diff --git a/src/video/directfb/SDL_DirectFB_render.c b/src/video/directfb/SDL_DirectFB_render.c index 4a1bf46b8..b784023ce 100644 --- a/src/video/directfb/SDL_DirectFB_render.c +++ b/src/video/directfb/SDL_DirectFB_render.c @@ -1273,7 +1273,7 @@ DirectFB_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect, Uint32 format, void * pixels, int pitch) { Uint32 sdl_format; - void * laypixels; + unsigned char* laypixels; int laypitch; DFBSurfacePixelFormat dfb_format; DirectFB_RenderData *data = (DirectFB_RenderData *) renderer->driverdata; @@ -1303,7 +1303,7 @@ DirectFB_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect * rect, SDL_Window *window = renderer->window; SDL_DFB_WINDOWDATA(window); Uint32 sdl_format; - void * laypixels; + unsigned char* laypixels; int laypitch; DFBSurfacePixelFormat dfb_format; diff --git a/src/video/directfb/SDL_DirectFB_shape.c b/src/video/directfb/SDL_DirectFB_shape.c index 3239e3021..c7d681ab9 100644 --- a/src/video/directfb/SDL_DirectFB_shape.c +++ b/src/video/directfb/SDL_DirectFB_shape.c @@ -37,17 +37,19 @@ DirectFB_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsi SDL_WindowShaper* DirectFB_CreateShaper(SDL_Window* window) { SDL_WindowShaper* result = NULL; + SDL_ShapeData* data; + int resized_properly; result = malloc(sizeof(SDL_WindowShaper)); result->window = window; result->mode.mode = ShapeModeDefault; result->mode.parameters.binarizationCutoff = 1; result->userx = result->usery = 0; - SDL_ShapeData* data = SDL_malloc(sizeof(SDL_ShapeData)); + data = SDL_malloc(sizeof(SDL_ShapeData)); result->driverdata = data; data->surface = NULL; window->shaper = result; - int resized_properly = DirectFB_ResizeWindowShape(window); + resized_properly = DirectFB_ResizeWindowShape(window); SDL_assert(resized_properly == 0); return result;