joystick: fixup for Wireless Xbox 360 Controller VID/PID detection in WGI backend.
It turns out that returned PID is zero in this case and it breaks SDL_IsXInputDevice/HIDAPI_IsDevicePresent checksmain
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627d134b9e
commit
0ab13f2498
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@ -385,6 +385,23 @@ static HRESULT STDMETHODCALLTYPE IEventHandler_CRawGameControllerVtbl_InvokeAdde
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__x_ABI_CWindows_CGaming_CInput_CIRawGameController_get_HardwareVendorId(controller, &vendor);
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__x_ABI_CWindows_CGaming_CInput_CIRawGameController_get_HardwareProductId(controller, &product);
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hr = __x_ABI_CWindows_CGaming_CInput_CIRawGameController_QueryInterface(controller, &IID___x_ABI_CWindows_CGaming_CInput_CIGameController, (void **)&game_controller);
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if (SUCCEEDED(hr)) {
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boolean wireless = 0;
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hr = __x_ABI_CWindows_CGaming_CInput_CIGameController_get_IsWireless(game_controller, &wireless);
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if (SUCCEEDED(hr) && wireless) {
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bus = SDL_HARDWARE_BUS_BLUETOOTH;
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/* Fixup for Wireless Xbox 360 Controller */
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if (product == 0) {
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vendor = USB_VENDOR_MICROSOFT;
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product = USB_PRODUCT_XBOX360_XUSB_CONTROLLER;
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}
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}
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__x_ABI_CWindows_CGaming_CInput_CIGameController_Release(game_controller);
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}
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hr = __x_ABI_CWindows_CGaming_CInput_CIRawGameController_QueryInterface(controller, &IID___x_ABI_CWindows_CGaming_CInput_CIRawGameController2, (void **)&controller2);
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if (SUCCEEDED(hr)) {
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HSTRING hString;
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@ -423,18 +440,8 @@ static HRESULT STDMETHODCALLTYPE IEventHandler_CRawGameControllerVtbl_InvokeAdde
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}
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if (!ignore_joystick) {
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hr = __x_ABI_CWindows_CGaming_CInput_CIRawGameController_QueryInterface(controller, &IID___x_ABI_CWindows_CGaming_CInput_CIGameController, (void **)&game_controller);
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if (SUCCEEDED(hr)) {
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boolean wireless;
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if (game_controller) {
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type = GetGameControllerType(game_controller);
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hr = __x_ABI_CWindows_CGaming_CInput_CIGameController_get_IsWireless(game_controller, &wireless);
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if (SUCCEEDED(hr) && wireless) {
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bus = SDL_HARDWARE_BUS_BLUETOOTH;
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}
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__x_ABI_CWindows_CGaming_CInput_CIGameController_Release(game_controller);
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}
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guid = SDL_CreateJoystickGUID(bus, vendor, product, version, name, 'w', (Uint8)type);
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