DPAD: Move cursor
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A: Select card, Move, Clear
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B: Deselect
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X: Reset Game
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Hold A: Clear all
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]], 4, 36, 15)
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print([[
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Cards must descend in rank and alternate
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colors. Cards are drawn from the deck 3 at a
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time and stacked. When all cards have been
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drawn, a free space is opened. Cards are
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cleared by stacking them in ascending rank
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and with matching suites, starting with the
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aces of each suite.
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]], 4, 78, 15)
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local mx,my,mleft,middle,mright,scrollx,scrolly=mouse()
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if btnp(4) or btnp(5) or mleft then game_state='PLAY' end
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end
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function update()
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function update()
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--
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--
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