Reduce tilemap size
parent
eb73783580
commit
19a1b8cad7
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@ -2,9 +2,9 @@ const std = @import("std");
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const Vec2 = std.meta.Vector(2,i32);
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const Wire = struct { p1: Vec2, p2: Vec2, a1: bool, a2: bool };
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pub const solid_size: Vec2 = Vec2{ 20, 20 };
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pub const solid: [400]u8 = .{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 1, 1, 1, 55, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 39, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 36, 19, 52, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 36, 1, 39, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50, 54, 36, 1, 39, 0, 50, 19, 19, 19, 22, 22, 22, 19, 19, 19, 19, 52, 0, 0, 0, 0, 37, 1, 39, 0, 0, 0, 0, 0, 37, 1, 55, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 1, 22, 52, 0, 0, 0, 37, 39, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 1, 39, 0, 0, 0, 0, 37, 54, 19, 52, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 0, 0, 0, 50, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 1, 39, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 1, 36, 52, 0, 0, 0, 20, 0, 0, 17, 19, 19, 19, 19, 19, 19, 19, 19, 36, 1, 1, 39, 0, 0, 0, 0, 20, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 1, 39, 0, 0, 0, 50, 67, 0, 0, 51, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 1, 39, 0, 0, 0, 1, 20, 0, 0, 35, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 54, 66, 52, 0, 0, 1, 51, 0, 50, 19, 19, 19, 19, 19, 19, 19, 19, 19, 66, 54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 1, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 };
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pub const solid: [400]u8 = .{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 1, 1, 1, 55, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 39, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 36, 19, 52, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 36, 1, 39, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50, 54, 36, 1, 39, 0, 50, 19, 19, 19, 22, 22, 22, 19, 19, 19, 19, 52, 0, 0, 0, 0, 37, 1, 39, 0, 0, 0, 0, 0, 37, 1, 55, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 1, 22, 52, 0, 0, 0, 37, 39, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 1, 39, 0, 0, 0, 0, 37, 54, 19, 52, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 0, 0, 0, 50, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 1, 39, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 1, 36, 52, 0, 0, 0, 20, 0, 0, 17, 19, 19, 19, 19, 19, 19, 19, 19, 36, 1, 1, 39, 0, 0, 0, 0, 20, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 1, 39, 0, 0, 0, 50, 67, 0, 0, 51, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 1, 39, 0, 0, 0, 1, 20, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 54, 66, 52, 0, 0, 1, 51, 0, 50, 19, 19, 19, 19, 19, 19, 19, 19, 19, 66, 54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 1, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 };
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pub const conduit_size: Vec2 = Vec2{ 20, 20 };
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pub const conduit: [400]u8 = .{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 129, 153, 0, 0, 0, 0, 0, 0, 154, 153, 0, 0, 0, 0, 0, 0, 154, 130, 0, 0, 135, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 131, 146, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 129, 153, 0, 0, 0, 0, 0, 0, 154, 179, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 163, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 163, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
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pub const conduit: [400]u8 = .{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 46, 0, 0, 0, 0, 0, 0, 47, 46, 0, 0, 0, 0, 0, 0, 47, 25, 0, 0, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 26, 41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 46, 0, 0, 0, 0, 0, 0, 47, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
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pub const spawn: Vec2 = Vec2{ 0, 17 };
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pub const wire: [3]Wire = [_]Wire{.{.a1 = true, .a2 = true,.p1 = Vec2{ 20, 20 },.p2 = Vec2{ 76, 20 },}, .{.a1 = true, .a2 = false,.p1 = Vec2{ 84, 20 },.p2 = Vec2{ 140, 20 },}, .{.a1 = false, .a2 = false,.p1 = Vec2{ 84, 93 },.p2 = Vec2{ 140, 93 },}, };
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pub const doors: [2]Vec2 = [_]Vec2{Vec2{ 18, 17 },Vec2{ 9, 15 },};
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@ -3,7 +3,7 @@
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"infinite":false,
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"layers":[
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{
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"data":[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 1, 1, 1, 55, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 39, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 36, 19, 52, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 36, 1, 39, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50, 54, 36, 1, 39, 0, 50, 19, 19, 19, 22, 22, 22, 19, 19, 19, 19, 52, 0, 0, 0, 0, 37, 1, 39, 0, 0, 0, 0, 0, 37, 1, 55, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 1, 22, 52, 0, 0, 0, 37, 39, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 1, 39, 0, 0, 0, 0, 37, 54, 19, 52, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 0, 0, 0, 50, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 1, 39, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 1, 36, 52, 0, 0, 0, 20, 0, 0, 17, 19, 19, 19, 19, 19, 19, 19, 19, 36, 1, 1, 39, 0, 0, 0, 0, 20, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 1, 39, 0, 0, 0, 50, 67, 0, 0, 51, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 1, 39, 0, 0, 0, 1, 20, 0, 0, 35, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 54, 66, 52, 0, 0, 1, 51, 0, 50, 19, 19, 19, 19, 19, 19, 19, 19, 19, 66, 54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 1, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
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"data":[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 1, 1, 1, 55, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 39, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 36, 19, 52, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 36, 1, 39, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50, 54, 36, 1, 39, 0, 50, 19, 19, 19, 22, 22, 22, 19, 19, 19, 19, 52, 0, 0, 0, 0, 37, 1, 39, 0, 0, 0, 0, 0, 37, 1, 55, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 1, 22, 52, 0, 0, 0, 37, 39, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 1, 39, 0, 0, 0, 0, 37, 54, 19, 52, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 0, 0, 0, 50, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 1, 39, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 1, 36, 52, 0, 0, 0, 20, 0, 0, 17, 19, 19, 19, 19, 19, 19, 19, 19, 36, 1, 1, 39, 0, 0, 0, 0, 20, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 1, 39, 0, 0, 0, 50, 67, 0, 0, 51, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 1, 39, 0, 0, 0, 1, 20, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 37, 1, 54, 66, 52, 0, 0, 1, 51, 0, 50, 19, 19, 19, 19, 19, 19, 19, 19, 19, 66, 54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 1, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
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"height":20,
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"id":1,
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"name":"solid",
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@ -15,7 +15,7 @@
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"y":0
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},
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{
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"data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 129, 153, 0, 0, 0, 0, 0, 0, 154, 153, 0, 0, 0, 0, 0, 0, 154, 130, 0, 0, 135, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 131, 146, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 129, 153, 0, 0, 0, 0, 0, 0, 154, 179, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 163, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 163, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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"data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 46, 0, 0, 0, 0, 0, 0, 47, 46, 0, 0, 0, 0, 0, 0, 47, 25, 0, 0, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 26, 41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 46, 0, 0, 0, 0, 0, 0, 47, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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"height":20,
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"id":2,
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"name":"conduit",
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@ -21,9 +21,9 @@
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1,36,52,0,0,0,20,0,0,17,19,19,19,19,19,19,19,19,36,1,
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1,39,0,0,0,0,20,0,0,20,0,0,0,0,0,0,0,0,37,1,
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1,39,0,0,0,50,67,0,0,51,0,0,0,0,0,0,0,0,37,1,
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1,39,0,0,0,1,20,0,0,35,0,0,0,0,0,0,0,0,37,1,
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1,39,0,0,0,1,20,0,0,3,0,0,0,0,0,0,0,0,37,1,
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54,66,52,0,0,1,51,0,50,19,19,19,19,19,19,19,19,19,66,54,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,35,1,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,1,
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22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1
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</data>
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@ -32,21 +32,21 @@
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<data encoding="csv">
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,129,153,0,0,0,0,0,0,154,153,0,0,0,0,0,0,154,130,0,
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0,135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,132,0,
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131,146,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,132,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,132,0,
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0,0,0,0,0,0,0,0,0,129,153,0,0,0,0,0,0,154,179,0,
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0,0,0,0,0,0,0,0,0,132,0,0,0,0,0,0,0,0,132,0,
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||||
0,0,0,0,0,0,0,0,0,132,0,0,0,0,0,0,0,0,132,0,
|
||||
0,0,0,0,0,0,0,0,0,132,0,0,0,0,0,0,0,0,132,0,
|
||||
0,0,0,0,0,0,0,0,0,132,0,0,0,0,0,0,0,0,132,0,
|
||||
0,0,0,0,0,0,0,0,0,132,0,0,0,0,0,0,0,0,132,0,
|
||||
0,0,0,0,0,0,0,0,0,163,0,0,0,0,0,0,0,0,132,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,132,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,163,0,
|
||||
0,24,46,0,0,0,0,0,0,47,46,0,0,0,0,0,0,47,25,0,
|
||||
0,28,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27,0,
|
||||
26,41,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27,0,
|
||||
0,0,0,0,0,0,0,0,0,24,46,0,0,0,0,0,0,47,74,0,
|
||||
0,0,0,0,0,0,0,0,0,27,0,0,0,0,0,0,0,0,27,0,
|
||||
0,0,0,0,0,0,0,0,0,27,0,0,0,0,0,0,0,0,27,0,
|
||||
0,0,0,0,0,0,0,0,0,27,0,0,0,0,0,0,0,0,27,0,
|
||||
0,0,0,0,0,0,0,0,0,27,0,0,0,0,0,0,0,0,27,0,
|
||||
0,0,0,0,0,0,0,0,0,27,0,0,0,0,0,0,0,0,27,0,
|
||||
0,0,0,0,0,0,0,0,0,27,0,0,0,0,0,0,0,0,27,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
|
|
BIN
assets/tiles.png
BIN
assets/tiles.png
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|
@ -9,22 +9,22 @@ pub fn is_circuit(tile: u8) bool {
|
|||
}
|
||||
|
||||
pub fn is_plug(tile: u8) bool {
|
||||
return (tile >= 149 and tile <= 153) or tile == 147;
|
||||
return (tile >= 43 and tile <= 46) or tile == 41;
|
||||
}
|
||||
|
||||
pub fn is_conduit(tile: u8) bool {
|
||||
return (tile >= 128 and tile < 132) or
|
||||
(tile >= 144 and tile < 148) or
|
||||
(tile >= 160 and tile < 164) or
|
||||
(tile >= 176 and tile < 180);
|
||||
return (tile >= 23 and tile <= 26) or
|
||||
(tile >= 39 and tile <= 42) or
|
||||
(tile >= 55 and tile <= 58) or
|
||||
(tile >= 71 and tile <= 74);
|
||||
}
|
||||
|
||||
pub fn is_switch(tile: u8) bool {
|
||||
return tile >= 134 and tile < 136;
|
||||
return tile >= 27 and tile <= 28;
|
||||
}
|
||||
|
||||
pub fn toggle_switch(tile: u8) u8 {
|
||||
return if (tile == 134) 135 else 134;
|
||||
return if (tile == 27) 28 else 27;
|
||||
}
|
||||
|
||||
const Side = enum(u2) { up, right, down, left };
|
||||
|
@ -46,33 +46,33 @@ const Current = [4]bool;
|
|||
fn get_inputs(tile: u8) Current {
|
||||
return switch (tile) {
|
||||
// Corners
|
||||
128 => .{ false, true, true, false },
|
||||
129 => .{ false, false, true, true },
|
||||
144 => .{ true, false, false, true },
|
||||
145 => .{ true, true, false, false },
|
||||
23 => .{ false, true, true, false },
|
||||
24 => .{ false, false, true, true },
|
||||
39 => .{ true, false, false, true },
|
||||
40 => .{ true, true, false, false },
|
||||
// Straight
|
||||
130 => .{ false, true, false, true },
|
||||
131 => .{ true, false, true, false },
|
||||
25 => .{ false, true, false, true },
|
||||
26 => .{ true, false, true, false },
|
||||
// Cross
|
||||
146 => .{ false, false, false, false },
|
||||
147 => .{ true, true, true, true },
|
||||
41 => .{ false, false, false, false },
|
||||
42 => .{ true, true, true, true },
|
||||
// Ends
|
||||
160 => .{ false, false, true, false },
|
||||
161 => .{ false, true, false, false },
|
||||
162 => .{ true, false, false, false },
|
||||
163 => .{ false, false, false, true },
|
||||
55 => .{ false, false, true, false },
|
||||
56 => .{ false, true, false, false },
|
||||
57 => .{ true, false, false, false },
|
||||
58 => .{ false, false, false, true },
|
||||
// Tees
|
||||
176 => .{ false, true, true, true },
|
||||
177 => .{ true, true, false, true },
|
||||
178 => .{ true, false, true, true },
|
||||
179 => .{ true, true, true, false },
|
||||
71 => .{ false, true, true, true },
|
||||
72 => .{ true, true, false, true },
|
||||
73 => .{ true, false, true, true },
|
||||
74 => .{ true, true, true, false },
|
||||
// Plugs
|
||||
150 => .{ false, false, true, false },
|
||||
151 => .{ true, false, false, false },
|
||||
152 => .{ false, false, false, true },
|
||||
153 => .{ false, true, false, false },
|
||||
43 => .{ false, false, true, false },
|
||||
44 => .{ true, false, false, false },
|
||||
45 => .{ false, false, false, true },
|
||||
46 => .{ false, true, false, false },
|
||||
// Closed switch
|
||||
134 => .{ true, false, true, false },
|
||||
27 => .{ true, false, true, false },
|
||||
else => .{ false, false, false, false },
|
||||
};
|
||||
}
|
||||
|
@ -82,12 +82,12 @@ const Plugs = [4]bool;
|
|||
fn get_plugs(tile: u8) Plugs {
|
||||
return switch (tile) {
|
||||
// Plugs
|
||||
150 => .{ true, false, false, false },
|
||||
151 => .{ false, false, true, false },
|
||||
152 => .{ false, true, false, false },
|
||||
153 => .{ false, false, false, true },
|
||||
43 => .{ true, false, false, false },
|
||||
44 => .{ false, false, true, false },
|
||||
45 => .{ false, true, false, false },
|
||||
46 => .{ false, false, false, true },
|
||||
// Cross
|
||||
146 => .{ true, true, true, true },
|
||||
41 => .{ true, true, true, true },
|
||||
else => .{ false, false, false, false },
|
||||
};
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue