[KMS/DRM] Correct small omission on bugfix #5513: y-coord correction has to be done on WarpMouseGlobal, too.
parent
2cc70ca39e
commit
088fb52579
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@ -442,10 +442,14 @@ KMSDRM_WarpMouseGlobal(int x, int y)
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/* And now update the cursor graphic position on screen. */
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/* And now update the cursor graphic position on screen. */
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if (dispdata->cursor_bo) {
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if (dispdata->cursor_bo) {
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int ret, drm_fd;
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int drm_fd, screen_y;
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drm_fd = KMSDRM_gbm_device_get_fd(
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int ret = 0;
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KMSDRM_gbm_bo_get_device(dispdata->cursor_bo));
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ret = KMSDRM_drmModeMoveCursor(drm_fd, dispdata->crtc->crtc_id, x, y);
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/* Correct the Y coordinate, because DRM mouse coordinates start on screen top. */
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screen_y = dispdata->mode.vdisplay - window->h + mouse->y;
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drm_fd = KMSDRM_gbm_device_get_fd(KMSDRM_gbm_bo_get_device(dispdata->cursor_bo));
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ret = KMSDRM_drmModeMoveCursor(drm_fd, dispdata->crtc->crtc_id, x, screen_y);
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if (ret) {
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if (ret) {
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SDL_SetError("drmModeMoveCursor() failed.");
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SDL_SetError("drmModeMoveCursor() failed.");
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@ -500,7 +504,8 @@ static void
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KMSDRM_MoveCursor(SDL_Cursor * cursor)
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KMSDRM_MoveCursor(SDL_Cursor * cursor)
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{
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{
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SDL_Mouse *mouse = SDL_GetMouse();
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SDL_Mouse *mouse = SDL_GetMouse();
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int drm_fd, ret, screen_y;
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int drm_fd, screen_y;
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int ret = 0;
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/* We must NOT call SDL_SendMouseMotion() here or we will enter recursivity!
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/* We must NOT call SDL_SendMouseMotion() here or we will enter recursivity!
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That's why we move the cursor graphic ONLY. */
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That's why we move the cursor graphic ONLY. */
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@ -1164,8 +1164,8 @@ KMSDRM_CreateWindow(_THIS, SDL_Window * window)
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now that we know this is not a VK window. */
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now that we know this is not a VK window. */
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KMSDRM_CreateCursorBO(display);
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KMSDRM_CreateCursorBO(display);
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/* Init mouse (=create and set the default cursor),
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/* Create and set the default cursor now that we know
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now that we know this is not a VK window. */
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this is not a VK window. */
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KMSDRM_InitMouse(_this, display);
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KMSDRM_InitMouse(_this, display);
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/* When we destroy a window, we remove the cursor buffer from
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/* When we destroy a window, we remove the cursor buffer from
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