From 02fede7c8cf4a2fe6434bcb58b472a320b25713e Mon Sep 17 00:00:00 2001 From: Anonymous Maarten Date: Tue, 28 Feb 2023 02:15:39 +0100 Subject: [PATCH] cmake: initialize SDL_SHARED and SDL_STATIC from BUILD_SHARED_LIBS --- CMakeLists.txt | 29 ++++++++++++++++------------- 1 file changed, 16 insertions(+), 13 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index e3e12914b..a9d694014 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -306,6 +306,9 @@ else() target_include_directories(sdl-global-options SYSTEM INTERFACE "${SDL3_SOURCE_DIR}/src/video/khronos") endif() +set(SDL_SHARED_ENABLED_BY_DEFAULT ON) +set(SDL_STATIC_ENABLED_BY_DEFAULT ON) + # All these ENABLED_BY_DEFAULT vars will default to ON if not specified, so # you only need to have a platform override them if they are disabling. if(EMSCRIPTEN) @@ -328,18 +331,18 @@ if(VITA OR PSP OR PS2 OR N3DS OR RISCOS) set(SDL_LOADSO_ENABLED_BY_DEFAULT OFF) endif() -# Default to just building the shared library -if (NOT DEFINED SDL_SHARED_ENABLED_BY_DEFAULT) - set(SDL_SHARED_ENABLED_BY_DEFAULT ON) -endif() -if(SDL_SHARED_ENABLED_BY_DEFAULT) - set(SDL_STATIC_ENABLED_BY_DEFAULT OFF) -else() - set(SDL_STATIC_ENABLED_BY_DEFAULT ON) -endif() - -if (NOT DEFINED SDL_TEST_ENABLED_BY_DEFAULT) - set(SDL_TEST_ENABLED_BY_DEFAULT ON) +if(SDL_SHARED_ENABLED_BY_DEFAULT AND SDL_STATIC_ENABLED_BY_DEFAULT) + if(DEFINED BUILD_SHARED_LIBS) + # When defined, use BUILD_SHARED_LIBS as default + if(BUILD_SHARED_LIBS) + set(SDL_STATIC_ENABLED_BY_DEFAULT OFF) + else() + set(SDL_SHARED_ENABLED_BY_DEFAULT OFF) + endif() + else() + # Default to just building the shared library + set(SDL_STATIC_ENABLED_BY_DEFAULT OFF) + endif() endif() set(LONGESTOPTIONNAME 0) # set_option and friends will change this. @@ -443,7 +446,7 @@ option(SDL_WERROR "Enable -Werror" OFF) option(SDL_SHARED "Build a shared version of the library" ${SDL_SHARED_ENABLED_BY_DEFAULT}) option(SDL_STATIC "Build a static version of the library" ${SDL_STATIC_ENABLED_BY_DEFAULT}) -option(SDL_TEST "Build the SDL3_test library" ${SDL_TEST_ENABLED_BY_DEFAULT}) +option(SDL_TEST "Build the SDL3_test library" ON) # Apple Frameworks NEED a (shared) SDL3.framework for `#include ` to work cmake_dependent_option(SDL_FRAMEWORK "Build SDL libraries as Apple Framework" OFF "SDL_SHARED;APPLE" OFF)