2023-07-09 20:22:29 -06:00
|
|
|
/*
|
|
|
|
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
|
|
|
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
|
|
warranty. In no event will the authors be held liable for any damages
|
|
|
|
arising from the use of this software.
|
|
|
|
|
|
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
|
|
including commercial applications, and to alter it and redistribute it
|
|
|
|
freely.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/* Gamepad image */
|
|
|
|
|
|
|
|
typedef struct GamepadImage GamepadImage;
|
|
|
|
|
|
|
|
extern GamepadImage *CreateGamepadImage(SDL_Renderer *renderer);
|
|
|
|
extern void SetGamepadImagePosition(GamepadImage *ctx, int x, int y);
|
|
|
|
extern void SetGamepadImageShowingFront(GamepadImage *ctx, SDL_bool showing_front);
|
2023-07-10 21:29:09 -06:00
|
|
|
extern void SetGamepadImageShowingBattery(GamepadImage *ctx, SDL_bool showing_battery);
|
2023-07-10 12:35:48 -06:00
|
|
|
extern void SetGamepadImageShowingTouchpad(GamepadImage *ctx, SDL_bool showing_touchpad);
|
2023-07-09 20:22:29 -06:00
|
|
|
extern void GetGamepadImageArea(GamepadImage *ctx, int *x, int *y, int *width, int *height);
|
|
|
|
extern int GetGamepadImageButtonWidth(GamepadImage *ctx);
|
|
|
|
extern int GetGamepadImageButtonHeight(GamepadImage *ctx);
|
|
|
|
extern int GetGamepadImageAxisWidth(GamepadImage *ctx);
|
|
|
|
extern int GetGamepadImageAxisHeight(GamepadImage *ctx);
|
|
|
|
|
|
|
|
extern SDL_GamepadButton GetGamepadImageButtonAt(GamepadImage *ctx, float x, float y);
|
|
|
|
extern SDL_GamepadAxis GetGamepadImageAxisAt(GamepadImage *ctx, float x, float y);
|
|
|
|
|
|
|
|
extern void ClearGamepadImage(GamepadImage *ctx);
|
|
|
|
extern void SetGamepadImageButton(GamepadImage *ctx, SDL_GamepadButton button, SDL_bool active);
|
|
|
|
extern void SetGamepadImageAxis(GamepadImage *ctx, SDL_GamepadAxis axis, int direction);
|
|
|
|
|
|
|
|
extern void UpdateGamepadImageFromGamepad(GamepadImage *ctx, SDL_Gamepad *gamepad);
|
|
|
|
extern void RenderGamepadImage(GamepadImage *ctx);
|
|
|
|
extern void DestroyGamepadImage(GamepadImage *ctx);
|
|
|
|
|
2023-07-10 18:06:42 -06:00
|
|
|
/* Gamepad element display */
|
|
|
|
|
|
|
|
typedef struct GamepadDisplay GamepadDisplay;
|
|
|
|
|
|
|
|
extern GamepadDisplay *CreateGamepadDisplay(SDL_Renderer *renderer);
|
|
|
|
extern void SetGamepadDisplayArea(GamepadDisplay *ctx, int x, int y, int w, int h);
|
|
|
|
extern void RenderGamepadDisplay(GamepadDisplay *ctx, SDL_Gamepad *gamepad);
|
|
|
|
extern void DestroyGamepadDisplay(GamepadDisplay *ctx);
|
|
|
|
|
|
|
|
/* Joystick element display */
|
|
|
|
|
|
|
|
typedef struct JoystickDisplay JoystickDisplay;
|
|
|
|
|
|
|
|
extern JoystickDisplay *CreateJoystickDisplay(SDL_Renderer *renderer);
|
|
|
|
extern void SetJoystickDisplayArea(JoystickDisplay *ctx, int x, int y, int w, int h);
|
|
|
|
extern void RenderJoystickDisplay(JoystickDisplay *ctx, SDL_Joystick *joystick);
|
|
|
|
extern void DestroyJoystickDisplay(JoystickDisplay *ctx);
|
|
|
|
|