Update GL_GetSwapInterval for backends (#6963)

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Sylvain Becker 2023-01-02 19:15:05 +01:00 committed by GitHub
parent d764de77d4
commit 023f067903
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19 changed files with 62 additions and 47 deletions

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@ -1180,14 +1180,14 @@ int SDL_EGL_SetSwapInterval(_THIS, int interval)
return SDL_EGL_SetError("Unable to set the EGL swap interval", "eglSwapInterval");
}
int SDL_EGL_GetSwapInterval(_THIS)
int SDL_EGL_GetSwapInterval(_THIS, int *interval)
{
if (!_this->egl_data) {
SDL_SetError("EGL not initialized");
return 0;
return SDL_SetError("EGL not initialized");
}
return _this->egl_data->egl_swapinterval;
*interval = _this->egl_data->egl_swapinterval;
return 0;
}
int SDL_EGL_SwapBuffers(_THIS, EGLSurface egl_surface)

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@ -138,7 +138,7 @@ extern void SDL_EGL_UnloadLibrary(_THIS);
extern void SDL_EGL_SetRequiredVisualId(_THIS, int visual_id);
extern int SDL_EGL_ChooseConfig(_THIS);
extern int SDL_EGL_SetSwapInterval(_THIS, int interval);
extern int SDL_EGL_GetSwapInterval(_THIS);
extern int SDL_EGL_GetSwapInterval(_THIS, int *interval);
extern void SDL_EGL_DeleteContext(_THIS, SDL_GLContext context);
extern EGLSurface *SDL_EGL_CreateSurface(_THIS, NativeWindowType nw);
extern void SDL_EGL_DestroySurface(_THIS, EGLSurface egl_surface);

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@ -271,7 +271,7 @@ struct SDL_VideoDevice
void (*GL_GetDrawableSize)(_THIS, SDL_Window *window, int *w, int *h);
SDL_EGLSurface (*GL_GetEGLSurface)(_THIS, SDL_Window *window);
int (*GL_SetSwapInterval)(_THIS, int interval);
int (*GL_GetSwapInterval)(_THIS);
int (*GL_GetSwapInterval)(_THIS, int *interval);
int (*GL_SwapWindow)(_THIS, SDL_Window *window);
void (*GL_DeleteContext)(_THIS, SDL_GLContext context);
void (*GL_DefaultProfileConfig)(_THIS, int *mask, int *major, int *minor);

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@ -4066,10 +4066,7 @@ int SDL_GL_GetSwapInterval(int *interval)
} else if (SDL_GL_GetCurrentContext() == NULL) {
return SDL_SetError("no current context");;
} else if (_this->GL_GetSwapInterval) {
int val = _this->GL_GetSwapInterval(_this);
*interval = val;
return 0;
return _this->GL_GetSwapInterval(_this, interval);
} else {
return SDL_SetError("not implemented");;
}

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@ -76,7 +76,7 @@ extern SDL_GLContext Cocoa_GL_CreateContext(_THIS, SDL_Window *window);
extern int Cocoa_GL_MakeCurrent(_THIS, SDL_Window *window,
SDL_GLContext context);
extern int Cocoa_GL_SetSwapInterval(_THIS, int interval);
extern int Cocoa_GL_GetSwapInterval(_THIS);
extern int Cocoa_GL_GetSwapInterval(_THIS, int *interval);
extern int Cocoa_GL_SwapWindow(_THIS, SDL_Window *window);
extern void Cocoa_GL_DeleteContext(_THIS, SDL_GLContext context);

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@ -467,11 +467,16 @@ int Cocoa_GL_SetSwapInterval(_THIS, int interval)
}
}
int Cocoa_GL_GetSwapInterval(_THIS)
int Cocoa_GL_GetSwapInterval(_THIS, int *interval)
{
@autoreleasepool {
SDLOpenGLContext *nscontext = (__bridge SDLOpenGLContext *)SDL_GL_GetCurrentContext();
return nscontext ? SDL_AtomicGet(&nscontext->swapIntervalSetting) : 0;
if (nscontext) {
*interval = SDL_AtomicGet(&nscontext->swapIntervalSetting);
return 0;
} else {
return SDL_SetError("no OpenGL context");
}
}
}

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@ -57,16 +57,19 @@ int Emscripten_GLES_SetSwapInterval(_THIS, int interval)
return 0;
}
int Emscripten_GLES_GetSwapInterval(_THIS)
int Emscripten_GLES_GetSwapInterval(_THIS, int *interval)
{
int mode, value;
emscripten_get_main_loop_timing(&mode, &value);
if (mode == EM_TIMING_RAF)
return value;
return 0;
if (mode == EM_TIMING_RAF) {
*interval = value;
return 0;
} else {
*interval = 0;
return 0;
}
}
SDL_GLContext

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@ -32,7 +32,7 @@ extern int Emscripten_GLES_LoadLibrary(_THIS, const char *path);
extern void Emscripten_GLES_UnloadLibrary(_THIS);
extern void *Emscripten_GLES_GetProcAddress(_THIS, const char *proc);
extern int Emscripten_GLES_SetSwapInterval(_THIS, int interval);
extern int Emscripten_GLES_GetSwapInterval(_THIS);
extern int Emscripten_GLES_GetSwapInterval(_THIS, int *interval);
extern SDL_GLContext Emscripten_GLES_CreateContext(_THIS, SDL_Window *window);
extern void Emscripten_GLES_DeleteContext(_THIS, SDL_GLContext context);
extern int Emscripten_GLES_SwapWindow(_THIS, SDL_Window *window);

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@ -159,9 +159,8 @@ int HAIKU_GL_SetSwapInterval(_THIS, int interval) {
return SDL_Unsupported();
}
int HAIKU_GL_GetSwapInterval(_THIS) {
/* TODO: Implement this, if necessary? */
return 0;
int HAIKU_GL_GetSwapInterval(_THIS, int *interval) {
return SDL_Unsupported();
}

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@ -36,7 +36,7 @@ extern void HAIKU_GL_UnloadLibrary(_THIS); /* TODO */
extern int HAIKU_GL_MakeCurrent(_THIS, SDL_Window *window,
SDL_GLContext context);
extern int HAIKU_GL_SetSwapInterval(_THIS, int interval); /* TODO */
extern int HAIKU_GL_GetSwapInterval(_THIS); /* TODO */
extern int HAIKU_GL_GetSwapInterval(_THIS, int *interval); /* TODO */
extern int HAIKU_GL_SwapWindow(_THIS, SDL_Window *window);
extern SDL_GLContext HAIKU_GL_CreateContext(_THIS, SDL_Window *window);
extern void HAIKU_GL_DeleteContext(_THIS, SDL_GLContext context);

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@ -153,9 +153,10 @@ int PSP_GL_SetSwapInterval(_THIS, int interval)
return SDL_SetError("Unable to set the EGL swap interval");
}
int PSP_GL_GetSwapInterval(_THIS)
int PSP_GL_GetSwapInterval(_THIS, int *interval)
{
return _this->gl_data->swapinterval;
*interval = _this->gl_data->swapinterval;
return 0;
}
int PSP_GL_SwapWindow(_THIS, SDL_Window *window)

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@ -45,6 +45,6 @@ extern SDL_GLContext PSP_GL_CreateContext(_THIS, SDL_Window *window);
extern int PSP_GL_LoadLibrary(_THIS, const char *path);
extern void PSP_GL_UnloadLibrary(_THIS);
extern int PSP_GL_SetSwapInterval(_THIS, int interval);
extern int PSP_GL_GetSwapInterval(_THIS);
extern int PSP_GL_GetSwapInterval(_THIS, int *interval);
#endif /* SDL_pspgl_c_h_ */

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@ -75,7 +75,7 @@ void PSP_GL_UnloadLibrary(_THIS);
SDL_GLContext PSP_GL_CreateContext(_THIS, SDL_Window *window);
int PSP_GL_MakeCurrent(_THIS, SDL_Window *window, SDL_GLContext context);
int PSP_GL_SetSwapInterval(_THIS, int interval);
int PSP_GL_GetSwapInterval(_THIS);
int PSP_GL_GetSwapInterval(_THIS, int *interval);
int PSP_GL_SwapWindow(_THIS, SDL_Window *window);
void PSP_GL_DeleteContext(_THIS, SDL_GLContext context);

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@ -92,14 +92,14 @@ int Wayland_GLES_SetSwapInterval(_THIS, int interval)
return 0;
}
int Wayland_GLES_GetSwapInterval(_THIS)
int Wayland_GLES_GetSwapInterval(_THIS, int *interval)
{
if (!_this->egl_data) {
SDL_SetError("EGL not initialized");
return 0;
return SDL_SetError("EGL not initialized");
}
return _this->egl_data->egl_swapinterval;
*interval =_this->egl_data->egl_swapinterval;
return 0;
}
int Wayland_GLES_SwapWindow(_THIS, SDL_Window *window)

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@ -39,7 +39,7 @@ typedef struct SDL_PrivateGLESData
extern int Wayland_GLES_LoadLibrary(_THIS, const char *path);
extern SDL_GLContext Wayland_GLES_CreateContext(_THIS, SDL_Window *window);
extern int Wayland_GLES_SetSwapInterval(_THIS, int interval);
extern int Wayland_GLES_GetSwapInterval(_THIS);
extern int Wayland_GLES_GetSwapInterval(_THIS, int *interval);
extern int Wayland_GLES_SwapWindow(_THIS, SDL_Window *window);
extern int Wayland_GLES_MakeCurrent(_THIS, SDL_Window *window, SDL_GLContext context);
extern void Wayland_GLES_DeleteContext(_THIS, SDL_GLContext context);

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@ -866,13 +866,14 @@ int WIN_GL_SetSwapInterval(_THIS, int interval)
return 0;
}
int WIN_GL_GetSwapInterval(_THIS)
int WIN_GL_GetSwapInterval(_THIS, int *interval)
{
int retval = 0;
if (_this->gl_data->wglGetSwapIntervalEXT) {
retval = _this->gl_data->wglGetSwapIntervalEXT();
*interval = _this->gl_data->wglGetSwapIntervalEXT();
return 0;
} else {
return -1;
}
return retval;
}
int WIN_GL_SwapWindow(_THIS, SDL_Window *window)

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@ -111,7 +111,7 @@ extern SDL_GLContext WIN_GL_CreateContext(_THIS, SDL_Window *window);
extern int WIN_GL_MakeCurrent(_THIS, SDL_Window *window,
SDL_GLContext context);
extern int WIN_GL_SetSwapInterval(_THIS, int interval);
extern int WIN_GL_GetSwapInterval(_THIS);
extern int WIN_GL_GetSwapInterval(_THIS, int *interval);
extern int WIN_GL_SwapWindow(_THIS, SDL_Window *window);
extern void WIN_GL_DeleteContext(_THIS, SDL_GLContext context);
extern void WIN_GL_InitExtensions(_THIS);

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@ -885,7 +885,8 @@ int X11_GL_SetSwapInterval(_THIS, int interval)
* it has the wrong value cached. To work around it, we just run a no-op
* update to the current value.
*/
int currentInterval = X11_GL_GetSwapInterval(_this);
int currentInterval = 0;
X11_GL_GetSwapInterval(_this, &currentInterval);
_this->gl_data->glXSwapIntervalEXT(display, drawable, currentInterval);
_this->gl_data->glXSwapIntervalEXT(display, drawable, interval);
@ -911,7 +912,7 @@ int X11_GL_SetSwapInterval(_THIS, int interval)
return status;
}
int X11_GL_GetSwapInterval(_THIS)
int X11_GL_GetSwapInterval(_THIS, int *interval)
{
if (_this->gl_data->glXSwapIntervalEXT) {
Display *display = ((SDL_VideoData *)_this->driverdata)->display;
@ -920,7 +921,7 @@ int X11_GL_GetSwapInterval(_THIS)
->driverdata;
Window drawable = windowdata->xwindow;
unsigned int allow_late_swap_tearing = 0;
unsigned int interval = 0;
unsigned int val = 0;
if (_this->gl_data->HAS_GLX_EXT_swap_control_tear) {
_this->gl_data->glXQueryDrawable(display, drawable,
@ -929,17 +930,25 @@ int X11_GL_GetSwapInterval(_THIS)
}
_this->gl_data->glXQueryDrawable(display, drawable,
GLX_SWAP_INTERVAL_EXT, &interval);
GLX_SWAP_INTERVAL_EXT, &val);
if ((allow_late_swap_tearing) && (interval > 0)) {
return -((int)interval);
if ((allow_late_swap_tearing) && (val > 0)) {
*interval = -((int)val);
return 0;
}
return (int)interval;
*interval = (int)val;
return 0;
} else if (_this->gl_data->glXGetSwapIntervalMESA) {
return _this->gl_data->glXGetSwapIntervalMESA();
int val = _this->gl_data->glXGetSwapIntervalMESA();
if (val == GLX_BAD_CONTEXT) {
return SDL_SetError("GLX_BAD_CONTEXT");
}
*interval = val;
return 0;
} else {
return swapinterval;
*interval = swapinterval;
return 0;
}
}

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@ -75,7 +75,7 @@ extern SDL_GLContext X11_GL_CreateContext(_THIS, SDL_Window *window);
extern int X11_GL_MakeCurrent(_THIS, SDL_Window *window,
SDL_GLContext context);
extern int X11_GL_SetSwapInterval(_THIS, int interval);
extern int X11_GL_GetSwapInterval(_THIS);
extern int X11_GL_GetSwapInterval(_THIS, int *interval);
extern int X11_GL_SwapWindow(_THIS, SDL_Window *window);
extern void X11_GL_DeleteContext(_THIS, SDL_GLContext context);