diff --git a/assets/maps/map.zig b/assets/maps/map.zig index ba028a2..32b8f7d 100644 --- a/assets/maps/map.zig +++ b/assets/maps/map.zig @@ -1,11 +1,11 @@ const std = @import("std"); const Vec2 = std.meta.Vector(2,i32); const Wire = struct { p1: Vec2, p2: Vec2, a1: bool, a2: bool }; -pub const solid_size: Vec2 = Vec2{ 60, 60 }; -pub const solid: [3600]u8 = .{ 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 255, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; -pub const spawn: Vec2 = Vec2{ 1, 58 }; -pub const wire: [0]Wire = [_]Wire{}; -pub const doors: [0]Vec2 = [_]Vec2{}; -pub const sources: [1]Vec2 = [_]Vec2{Vec2{ 0, 41 },}; +pub const solid_size: Vec2 = Vec2{ 20, 20 }; +pub const solid: [400]u8 = .{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 1, 1, 1, 55, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 39, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 36, 19, 52, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 36, 1, 39, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50, 54, 36, 1, 39, 0, 50, 19, 19, 19, 22, 22, 22, 19, 19, 19, 19, 52, 0, 0, 0, 0, 37, 1, 39, 0, 0, 0, 0, 0, 37, 1, 55, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 1, 22, 52, 0, 0, 0, 37, 39, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 1, 39, 0, 0, 0, 0, 37, 54, 19, 52, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 0, 0, 0, 50, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 1, 39, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 1, 36, 52, 0, 0, 0, 20, 0, 0, 17, 19, 19, 19, 19, 19, 19, 19, 19, 36, 1, 1, 39, 0, 0, 0, 0, 20, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 1, 39, 0, 0, 0, 50, 67, 0, 0, 51, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 1, 39, 0, 0, 0, 1, 20, 0, 0, 35, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 54, 66, 52, 0, 0, 1, 51, 0, 50, 19, 19, 19, 19, 19, 19, 19, 19, 19, 66, 54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 1, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }; +pub const conduit_size: Vec2 = Vec2{ 20, 20 }; +pub const conduit: [400]u8 = .{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 129, 153, 0, 0, 0, 0, 0, 0, 154, 153, 0, 0, 0, 0, 0, 0, 154, 130, 0, 0, 135, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 131, 146, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 129, 153, 0, 0, 0, 0, 0, 0, 154, 179, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 163, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 163, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; +pub const spawn: Vec2 = Vec2{ 0, 17 }; +pub const wire: [3]Wire = [_]Wire{.{.a1 = true, .a2 = true,.p1 = Vec2{ 20, 20 },.p2 = Vec2{ 76, 20 },}, .{.a1 = true, .a2 = false,.p1 = Vec2{ 84, 20 },.p2 = Vec2{ 140, 20 },}, .{.a1 = false, .a2 = false,.p1 = Vec2{ 84, 93 },.p2 = Vec2{ 140, 93 },}, }; +pub const doors: [2]Vec2 = [_]Vec2{Vec2{ 18, 17 },Vec2{ 9, 15 },}; +pub const sources: [1]Vec2 = [_]Vec2{Vec2{ 0, 4 },}; diff --git a/assets/maps/test.json b/assets/maps/test.json index cf84833..752ca00 100644 --- a/assets/maps/test.json +++ b/assets/maps/test.json @@ -3,7 +3,7 @@ "infinite":false, "layers":[ { - "data":[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 1, 1, 1, 55, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 36, 19, 52, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 21, 36, 1, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 50, 54, 36, 1, 39, 1, 50, 19, 19, 19, 22, 22, 22, 19, 19, 19, 19, 52, 1, 1, 1, 1, 37, 1, 39, 1, 1, 1, 1, 1, 37, 1, 55, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 22, 52, 1, 1, 1, 37, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 1, 37, 54, 19, 52, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 50, 67, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 1, 20, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 36, 52, 1, 1, 1, 20, 1, 1, 17, 19, 19, 19, 19, 19, 19, 19, 19, 36, 1, 1, 39, 1, 1, 1, 1, 20, 1, 1, 20, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 50, 67, 1, 1, 51, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 1, 20, 1, 1, 35, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 54, 66, 52, 1, 1, 1, 51, 1, 50, 19, 19, 19, 19, 19, 19, 19, 19, 19, 66, 54, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 35, 1, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], + "data":[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 1, 1, 1, 55, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 39, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 36, 19, 52, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 36, 1, 39, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50, 54, 36, 1, 39, 0, 50, 19, 19, 19, 22, 22, 22, 19, 19, 19, 19, 52, 0, 0, 0, 0, 37, 1, 39, 0, 0, 0, 0, 0, 37, 1, 55, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 1, 22, 52, 0, 0, 0, 37, 39, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 1, 39, 0, 0, 0, 0, 37, 54, 19, 52, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 0, 0, 0, 50, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 1, 39, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 1, 36, 52, 0, 0, 0, 20, 0, 0, 17, 19, 19, 19, 19, 19, 19, 19, 19, 36, 1, 1, 39, 0, 0, 0, 0, 20, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 1, 39, 0, 0, 0, 50, 67, 0, 0, 51, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 1, 39, 0, 0, 0, 1, 20, 0, 0, 35, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 54, 66, 52, 0, 0, 1, 51, 0, 50, 19, 19, 19, 19, 19, 19, 19, 19, 19, 66, 54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 1, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], "height":20, "id":1, "name":"solid", @@ -143,6 +143,18 @@ "width":0, "x":76, "y":124 + }, + { + "height":0, + "id":12, + "name":"", + "point":true, + "rotation":0, + "type":"spawn", + "visible":true, + "width":0, + "x":4, + "y":140 }], "opacity":1, "type":"objectgroup", @@ -151,7 +163,7 @@ "y":0 }], "nextlayerid":5, - "nextobjectid":12, + "nextobjectid":13, "orientation":"orthogonal", "renderorder":"right-down", "tiledversion":"1.7.2", diff --git a/assets/maps/test.tmx b/assets/maps/test.tmx index 15f1e3b..3c060fb 100644 --- a/assets/maps/test.tmx +++ b/assets/maps/test.tmx @@ -1,5 +1,5 @@ - + @@ -8,22 +8,22 @@ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,54,54,54,54,54,54,54,54,54,54,54,54,54,54,54,54,1,1, -1,55,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,37,1, -39,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,37,1, -36,19,52,1,1,1,1,1,1,1,1,1,1,1,1,1,1,21,36,1, -39,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,50,54,36,1, -39,1,50,19,19,19,22,22,22,19,19,19,19,52,1,1,1,1,37,1, -39,1,1,1,1,1,37,1,55,1,1,1,1,1,1,1,1,1,37,1, -1,22,52,1,1,1,37,39,1,1,1,1,1,1,1,1,1,1,37,1, -1,39,1,1,1,1,37,54,19,52,1,1,1,1,1,1,1,1,37,1, -1,39,1,1,1,50,67,1,1,1,1,1,1,1,1,1,1,1,37,1, -1,39,1,1,1,1,20,1,1,1,1,1,1,1,1,1,1,1,37,1, -1,36,52,1,1,1,20,1,1,17,19,19,19,19,19,19,19,19,36,1, -1,39,1,1,1,1,20,1,1,20,1,1,1,1,1,1,1,1,37,1, -1,39,1,1,1,50,67,1,1,51,1,1,1,1,1,1,1,1,37,1, -1,39,1,1,1,1,20,1,1,35,1,1,1,1,1,1,1,1,37,1, -54,66,52,1,1,1,51,1,50,19,19,19,19,19,19,19,19,19,66,54, -1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,35,1, +1,55,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,37,1, +39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,37,1, +36,19,52,0,0,0,0,0,0,0,0,0,0,0,0,0,0,21,36,1, +39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,50,54,36,1, +39,0,50,19,19,19,22,22,22,19,19,19,19,52,0,0,0,0,37,1, +39,0,0,0,0,0,37,1,55,0,0,0,0,0,0,0,0,0,37,1, +1,22,52,0,0,0,37,39,0,0,0,0,0,0,0,0,0,0,37,1, +1,39,0,0,0,0,37,54,19,52,1,1,1,1,1,1,1,1,37,1, +1,39,0,0,0,50,67,0,0,0,0,0,0,0,0,0,0,0,37,1, +1,39,0,0,0,0,20,0,0,0,0,0,0,0,0,0,0,0,37,1, +1,36,52,0,0,0,20,0,0,17,19,19,19,19,19,19,19,19,36,1, +1,39,0,0,0,0,20,0,0,20,0,0,0,0,0,0,0,0,37,1, +1,39,0,0,0,50,67,0,0,51,0,0,0,0,0,0,0,0,37,1, +1,39,0,0,0,1,20,0,0,35,0,0,0,0,0,0,0,0,37,1, +54,66,52,0,0,1,51,0,50,19,19,19,19,19,19,19,19,19,66,54, +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,35,1, 22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 @@ -78,5 +78,8 @@ + + + diff --git a/build-assets.sh b/build-assets.sh index 6909661..9c3f494 100755 --- a/build-assets.sh +++ b/build-assets.sh @@ -2,4 +2,4 @@ w4 png2src --template assets/assets-template --zig assets/tiles.png -o assets/tiles.zig w4 png2src --template assets/assets-template --zig assets/sprites.png -o assets/sprites.zig -zig run map2src.zig -- assets/maps/map.zig assets/maps/map.json +zig run map2src.zig -- assets/maps/map.zig assets/maps/test.json diff --git a/src/circuit.zig b/src/circuit.zig index d46f2ed..f6c6bc8 100644 --- a/src/circuit.zig +++ b/src/circuit.zig @@ -177,7 +177,7 @@ pub fn bridge(this: *@This(), cells: [2]Cell) void { } } -pub fn enabled(this: @This(), cell: Cell) bool { +pub fn isEnabled(this: @This(), cell: Cell) bool { if (this.indexOf(cell)) |c| { return this.cells[c].enabled; } @@ -223,6 +223,7 @@ pub fn fill(this: *@This(), rootRaw: Cell) void { if (!conductor) continue; const s = @intToEnum(Side, i); const delta = dir(s); + // TODO: check that cell can recieve from this side q.insert(cell + delta); } if (is_plug(tile)) { diff --git a/src/main.zig b/src/main.zig index bfa6961..765350d 100644 --- a/src/main.zig +++ b/src/main.zig @@ -109,7 +109,7 @@ export fn start() void { w4.trace("{}, {}, {}", .{ assets.spawn, mapPos, assets.spawn - mapPos }); _ = world.create(.{ - .pos = Pos.init(util.vec2ToVec2f((assets.spawn - mapPos) * Map.tile_size) + Vec2f{ 4, 4 }), + .pos = Pos.init(util.vec2ToVec2f((assets.spawn - mapPos) * Map.tile_size) + Vec2f{ 4, 8 }), .control = .{ .controller = .player, .state = .stand }, .sprite = .{ .offset = .{ -4, -8 }, .size = .{ 8, 8 }, .index = 0, .flags = .{ .bpp = .b1 } }, .physics = .{ .friction = Vec2f{ 0.15, 0.1 }, .gravity = Vec2f{ 0, 0.25 } }, @@ -196,13 +196,16 @@ export fn update() void { var size = Vec2{ 0, 0 }; switch (stage) { 0 => size = Vec2{ 6, 6 }, - // 1 => size = Vec2{ 5, 5 }, else => size = Vec2{ 8, 8 }, } - w4.DRAW_COLORS.* = 0x0020; + if (circuit.isEnabled(util.vec2cell(pos))) { + w4.tone(.{ .start = 60, .end = 1 }, .{ .release = 30, .sustain = 0 }, 10, .{ .channel = .triangle }); + w4.DRAW_COLORS.* = 0x0020; + } else { + w4.DRAW_COLORS.* = 0x0030; + } var half = Vec2{ @divTrunc(size[0], 2), @divTrunc(size[1], 2) }; - // w4.trace("{}", .{half}); switch (details.t) { .wire => w4.oval(pos - half, size), .plug => w4.rect(pos - half, size), diff --git a/src/map.zig b/src/map.zig index c94a41b..d8e7ba5 100644 --- a/src/map.zig +++ b/src/map.zig @@ -107,7 +107,7 @@ pub fn collide(this: @This(), rect: util.AABB) std.BoundedArray(util.AABB, 9) { pub fn isSolid(this: @This(), cell: Cell) bool { if (this.getTile(cell[0], cell[1])) |tile| { - return tile != 0; + return tile != 0 and tile != 1; } return true; } diff --git a/src/util.zig b/src/util.zig index e3b5a4b..74fb573 100644 --- a/src/util.zig +++ b/src/util.zig @@ -29,6 +29,10 @@ pub fn world2cell(vec: Vec2f) Vec2 { return vec2fToVec2(vec / @splat(2, @as(f32, 8))); } +pub fn vec2cell(vec: Vec2) Cell { + return @divTrunc(vec, @splat(2, @as(i32, 8))); +} + pub fn vec2ToVec2f(vec2: Vec2) Vec2f { return Vec2f{ @intToFloat(f32, vec2[0]), @intToFloat(f32, vec2[1]) }; }