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/*
Simple DirectMedia Layer
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Copyright ( C ) 1997 - 2019 Sam Lantinga < slouken @ libsdl . org >
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This software is provided ' as - is ' , without any express or implied
warranty . In no event will the authors be held liable for any damages
arising from the use of this software .
Permission is granted to anyone to use this software for any purpose ,
including commercial applications , and to alter it and redistribute it
freely , subject to the following restrictions :
1. The origin of this software must not be misrepresented ; you must not
claim that you wrote the original software . If you use this software
in a product , an acknowledgment in the product documentation would be
appreciated but is not required .
2. Altered source versions must be plainly marked as such , and must not be
misrepresented as being the original software .
3. This notice may not be removed or altered from any source distribution .
*/
/**
* \ file SDL_cpuinfo . h
*
* CPU feature detection for SDL .
*/
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# ifndef SDL_cpuinfo_h_
# define SDL_cpuinfo_h_
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# include "SDL_stdinc.h"
/* Need to do this here because intrin.h has C++ code in it */
/* Visual Studio 2005 has a bug where intrin.h conflicts with winnt.h */
# if defined(_MSC_VER) && (_MSC_VER >= 1500) && (defined(_M_IX86) || defined(_M_X64))
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# ifdef __clang__
/* Many of the intrinsics SDL uses are not implemented by clang with Visual Studio */
# undef __MMX__
# undef __SSE__
# undef __SSE2__
# else
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# include <intrin.h>
# ifndef _WIN64
# define __MMX__
# define __3dNOW__
# endif
# define __SSE__
# define __SSE2__
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# endif /* __clang__ */
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# elif defined(__MINGW64_VERSION_MAJOR)
# include <intrin.h>
# else
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/* altivec.h redefining bool causes a number of problems, see bugs 3993 and 4392, so you need to explicitly define SDL_ENABLE_ALTIVEC_H to have it included. */
# if defined(HAVE_ALTIVEC_H) && defined(__ALTIVEC__) && !defined(__APPLE_ALTIVEC__) && defined(SDL_ENABLE_ALTIVEC_H)
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# include <altivec.h>
# endif
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# if !defined(SDL_DISABLE_ARM_NEON_H)
# if defined(__ARM_NEON)
# include <arm_neon.h>
# elif defined(__WINDOWS__) || defined(__WINRT__)
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/* Visual Studio doesn't define __ARM_ARCH, but _M_ARM (if set, always 7), and _M_ARM64 (if set, always 1). */
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# if defined(_M_ARM)
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# include <armintr.h>
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# include <arm_neon.h>
# endif
# if defined (_M_ARM64)
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# include <armintr.h>
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# include <arm_neon.h>
# endif
/* Set __ARM_NEON so that it can be used elsewhere, at compile time */
# define __ARM_NEON 1
# endif
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# endif
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# if defined(__3dNOW__) && !defined(SDL_DISABLE_MM3DNOW_H)
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# include <mm3dnow.h>
# endif
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# if defined(HAVE_IMMINTRIN_H) && !defined(SDL_DISABLE_IMMINTRIN_H)
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# include <immintrin.h>
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# else
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# if defined(__MMX__) && !defined(SDL_DISABLE_MMINTRIN_H)
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# include <mmintrin.h>
# endif
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# if defined(__SSE__) && !defined(SDL_DISABLE_XMMINTRIN_H)
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# include <xmmintrin.h>
# endif
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# if defined(__SSE2__) && !defined(SDL_DISABLE_EMMINTRIN_H)
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# include <emmintrin.h>
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# endif
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# if defined(__SSE3__) && !defined(SDL_DISABLE_PMMINTRIN_H)
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# include <pmmintrin.h>
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# endif
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# endif /* HAVE_IMMINTRIN_H */
# endif /* compiler version */
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# include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
# ifdef __cplusplus
extern " C " {
# endif
/* This is a guess for the cacheline size used for padding.
* Most x86 processors have a 64 byte cache line .
* The 64 - bit PowerPC processors have a 128 byte cache line .
* We ' ll use the larger value to be generally safe .
*/
# define SDL_CACHELINE_SIZE 128
/**
* This function returns the number of CPU cores available .
*/
extern DECLSPEC int SDLCALL SDL_GetCPUCount ( void ) ;
/**
* This function returns the L1 cache line size of the CPU
*
* This is useful for determining multi - threaded structure padding
* or SIMD prefetch sizes .
*/
extern DECLSPEC int SDLCALL SDL_GetCPUCacheLineSize ( void ) ;
/**
* This function returns true if the CPU has the RDTSC instruction .
*/
extern DECLSPEC SDL_bool SDLCALL SDL_HasRDTSC ( void ) ;
/**
* This function returns true if the CPU has AltiVec features .
*/
extern DECLSPEC SDL_bool SDLCALL SDL_HasAltiVec ( void ) ;
/**
* This function returns true if the CPU has MMX features .
*/
extern DECLSPEC SDL_bool SDLCALL SDL_HasMMX ( void ) ;
/**
* This function returns true if the CPU has 3 DNow ! features .
*/
extern DECLSPEC SDL_bool SDLCALL SDL_Has3DNow ( void ) ;
/**
* This function returns true if the CPU has SSE features .
*/
extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE ( void ) ;
/**
* This function returns true if the CPU has SSE2 features .
*/
extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE2 ( void ) ;
/**
* This function returns true if the CPU has SSE3 features .
*/
extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE3 ( void ) ;
/**
* This function returns true if the CPU has SSE4 .1 features .
*/
extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE41 ( void ) ;
/**
* This function returns true if the CPU has SSE4 .2 features .
*/
extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE42 ( void ) ;
/**
* This function returns true if the CPU has AVX features .
*/
extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX ( void ) ;
/**
* This function returns true if the CPU has AVX2 features .
*/
extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX2 ( void ) ;
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/**
* This function returns true if the CPU has AVX - 512F ( foundation ) features .
*/
extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX512F ( void ) ;
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/**
* This function returns true if the CPU has NEON ( ARM SIMD ) features .
*/
extern DECLSPEC SDL_bool SDLCALL SDL_HasNEON ( void ) ;
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/**
* This function returns the amount of RAM configured in the system , in MB .
*/
extern DECLSPEC int SDLCALL SDL_GetSystemRAM ( void ) ;
/* Ends C function definitions when using C++ */
# ifdef __cplusplus
}
# endif
# include "close_code.h"
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# endif /* SDL_cpuinfo_h_ */
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/* vi: set ts=4 sw=4 expandtab: */