coreaudio: (maybe) patched to compile on iOS.
parent
4836c2db07
commit
027b9e8787
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@ -290,32 +290,30 @@ static void COREAUDIO_DetectDevices(SDL_AudioDevice **default_output, SDL_AudioD
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static SDL_bool session_active = SDL_FALSE;
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static void PauseAudioDevices(void) // !!! FIXME: this needs to be updated, and we need a method to access SDL_audio.c's device lists.
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static SDL_bool PauseOneAudioDevice(SDL_AudioDevice *device, void *userdata)
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{
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if (!open_devices) {
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return;
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}
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for (int i = 0; i < num_open_devices; ++i) {
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SDL_AudioDevice *device = open_devices[i];
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if (device->hidden->audioQueue && !device->hidden->interrupted) {
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AudioQueuePause(device->hidden->audioQueue);
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}
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if (device->hidden && device->hidden->audioQueue && !device->hidden->interrupted) {
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AudioQueuePause(device->hidden->audioQueue);
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}
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return SDL_FALSE; // keep enumerating devices until we've paused them all.
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}
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static void ResumeAudioDevices(void) // !!! FIXME: this needs to be updated, and we need a method to access SDL_audio.c's device lists.
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static void PauseAudioDevices(void)
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{
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if (!open_devices) {
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return;
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}
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(void) SDL_FindPhysicalAudioDeviceByCallback(PauseOneAudioDevice, NULL);
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}
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for (int i = 0; i < num_open_devices; ++i) {
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SDL_AudioDevice *device = open_devices[i];
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if (device->hidden->audioQueue && !device->hidden->interrupted) {
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AudioQueueStart(device->hidden->audioQueue, NULL);
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}
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static SDL_bool ResumeOneAudioDevice(SDL_AudioDevice *device, void *userdata)
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{
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if (device->hidden && device->hidden->audioQueue && !device->hidden->interrupted) {
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AudioQueueStart(device->hidden->audioQueue, NULL);
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}
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return SDL_FALSE; // keep enumerating devices until we've resumed them all.
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}
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static void ResumeAudioDevices(void)
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{
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(void) SDL_FindPhysicalAudioDeviceByCallback(ResumeOneAudioDevice, NULL);
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}
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static void InterruptionBegin(SDL_AudioDevice *device)
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@ -362,6 +360,25 @@ static void InterruptionEnd(SDL_AudioDevice *device)
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@end
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typedef struct
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{
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int output;
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int capture;
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} CountOpenAudioDevicesData;
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static SDL_bool CountOpenAudioDevices(SDL_AudioDevice *device, void *userdata)
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{
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CountOpenAudioDevicesData *data = (CountOpenAudioDevicesData *) userdata;
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if (device->hidden != NULL) { // assume it's open if hidden != NULL
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if (device->iscapture) {
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data->capture++;
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} else {
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data->output++;
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}
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}
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return SDL_FALSE; // keep enumerating until all devices have been checked.
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}
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static SDL_bool UpdateAudioSession(SDL_AudioDevice *device, SDL_bool open, SDL_bool allow_playandrecord)
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{
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@autoreleasepool {
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@ -374,6 +391,10 @@ static SDL_bool UpdateAudioSession(SDL_AudioDevice *device, SDL_bool open, SDL_b
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NSError *err = nil;
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const char *hint;
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CountOpenAudioDevicesData data;
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SDL_zero(data);
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(void) SDL_FindPhysicalAudioDeviceByCallback(CountOpenAudioDevices, &data);
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hint = SDL_GetHint(SDL_HINT_AUDIO_CATEGORY);
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if (hint) {
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if (SDL_strcasecmp(hint, "AVAudioSessionCategoryAmbient") == 0) {
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@ -391,9 +412,9 @@ static SDL_bool UpdateAudioSession(SDL_AudioDevice *device, SDL_bool open, SDL_b
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category = AVAudioSessionCategoryPlayAndRecord;
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}
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}
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} else if (open_playback_devices && open_capture_devices) {
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} else if (data.output && data.capture) {
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category = AVAudioSessionCategoryPlayAndRecord;
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} else if (open_capture_devices) {
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} else if (data.capture) {
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category = AVAudioSessionCategoryRecord;
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}
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@ -446,7 +467,7 @@ static SDL_bool UpdateAudioSession(SDL_AudioDevice *device, SDL_bool open, SDL_b
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}
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}
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if ((open_playback_devices || open_capture_devices) && !session_active) {
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if ((data.output || data.capture) && !session_active) {
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if (![session setActive:YES error:&err]) {
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if ([err code] == AVAudioSessionErrorCodeResourceNotAvailable &&
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category == AVAudioSessionCategoryPlayAndRecord) {
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@ -459,7 +480,7 @@ static SDL_bool UpdateAudioSession(SDL_AudioDevice *device, SDL_bool open, SDL_b
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}
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session_active = SDL_TRUE;
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ResumeAudioDevices();
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} else if (!open_playback_devices && !open_capture_devices && session_active) {
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} else if (!data.output && !data.capture && session_active) {
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PauseAudioDevices();
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[session setActive:NO error:nil];
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session_active = SDL_FALSE;
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