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Louis Pearson a35d481b15 Improve switch node, recursive circuit eval
- Switches now have two possible states, stored in a u8. This is either
on/off in the case of vertical switches, or a toggle between the two
SwitchOutlets for Tee switches
- Circuit is now recursively evaluated to make sure every node was
updated after their parent node.
2022-08-08 15:50:05 -06:00
assets Separate sockets/plugs, fix join search function 2022-08-08 12:45:34 -06:00
deps Begin converting game.zig to use ldtk data 2022-08-04 17:18:34 -06:00
src Improve switch node, recursive circuit eval 2022-08-08 15:50:05 -06:00
tools Improve switch node, recursive circuit eval 2022-08-08 15:50:05 -06:00
.gitignore Refine bundle/push scripts, remove death 2022-08-01 16:41:06 -06:00
.gitmodules Add zig-ldtk 2022-08-03 16:23:15 -06:00
build-assets.sh Begin using world coordinates for everything 2022-01-22 18:08:53 -07:00
build.zig Succesfully load autotiles 2022-08-04 01:59:32 -06:00
bundle.sh Refine bundle/push scripts, remove death 2022-08-01 16:41:06 -06:00
changelog.md Create changelog 2022-08-01 17:29:23 -06:00
flake.lock Add libresprite and ldtk 2022-08-03 15:12:03 -06:00
flake.nix Add libresprite and ldtk 2022-08-03 15:12:03 -06:00
map2src.zig Get saving working better 2022-01-31 00:31:02 -07:00
push.sh Refine bundle/push scripts, remove death 2022-08-01 16:41:06 -06:00