Add FieldInstance
parent
7f7c358ebd
commit
7b820460d5
36
src/LDtk.zig
36
src/LDtk.zig
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@ -103,7 +103,10 @@ const LayerInstance = struct {
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};
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};
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const __Type = struct {
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const __Type = struct {
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IntGrid, Entities, Tiles, AutoLayer,
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IntGrid,
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Entities,
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Tiles,
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AutoLayer,
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};
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};
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/// 2.2. Tile instance
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/// 2.2. Tile instance
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@ -138,9 +141,38 @@ const EntityInstance = struct {
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};
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};
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/// 2.4. Field Instance
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/// 2.4. Field Instance
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const FieldInstance = struct {};
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const FieldInstance = struct {
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__identifier: []const u8,
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__tile: ?TilesetRectangle,
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// TODO: type and value have many possible values and are not always strings.
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// Figure out if we can use JSON.parse for this
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__type: FieldType,
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__value: anytype,
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defUid: u64,
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};
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const FieldType = union(enum) {
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Int,
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Float,
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String,
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Enum: []const u8,
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Bool,
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};
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/// 2.4.2 Field instance entity reference
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/// 2.4.2 Field instance entity reference
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const FieldInstanceRef = struct {
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entityIid: []const u8,
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layerIid: []const u8,
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levelIid: []const u8,
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worldIid: []const u8,
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};
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/// 2.4.3 Field instance grid point
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/// 2.4.3 Field instance grid point
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const FiledInstanceGridPoint = struct {
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cx: i64,
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cy: i64,
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};
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/// 3. Definitions
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/// 3. Definitions
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const Defs = struct {
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const Defs = struct {
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layers: []Layer,
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layers: []Layer,
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