Louis Pearson
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8a18d321b3
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Add direction enum, improve wire loading/saving
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2022-08-11 00:42:48 -06:00 |
Louis Pearson
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05328945e6
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Fix map extraction
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2022-08-10 21:12:17 -06:00 |
Louis Pearson
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4ccc7e9a2e
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Begin adding directed conduit pieces
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2022-08-10 17:17:25 -06:00 |
Louis Pearson
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df2a3a7db5
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Playing around with the map
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2022-08-09 23:06:09 -06:00 |
Louis Pearson
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d3450e4323
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Make circuit rely on database
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2022-08-09 20:49:43 -06:00 |
Louis Pearson
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3036ccd1e8
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Allow spawn outside of first room
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2022-08-09 16:34:05 -06:00 |
Louis Pearson
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8fc64bcae4
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Place player better on move, fix coin saving
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2022-08-09 00:11:34 -06:00 |
Louis Pearson
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b4cc068efa
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Separate sockets/plugs, fix join search function
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2022-08-08 12:45:34 -06:00 |
Louis Pearson
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8c26b29ca6
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Get wires connecting
Unforunately this has exposed my circuit analysis is incomplete
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2022-08-07 23:46:16 -06:00 |
Louis Pearson
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c4663deb1f
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Put tile constants in one place
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2022-08-05 17:48:55 -06:00 |
Louis Pearson
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83bd4d9aec
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Attempt to solve invisible rocks
They are on the map, but the wrong tile is getting selected
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2022-08-05 00:18:22 -06:00 |
Louis Pearson
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b5ca48e1b3
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Render one-way platforms
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2022-08-04 14:48:29 -06:00 |
Louis Pearson
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8d3f69af03
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Rearrange tiles, add one way platform tiles
- Update autotile to work based off of offset
- Update wired.ldtk to use new tiles
- Regenerate tiles.zig
- Remove hard-coded autotiles
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2022-08-04 14:41:15 -06:00 |
Louis Pearson
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2296695c0d
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Update ldtk map
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2022-08-03 22:05:50 -06:00 |
Louis Pearson
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aa7a1988ba
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Begin implementing LDtk import
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2022-08-03 18:31:44 -06:00 |
Louis Pearson
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61a6fc9905
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Add ldtk file
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2022-08-03 16:23:59 -06:00 |