diff --git a/assets/maps/map.zig b/assets/maps/map.zig index 869acf0..83983b8 100644 --- a/assets/maps/map.zig +++ b/assets/maps/map.zig @@ -1,5 +1,5 @@ const std = @import("std"); const Vec2 = std.meta.Vector(2,i32); -pub const solid: [400]u8 = .{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 1, 1, 1, 39, 1, 1, 1, 1, 1, 1, 1, 178, 180, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 1, 19, 52, 1, 50, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 1, 1, 1, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 50, 19, 52, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 1, 1, 50, 19, 52, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 50, 19, 52, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 1, 1, 50, 19, 52, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 50, 19, 52, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 54, 55, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 33, 54, 1, 1, 1, 1, 1, 1, 1, 50, 19, 52, 1, 1, 1, 1, 1, 1, 1, 1, 20, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 51, 1, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }; -pub const conduit: [400]u8 = .{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 131, 131, 180, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 178, 130, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 163, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; +pub const solid: [400]u8 = .{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 1, 1, 1, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 1, 1, 1, 1, 50, 19, 19, 19, 19, 19, 19, 19, 19, 1, 1, 1, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 50, 65, 19, 19, 19, 19, 19, 19, 19, 19, 19, 52, 1, 37, 1, 1, 39, 1, 1, 1, 1, 20, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 36, 52, 1, 1, 1, 20, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 1, 20, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 50, 67, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 1, 20, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 36, 52, 1, 1, 1, 20, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 1, 20, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 50, 67, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 1, 20, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 54, 66, 52, 1, 1, 1, 51, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 33, 54, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 51, 1, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }; +pub const conduit: [400]u8 = .{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 131, 131, 180, 0, 0, 0, 0, 0, 0, 178, 180, 0, 0, 0, 0, 0, 0, 178, 130, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 163, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; pub const wire: [2][2]Vec2 = [_][2]Vec2{.{.{ 20, 20 },.{ 76, 20 },}, .{.{ 84, 19 },.{ 134, 30 },}, }; diff --git a/assets/maps/test.json b/assets/maps/test.json index 53ba4f6..6b32706 100644 --- a/assets/maps/test.json +++ b/assets/maps/test.json @@ -3,7 +3,7 @@ "infinite":false, "layers":[ { - "data":[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 1, 1, 1, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 1, 19, 52, 1, 50, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 1, 1, 1, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 50, 19, 52, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 1, 1, 50, 19, 52, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 50, 19, 52, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 1, 1, 50, 19, 52, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 50, 19, 52, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 54, 55, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 33, 54, 1, 1, 1, 1, 1, 1, 1, 50, 19, 52, 1, 1, 1, 1, 1, 1, 1, 1, 20, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 51, 1, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], + "data":[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 1, 1, 1, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 1, 1, 1, 1, 50, 19, 19, 19, 19, 19, 19, 19, 19, 1, 1, 1, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 50, 65, 19, 19, 19, 19, 19, 19, 19, 19, 19, 52, 1, 37, 1, 1, 39, 1, 1, 1, 1, 20, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 36, 52, 1, 1, 1, 20, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 1, 20, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 50, 67, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 1, 20, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 36, 52, 1, 1, 1, 20, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 1, 20, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 50, 67, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 1, 20, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 54, 66, 52, 1, 1, 1, 51, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 33, 54, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 51, 1, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], "height":20, "id":1, "name":"solid", @@ -21,7 +21,7 @@ "name":"conduit", "opacity":1, "type":"tilelayer", - "visible":true, + "visible":false, "width":20, "x":0, "y":0 diff --git a/assets/maps/test.tmx b/assets/maps/test.tmx index 34a2052..62d9324 100644 --- a/assets/maps/test.tmx +++ b/assets/maps/test.tmx @@ -10,25 +10,25 @@ 1,1,54,54,54,54,54,54,54,54,54,54,54,54,54,54,54,54,1,1, 1,39,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,37,1, 1,39,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,37,1, -1,1,19,52,1,50,19,19,19,19,19,19,19,19,19,19,19,19,1,1, +1,39,1,1,1,1,1,1,1,50,19,19,19,19,19,19,19,19,1,1, 1,39,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,37,1, -1,39,1,50,19,52,1,1,1,1,1,1,1,1,1,1,1,1,37,1, -1,39,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,37,1, -1,39,1,1,1,1,1,50,19,52,1,1,1,1,1,1,1,1,37,1, -1,39,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,37,1, -1,39,1,50,19,52,1,1,1,1,1,1,1,1,1,1,1,1,37,1, -1,39,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,37,1, -1,39,1,1,1,1,1,50,19,52,1,1,1,1,1,1,1,1,37,1, -1,39,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,37,1, -1,39,1,50,19,52,1,1,1,1,1,1,1,1,1,1,1,1,37,1, -54,55,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,33,54, -1,1,1,1,1,1,1,50,19,52,1,1,1,1,1,1,1,1,20,1, +1,39,1,1,1,50,65,19,19,19,19,19,19,19,19,19,52,1,37,1, +1,39,1,1,1,1,20,1,1,1,1,1,1,1,1,1,1,1,37,1, +1,36,52,1,1,1,20,1,1,1,1,1,1,1,1,1,1,1,37,1, +1,39,1,1,1,1,20,1,1,1,1,1,1,1,1,1,1,1,37,1, +1,39,1,1,1,50,67,1,1,1,1,1,1,1,1,1,1,1,37,1, +1,39,1,1,1,1,20,1,1,1,1,1,1,1,1,1,1,1,37,1, +1,36,52,1,1,1,20,1,1,1,1,1,1,1,1,1,1,1,37,1, +1,39,1,1,1,1,20,1,1,1,1,1,1,1,1,1,1,1,37,1, +1,39,1,1,1,50,67,1,1,1,1,1,1,1,1,1,1,1,37,1, +1,39,1,1,1,1,20,1,1,1,1,1,1,1,1,1,1,1,37,1, +54,66,52,1,1,1,51,1,1,1,1,1,1,1,1,1,1,1,33,54, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,51,1, 22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 - + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, diff --git a/build-assets.sh b/build-assets.sh index 9aad5ff..9c3f494 100755 --- a/build-assets.sh +++ b/build-assets.sh @@ -2,3 +2,4 @@ w4 png2src --template assets/assets-template --zig assets/tiles.png -o assets/tiles.zig w4 png2src --template assets/assets-template --zig assets/sprites.png -o assets/sprites.zig +zig run map2src.zig -- assets/maps/map.zig assets/maps/test.json diff --git a/map.zig b/map.zig new file mode 100644 index 0000000..84be554 --- /dev/null +++ b/map.zig @@ -0,0 +1,5 @@ +const std = @import("std"); +const Vec2 = std.meta.Vector(2,i32); +pub const solid: [400]u8 = .{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 54, 1, 1, 1, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 1, 19, 52, 1, 50, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 1, 1, 1, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 50, 19, 52, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 1, 1, 50, 19, 52, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 50, 19, 52, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 1, 1, 50, 19, 52, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 1, 39, 1, 50, 19, 52, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 1, 54, 55, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 33, 54, 1, 1, 1, 1, 1, 1, 1, 50, 19, 52, 1, 1, 1, 1, 1, 1, 1, 1, 20, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 51, 1, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }; +pub const conduit: [400]u8 = .{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 131, 131, 180, 0, 0, 0, 0, 0, 0, 178, 180, 0, 0, 0, 0, 0, 0, 178, 130, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 163, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; +pub const wire: [2][2]Vec2 = [_][2]Vec2{.{.{ 20, 20 },.{ 76, 20 },}, .{.{ 84, 19 },.{ 134, 30 },}, }; diff --git a/map2src.zig b/map2src.zig index a8b151b..2987895 100644 --- a/map2src.zig +++ b/map2src.zig @@ -55,20 +55,35 @@ const KB = 1024; var heap: [64 * KB]u8 = undefined; var fba = std.heap.FixedBufferAllocator.init(&heap); var alloc = fba.allocator(); +var verbose = true; pub fn main() anyerror!void { - const cwd = std.fs.cwd(); - var output = try cwd.createFile("map.zig", .{}); - defer output.close(); + do() catch |e| switch (e) { + error.NoOutputName => showHelp("No output filename supplied"), + else => return e, + }; +} +pub fn showHelp(msg: []const u8) void { + std.log.info("{s}\n map2src input1...", .{msg}); +} + +pub fn do() !void { var argsIter = std.process.args(); + const cwd = std.fs.cwd(); + const progName = (try argsIter.next(alloc)) orelse ""; defer alloc.free(progName); - std.log.info("{s}", .{progName}); + if (verbose) std.log.info("{s}", .{progName}); + + const outputName = (try argsIter.next(alloc)) orelse return error.NoOutputName; + defer alloc.free(outputName); + var output = try cwd.createFile(outputName, .{}); + defer output.close(); while (try argsIter.next(alloc)) |arg| { defer alloc.free(arg); - std.log.info("{s}", .{arg}); + if (verbose) std.log.info("{s}", .{arg}); var filebuffer: [64 * KB]u8 = undefined; var filecontents = try cwd.readFile(arg, &filebuffer); @@ -107,7 +122,7 @@ pub fn main() anyerror!void { }, } } - std.log.info("{s}", .{outlist.items}); + if (verbose) std.log.info("{s}", .{outlist.items}); _ = try output.writeAll(outlist.items); } } diff --git a/src/main.zig b/src/main.zig index 5c07f9b..4f8c6be 100644 --- a/src/main.zig +++ b/src/main.zig @@ -69,6 +69,7 @@ const StaticAnim = Anim; const ControlAnim = struct { anims: []AnimData, state: Anim }; const Kinematic = struct { col: AABB }; const Wire = struct { end: Vec2f, grabbed: ?enum { begin, end } = null }; +const Gravity = Vec2f; const Component = struct { pos: Pos, lastpos: LastPos, @@ -78,6 +79,7 @@ const Component = struct { controlAnim: ControlAnim, kinematic: Kinematic, wire: Wire, + gravity: Gravity, }; const World = ecs.World(Component); @@ -111,6 +113,7 @@ export fn start() void { .lastpos = .{ 100, 80 }, .control = .{ .controller = .player, .state = .stand }, .sprite = .{ .offset = .{ -4, -8 }, .size = .{ 8, 8 }, .index = 0, .flags = .{ .bpp = .b1 } }, + .gravity = Vec2f{ 0, 0.25 }, .controlAnim = ControlAnim{ .anims = playerAnim, .state = Anim{ .anim = &.{} }, @@ -140,6 +143,7 @@ export fn update() void { w4.rect(.{ 0, 0 }, .{ 160, 160 }); world.process(1, &.{ .pos, .lastpos }, velocityProcess); + world.process(1, &.{ .pos, .gravity }, gravityProcess); world.process(1, &.{ .pos, .control }, controlProcess); world.process(1, &.{ .pos, .lastpos, .kinematic }, kinematicProcess); world.process(1, &.{ .sprite, .staticAnim }, staticAnimProcess); @@ -234,7 +238,7 @@ var button_1_last = false; fn controlProcess(_: f32, pos: *Pos, control: *Control) void { var delta = Vec2f{ 0, 0 }; - if (w4.GAMEPAD1.button_1 and !button_1_last) delta[1] -= 20; + if (w4.GAMEPAD1.button_1 and !button_1_last) delta[1] -= 23; if (w4.GAMEPAD1.button_left) delta[0] -= 1; if (w4.GAMEPAD1.button_right) delta[0] += 1; if (delta[0] != 0 or delta[1] != 0) { @@ -303,40 +307,14 @@ fn velocityProcess(_: f32, pos: *Pos, lastpos: *LastPos) void { var vel = pos.* - lastpos.*; vel *= @splat(2, @as(f32, 0.9)); - vel += Vec2f{ 0, 0.25 }; + // vel += Vec2f{ 0, 0.25 }; vel = @minimum(Vec2f{ 8, 8 }, @maximum(Vec2f{ -8, -8 }, vel)); lastpos.* = pos.*; pos.* += vel; } -// fn gravityprocess(dt: f32, posptr: *comp.pos, gravityptr: *comp.gravity) void { -// _ = dt; -// posptr.*.cur = posptr.*.cur.add(gravityptr.*); -// } - -// fn collisionprocess(_: f32, posptr: *comp.pos, kinematicptr: *comp.kinematic) void { -// const pos = posptr.*.cur; -// const old = posptr.*.old; -// const kinematic = kinematicptr.*; - -// var next = vec.init(pos.x, old.y); -// var collisions = level_collide(kinematic.collider.addv(next)); -// if (collisions.len > 0) { -// next.x = old.x; -// kinematicptr.*.onwall = true; -// } else { -// kinematicptr.*.onwall = false; -// } - -// next.y = pos.y; -// collisions = level_collide(kinematic.collider.addv(next)); -// if (collisions.len > 0) { -// next.y = old.y; -// kinematicptr.*.onground = true; -// } else { -// kinematicptr.*.onground = false; -// } - -// posptr.*.cur = next; -// } +fn gravityProcess(dt: f32, pos: *Pos, gravity: *Gravity) void { + _ = dt; + pos.* = pos.* + gravity.*; +}