Introduce read and write abstractions earlier

dev
LeRoyce Pearson 2023-12-18 13:47:49 -07:00
parent 0042b56b93
commit c3ca5aa772
1 changed files with 87 additions and 114 deletions

View File

@ -10,6 +10,9 @@ const XDG_WM_BASE_VERSION = 2;
/// https://wayland.app/protocols/xdg-shell#xdg_surface:request:ack_configure /// https://wayland.app/protocols/xdg-shell#xdg_surface:request:ack_configure
const XDG_SURFACE_REQUEST_ACK_CONFIGURE = 4; const XDG_SURFACE_REQUEST_ACK_CONFIGURE = 4;
// https://wayland.app/protocols/wayland#wl_registry:event:global
const WL_REGISTRY_EVENT_GLOBAL = 0;
pub fn main() !void { pub fn main() !void {
var general_allocator = std.heap.GeneralPurposeAllocator(.{}){}; var general_allocator = std.heap.GeneralPurposeAllocator(.{}){};
defer _ = general_allocator.deinit(); defer _ = general_allocator.deinit();
@ -21,6 +24,7 @@ pub fn main() !void {
const socket = try std.net.connectUnixSocket(display_path); const socket = try std.net.connectUnixSocket(display_path);
defer socket.close(); defer socket.close();
const display_id = 1;
var next_id: u32 = 2; var next_id: u32 = 2;
// reserve an object id for the registry // reserve an object id for the registry
@ -43,7 +47,6 @@ pub fn main() !void {
})); }));
// create a sync callback so we know when we are caught up with the server // create a sync callback so we know when we are caught up with the server
const display_id = 1;
const registry_done_callback_id = next_id; const registry_done_callback_id = next_id;
next_id += 1; next_id += 1;
@ -68,38 +71,27 @@ pub fn main() !void {
// How do we know that the opcode for WL_REGISTRY_REQUEST is 0? Because it is the first `request` in the protocol for `wl_registry`. // How do we know that the opcode for WL_REGISTRY_REQUEST is 0? Because it is the first `request` in the protocol for `wl_registry`.
const WL_REGISTRY_REQUEST_BIND = 0; const WL_REGISTRY_REQUEST_BIND = 0;
var message_bytes = std.ArrayList(u8).init(gpa); var message_buffer = std.ArrayList(u8).init(gpa);
defer message_bytes.deinit(); defer message_buffer.deinit();
while (true) { while (true) {
message_bytes.shrinkRetainingCapacity(0); const event = try Event.read(socket, &message_buffer);
var header: Header = undefined;
const header_bytes_read = try socket.readAll(std.mem.asBytes(&header));
if (header_bytes_read < @sizeOf(Header)) {
break;
}
try message_bytes.resize(header.size - @sizeOf(Header));
const message_bytes_read = try socket.readAll(message_bytes.items);
if (message_bytes_read < message_bytes.items.len) {
return error.UnexpectedEOF;
}
// Parse event messages based on which object it is for // Parse event messages based on which object it is for
if (header.object_id == registry_done_callback_id) { if (event.header.object_id == registry_done_callback_id) {
// No need to parse the message, there is only one event // No need to parse the message body, there is only one possible opcode
break; break;
} }
if (header.object_id == registry_id and header.opcode == 0) { if (event.header.object_id == registry_id and event.header.opcode == WL_REGISTRY_EVENT_GLOBAL) {
// Parse out the fields of the global event // Parse out the fields of the global event
const name: u32 = @bitCast(message_bytes.items[0..4].*); const name: u32 = @bitCast(event.body[0..4].*);
const interface_str_len: u32 = @bitCast(message_bytes.items[4..8].*); const interface_str_len: u32 = @bitCast(event.body[4..8].*);
const interface_str: [:0]const u8 = message_bytes.items[8..][0 .. interface_str_len - 1 :0]; // The interface_str is `interface_str_len - 1` because `interface_str_len` includes the null pointer
const interface_str: [:0]const u8 = event.body[8..][0 .. interface_str_len - 1 :0];
const interface_str_len_u32_align = std.mem.alignForward(u32, interface_str_len, @alignOf(u32)); const interface_str_len_u32_align = std.mem.alignForward(u32, interface_str_len, @alignOf(u32));
const version: u32 = @bitCast(message_bytes.items[8 + interface_str_len_u32_align ..][0..4].*); const version: u32 = @bitCast(event.body[8 + interface_str_len_u32_align ..][0..4].*);
// Check to see if the interface is one of the globals we are looking for // Check to see if the interface is one of the globals we are looking for
if (std.mem.eql(u8, interface_str, "wl_shm")) { if (std.mem.eql(u8, interface_str, "wl_shm")) {
@ -110,7 +102,7 @@ pub fn main() !void {
shm_id_opt = next_id; shm_id_opt = next_id;
next_id += 1; next_id += 1;
const registry_bind_request_message_body = [_]u32{ try writeRequest(socket, registry_id, WL_REGISTRY_REQUEST_BIND, &[_]u32{
// The numeric name of the global we want to bind. // The numeric name of the global we want to bind.
name, name,
@ -125,16 +117,7 @@ pub fn main() !void {
// 3. And the `new_id` part, where we tell it which client id we are giving it // 3. And the `new_id` part, where we tell it which client id we are giving it
shm_id_opt.?, shm_id_opt.?,
}; });
const registry_bind_request_header = Header{
.object_id = registry_id,
.opcode = WL_REGISTRY_REQUEST_BIND,
.size = @sizeOf(Header) + registry_bind_request_message_body.len * @sizeOf(u32),
};
try socket.writeAll(std.mem.asBytes(&registry_bind_request_header));
try socket.writeAll(std.mem.sliceAsBytes(&registry_bind_request_message_body));
} else if (std.mem.eql(u8, interface_str, "wl_compositor")) { } else if (std.mem.eql(u8, interface_str, "wl_compositor")) {
if (version < WL_COMPOSITOR_VERSION) { if (version < WL_COMPOSITOR_VERSION) {
std.log.err("compositor supports only {s} version {}, client expected version >= {}", .{ interface_str, version, WL_COMPOSITOR_VERSION }); std.log.err("compositor supports only {s} version {}, client expected version >= {}", .{ interface_str, version, WL_COMPOSITOR_VERSION });
@ -143,7 +126,7 @@ pub fn main() !void {
compositor_id_opt = next_id; compositor_id_opt = next_id;
next_id += 1; next_id += 1;
const registry_bind_request_message_body = [_]u32{ try writeRequest(socket, registry_id, WL_REGISTRY_REQUEST_BIND, &[_]u32{
name, name,
"wl_compositor".len + 1, // add one for the required null byte "wl_compositor".len + 1, // add one for the required null byte
@bitCast(@as([4]u8, "wl_c".*)), @bitCast(@as([4]u8, "wl_c".*)),
@ -152,16 +135,7 @@ pub fn main() !void {
@bitCast(@as([4]u8, "r\x00\x00\x00".*)), @bitCast(@as([4]u8, "r\x00\x00\x00".*)),
WL_COMPOSITOR_VERSION, WL_COMPOSITOR_VERSION,
compositor_id_opt.?, compositor_id_opt.?,
}; });
const registry_bind_request_header = Header{
.object_id = registry_id,
.opcode = WL_REGISTRY_REQUEST_BIND,
.size = @sizeOf(Header) + registry_bind_request_message_body.len * @sizeOf(u32),
};
try socket.writeAll(std.mem.asBytes(&registry_bind_request_header));
try socket.writeAll(std.mem.sliceAsBytes(&registry_bind_request_message_body));
} else if (std.mem.eql(u8, interface_str, "xdg_wm_base")) { } else if (std.mem.eql(u8, interface_str, "xdg_wm_base")) {
if (version < XDG_WM_BASE_VERSION) { if (version < XDG_WM_BASE_VERSION) {
std.log.err("compositor supports only {s} version {}, client expected version >= {}", .{ interface_str, version, XDG_WM_BASE_VERSION }); std.log.err("compositor supports only {s} version {}, client expected version >= {}", .{ interface_str, version, XDG_WM_BASE_VERSION });
@ -170,7 +144,7 @@ pub fn main() !void {
xdg_wm_base_id_opt = next_id; xdg_wm_base_id_opt = next_id;
next_id += 1; next_id += 1;
const registry_bind_request_message_body = [_]u32{ try writeRequest(socket, registry_id, WL_REGISTRY_REQUEST_BIND, &[_]u32{
name, name,
"xdg_wm_base".len + 1, "xdg_wm_base".len + 1,
@bitCast(@as([4]u8, "xdg_".*)), @bitCast(@as([4]u8, "xdg_".*)),
@ -178,16 +152,7 @@ pub fn main() !void {
@bitCast(@as([4]u8, "ase\x00".*)), @bitCast(@as([4]u8, "ase\x00".*)),
XDG_WM_BASE_VERSION, XDG_WM_BASE_VERSION,
xdg_wm_base_id_opt.?, xdg_wm_base_id_opt.?,
}; });
const registry_bind_request_header = Header{
.object_id = registry_id,
.opcode = WL_REGISTRY_REQUEST_BIND,
.size = @sizeOf(Header) + registry_bind_request_message_body.len * @sizeOf(u32),
};
try socket.writeAll(std.mem.asBytes(&registry_bind_request_header));
try socket.writeAll(std.mem.sliceAsBytes(&registry_bind_request_message_body));
} }
continue; continue;
} }
@ -243,30 +208,18 @@ pub fn main() !void {
var done = false; var done = false;
var surface_configured = false; var surface_configured = false;
while (!done or !surface_configured) { while (!done or !surface_configured) {
message_bytes.shrinkRetainingCapacity(0); const event = try Event.read(socket, &message_buffer);
var header: Header = undefined; if (event.header.object_id == create_surface_done_id) {
const header_bytes_read = try socket.readAll(std.mem.asBytes(&header));
if (header_bytes_read < @sizeOf(Header)) {
break;
}
try message_bytes.resize(header.size - @sizeOf(Header));
const message_bytes_read = try socket.readAll(message_bytes.items);
if (message_bytes_read < message_bytes.items.len) {
return error.UnexpectedEOF;
}
if (header.object_id == create_surface_done_id) {
done = true; done = true;
} else if (header.object_id == xdg_surface_id) { } else if (event.header.object_id == xdg_surface_id) {
switch (header.opcode) { switch (event.header.opcode) {
// https://wayland.app/protocols/xdg-shell#xdg_surface:event:configure // https://wayland.app/protocols/xdg-shell#xdg_surface:event:configure
0 => { 0 => {
// The configure event acts as a heartbeat. Every once in a while the compositor will send us // The configure event acts as a heartbeat. Every once in a while the compositor will send us
// a `configure` event, and if our application doesn't respond with an `ack_configure` response // a `configure` event, and if our application doesn't respond with an `ack_configure` response
// it will assume our program has died and destroy the window. // it will assume our program has died and destroy the window.
const serial: u32 = @bitCast(message_bytes.items[0..4].*); const serial: u32 = @bitCast(event.body[0..4].*);
try writeRequest(socket, xdg_surface_id, XDG_SURFACE_REQUEST_ACK_CONFIGURE, &[_]u32{ try writeRequest(socket, xdg_surface_id, XDG_SURFACE_REQUEST_ACK_CONFIGURE, &[_]u32{
// We respond with the number it sent us, so it knows which configure we are responding to. // We respond with the number it sent us, so it knows which configure we are responding to.
@ -277,27 +230,27 @@ pub fn main() !void {
}, },
else => return error.InvalidOpcode, else => return error.InvalidOpcode,
} }
} else if (header.object_id == display_id) { } else if (event.header.object_id == display_id) {
switch (header.opcode) { switch (event.header.opcode) {
// https://wayland.app/protocols/wayland#wl_display:event:error // https://wayland.app/protocols/wayland#wl_display:event:error
0 => { 0 => {
const object_id: u32 = @bitCast(message_bytes.items[0..4].*); const object_id: u32 = @bitCast(event.body[0..4].*);
const error_code: u32 = @bitCast(message_bytes.items[4..8].*); const error_code: u32 = @bitCast(event.body[4..8].*);
const error_message_len: u32 = @bitCast(message_bytes.items[8..12].*); const error_message_len: u32 = @bitCast(event.body[8..12].*);
const error_message = message_bytes.items[12 .. error_message_len - 1 :0]; const error_message = event.body[12 .. error_message_len - 1 :0];
std.log.warn("wl_display:error({}, {}, \"{}\")", .{ object_id, error_code, std.zig.fmtEscapes(error_message) }); std.log.warn("wl_display:error({}, {}, \"{}\")", .{ object_id, error_code, std.zig.fmtEscapes(error_message) });
}, },
// https://wayland.app/protocols/wayland#wl_display:event:delete_id // https://wayland.app/protocols/wayland#wl_display:event:delete_id
1 => { 1 => {
// wl_display:delete_id tells us that we can reuse an id. In this article we log it, but // wl_display:delete_id tells us that we can reuse an id. In this article we log it, but
// otherwise ignore it. // otherwise ignore it.
const name: u32 = @bitCast(message_bytes.items[0..4].*); const name: u32 = @bitCast(event.body[0..4].*);
std.log.debug("wl_display:delete_id({})", .{name}); std.log.debug("wl_display:delete_id({})", .{name});
}, },
else => return error.InvalidOpcode, else => return error.InvalidOpcode,
} }
} else { } else {
std.log.warn("unknown event {{ .object_id = {}, .opcode = {x}, .message = \"{}\" }}", .{ header.object_id, header.opcode, std.zig.fmtEscapes(std.mem.sliceAsBytes(message_bytes.items)) }); std.log.warn("unknown event {{ .object_id = {}, .opcode = {x}, .message = \"{}\" }}", .{ event.header.object_id, event.header.opcode, std.zig.fmtEscapes(std.mem.sliceAsBytes(event.body)) });
} }
} }
@ -395,28 +348,16 @@ pub fn main() !void {
// Now we finally, finally, get to the main loop of the program. // Now we finally, finally, get to the main loop of the program.
var running = true; var running = true;
while (running) { while (running) {
message_bytes.shrinkRetainingCapacity(0); const event = try Event.read(socket, &message_buffer);
var header: Header = undefined; if (event.header.object_id == xdg_surface_id) {
const header_bytes_read = try socket.readAll(std.mem.asBytes(&header)); switch (event.header.opcode) {
if (header_bytes_read < @sizeOf(Header)) {
break;
}
try message_bytes.resize(header.size - @sizeOf(Header));
const message_bytes_read = try socket.readAll(message_bytes.items);
if (message_bytes_read < message_bytes.items.len) {
return error.UnexpectedEOF;
}
if (header.object_id == xdg_surface_id) {
switch (header.opcode) {
// https://wayland.app/protocols/xdg-shell#xdg_surface:event:configure // https://wayland.app/protocols/xdg-shell#xdg_surface:event:configure
0 => { 0 => {
// The configure event acts as a heartbeat. Every once in a while the compositor will send us // The configure event acts as a heartbeat. Every once in a while the compositor will send us
// a `configure` event, and if our application doesn't respond with an `ack_configure` response // a `configure` event, and if our application doesn't respond with an `ack_configure` response
// it will assume our program has died and destroy the window. // it will assume our program has died and destroy the window.
const serial: u32 = @bitCast(message_bytes.items[0..4].*); const serial: u32 = @bitCast(event.body[0..4].*);
try writeRequest(socket, xdg_surface_id, XDG_SURFACE_REQUEST_ACK_CONFIGURE, &[_]u32{ try writeRequest(socket, xdg_surface_id, XDG_SURFACE_REQUEST_ACK_CONFIGURE, &[_]u32{
// We respond with the number it sent us, so it knows which configure we are responding to. // We respond with the number it sent us, so it knows which configure we are responding to.
@ -425,16 +366,16 @@ pub fn main() !void {
}, },
else => return error.InvalidOpcode, else => return error.InvalidOpcode,
} }
} else if (header.object_id == xdg_toplevel_id) { } else if (event.header.object_id == xdg_toplevel_id) {
switch (header.opcode) { switch (event.header.opcode) {
// https://wayland.app/protocols/xdg-shell#xdg_toplevel:event:configure // https://wayland.app/protocols/xdg-shell#xdg_toplevel:event:configure
0 => { 0 => {
// The xdg_toplevel:configure event asks us to resize the window. For now, we will ignore it expect to // The xdg_toplevel:configure event asks us to resize the window. For now, we will ignore it expect to
// log it. // log it.
const width: u32 = @bitCast(message_bytes.items[0..4].*); const width: u32 = @bitCast(event.body[0..4].*);
const height: u32 = @bitCast(message_bytes.items[4..8].*); const height: u32 = @bitCast(event.body[4..8].*);
const states_len: u32 = @bitCast(message_bytes.items[8..12].*); const states_len: u32 = @bitCast(event.body[8..12].*);
const states = @as([*]u32, @ptrCast(@alignCast(message_bytes.items[12..].ptr)))[0..states_len]; const states = @as([*]const u32, @ptrCast(@alignCast(event.body[12..].ptr)))[0..states_len];
std.log.debug("xdg_toplevel:configure({}, {}, {any})", .{ width, height, states }); std.log.debug("xdg_toplevel:configure({}, {}, {any})", .{ width, height, states });
}, },
@ -450,8 +391,8 @@ pub fn main() !void {
3 => std.log.debug("xdg_toplevel:wm_capabilities()", .{}), 3 => std.log.debug("xdg_toplevel:wm_capabilities()", .{}),
else => return error.InvalidOpcode, else => return error.InvalidOpcode,
} }
} else if (header.object_id == wl_buffer_id) { } else if (event.header.object_id == wl_buffer_id) {
switch (header.opcode) { switch (event.header.opcode) {
// https://wayland.app/protocols/wayland#wl_buffer:event:release // https://wayland.app/protocols/wayland#wl_buffer:event:release
0 => { 0 => {
// The xdg_toplevel:release event let's us know that it is safe to reuse the buffer now. // The xdg_toplevel:release event let's us know that it is safe to reuse the buffer now.
@ -459,27 +400,27 @@ pub fn main() !void {
}, },
else => return error.InvalidOpcode, else => return error.InvalidOpcode,
} }
} else if (header.object_id == display_id) { } else if (event.header.object_id == display_id) {
switch (header.opcode) { switch (event.header.opcode) {
// https://wayland.app/protocols/wayland#wl_display:event:error // https://wayland.app/protocols/wayland#wl_display:event:error
0 => { 0 => {
const object_id: u32 = @bitCast(message_bytes.items[0..4].*); const object_id: u32 = @bitCast(event.body[0..4].*);
const error_code: u32 = @bitCast(message_bytes.items[4..8].*); const error_code: u32 = @bitCast(event.body[4..8].*);
const error_message_len: u32 = @bitCast(message_bytes.items[8..12].*); const error_message_len: u32 = @bitCast(event.body[8..12].*);
const error_message = message_bytes.items[12 .. error_message_len - 1 :0]; const error_message = event.body[12 .. error_message_len - 1 :0];
std.log.warn("wl_display:error({}, {}, \"{}\")", .{ object_id, error_code, std.zig.fmtEscapes(error_message) }); std.log.warn("wl_display:error({}, {}, \"{}\")", .{ object_id, error_code, std.zig.fmtEscapes(error_message) });
}, },
// https://wayland.app/protocols/wayland#wl_display:event:delete_id // https://wayland.app/protocols/wayland#wl_display:event:delete_id
1 => { 1 => {
// wl_display:delete_id tells us that we can reuse an id. In this article we log it, but // wl_display:delete_id tells us that we can reuse an id. In this article we log it, but
// otherwise ignore it. // otherwise ignore it.
const name: u32 = @bitCast(message_bytes.items[0..4].*); const name: u32 = @bitCast(event.body[0..4].*);
std.log.debug("wl_display:delete_id({})", .{name}); std.log.debug("wl_display:delete_id({})", .{name});
}, },
else => return error.InvalidOpcode, else => return error.InvalidOpcode,
} }
} else { } else {
std.log.warn("unknown event {{ .object_id = {}, .opcode = {x}, .message = \"{}\" }}", .{ header.object_id, header.opcode, std.zig.fmtEscapes(std.mem.sliceAsBytes(message_bytes.items)) }); std.log.warn("unknown event {{ .object_id = {}, .opcode = {x}, .message = \"{}\" }}", .{ event.header.object_id, event.header.opcode, std.zig.fmtEscapes(std.mem.sliceAsBytes(event.body)) });
} }
} }
} }
@ -493,13 +434,45 @@ pub fn getDisplayPath(gpa: std.mem.Allocator) ![]u8 {
return try std.fs.path.join(gpa, &.{ xdg_runtime_dir_path, display_name }); return try std.fs.path.join(gpa, &.{ xdg_runtime_dir_path, display_name });
} }
// Let's turn that manual work above into a struct to make things easier to understand. /// A wayland packet header
const Header = extern struct { const Header = extern struct {
object_id: u32 align(1), object_id: u32 align(1),
opcode: u16 align(1), opcode: u16 align(1),
size: u16 align(1), size: u16 align(1),
pub fn read(socket: std.net.Stream) !Header {
var header: Header = undefined;
const header_bytes_read = try socket.readAll(std.mem.asBytes(&header));
if (header_bytes_read < @sizeOf(Header)) {
return error.UnexpectedEOF;
}
return header;
}
}; };
/// This is the general shape of a Wayland `Event` (a message from the compositor to the client).
const Event = struct {
header: Header,
body: []const u8,
pub fn read(socket: std.net.Stream, body_buffer: *std.ArrayList(u8)) !Event {
const header = try Header.read(socket);
// read bytes until we match the size in the header, not including the bytes in the header.
try body_buffer.resize(header.size - @sizeOf(Header));
const message_bytes_read = try socket.readAll(body_buffer.items);
if (message_bytes_read < body_buffer.items.len) {
return error.UnexpectedEOF;
}
return Event{
.header = header,
.body = body_buffer.items,
};
}
};
/// Handles creating a header and writing the request to the socket.
pub fn writeRequest(socket: std.net.Stream, object_id: u32, opcode: u16, message: []const u32) !void { pub fn writeRequest(socket: std.net.Stream, object_id: u32, opcode: u16, message: []const u32) !void {
const message_bytes = std.mem.sliceAsBytes(message); const message_bytes = std.mem.sliceAsBytes(message);
const header = Header{ const header = Header{