WinRT: minor header file usage cleanup in the d3d11 renderer

main
David Ludwig 2013-12-26 11:04:35 -05:00
parent 94233675c7
commit 0562e53fdf
1 changed files with 0 additions and 4 deletions

View File

@ -36,16 +36,12 @@
extern "C" { extern "C" {
#include "../../core/windows/SDL_windows.h" #include "../../core/windows/SDL_windows.h"
#include "SDL_hints.h" #include "SDL_hints.h"
//#include "SDL_loadso.h"
#include "SDL_system.h" #include "SDL_system.h"
#include "SDL_syswm.h" #include "SDL_syswm.h"
#include "../SDL_sysrender.h" #include "../SDL_sysrender.h"
#include "SDL_log.h"
#include "../../video/SDL_sysvideo.h" #include "../../video/SDL_sysvideo.h"
//#include "stdio.h"
} }
#include <fstream>
#include <string> #include <string>
#include <vector> #include <vector>