feat: add win counter

main
LeRoyce Pearson 2024-02-15 22:56:18 -07:00
parent 76f62a5e59
commit ce5a238870
1 changed files with 21 additions and 0 deletions

View File

@ -5,6 +5,7 @@
-- license: MIT License (change this to your license of choice)
-- version: 0.1
-- script: lua
-- saveId: sawayama-solitaire
suit_icon={34,35,33,36}
@ -48,6 +49,9 @@ last_left=false
current_stack=8
is_clearing=false
left_hold={length=1200,length_display=600,start=nil}
should_check_for_win=false
WIN_COUNT_SLOT=0
win_count = pmem(WIN_COUNT_SLOT)
function create_deck()
local cards={}
@ -326,6 +330,19 @@ function update()
if clear_count==0 then is_clearing=false end
end
last_left=left
if should_check_for_win then
local has_won=true
for i=3,6 do
local stack=stacks[i]
has_won=(has_won and stack[#stack].rank>=13)
end
if has_won then
pmem(WIN_COUNT_SLOT, pmem(WIN_COUNT_SLOT) + 1)
win_count = pmem(WIN_COUNT_SLOT)
end
should_check_for_win=false
end
end
-- This finds the largest stack that can be moved
@ -391,6 +408,9 @@ function move_sel(hand,hover)
stacks[hover[1]],
table.remove(stacks[hand[1]], hand[2]))
end
should_check_for_win=true
return true
end
@ -450,6 +470,7 @@ end
function draw()
cls(12)
print(string.format("Win Count: %4d", win_count),160,4,13)
for i=1,#locations do
local location=locations[i]
if #stacks[location[1]]==0 then