camera: framerate support.

main
Ryan C. Gordon 2023-12-17 13:38:36 -05:00
parent 9ae39d52de
commit 0b5875825e
3 changed files with 122 additions and 10 deletions

View File

@ -66,6 +66,8 @@ typedef struct SDL_CameraSpec
Uint32 format; /**< Frame SDL_PixelFormatEnum format */ Uint32 format; /**< Frame SDL_PixelFormatEnum format */
int width; /**< Frame width */ int width; /**< Frame width */
int height; /**< Frame height */ int height; /**< Frame height */
int interval_numerator; /**< Frame rate numerator ((dom / num) == fps) */
int interval_denominator; /**< Frame rate demoninator ((dom / num) == fps)*/
} SDL_CameraSpec; } SDL_CameraSpec;
/** /**
@ -216,6 +218,12 @@ extern DECLSPEC char * SDLCALL SDL_GetCameraDeviceName(SDL_CameraDeviceID instan
* passing a NULL spec here. You can see the exact specs a device can * passing a NULL spec here. You can see the exact specs a device can
* support without conversion with SDL_GetCameraSupportedSpecs(). * support without conversion with SDL_GetCameraSupportedSpecs().
* *
* SDL will not attempt to emulate framerate; it will try to set the
* hardware to the rate closest to the requested speed, but it won't
* attempt to limit or duplicate frames artificially; call
* SDL_GetCameraFormat() to see the actual framerate of the opened the device,
* and check your timestamps if this is crucial to your app!
*
* \param instance_id the camera device instance ID * \param instance_id the camera device instance ID
* \param spec The desired format for data the device will provide. Can be NULL. * \param spec The desired format for data the device will provide. Can be NULL.
* \returns device, or NULL on failure; call SDL_GetError() for more * \returns device, or NULL on failure; call SDL_GetError() for more
@ -225,9 +233,8 @@ extern DECLSPEC char * SDLCALL SDL_GetCameraDeviceName(SDL_CameraDeviceID instan
* *
* \since This function is available since SDL 3.0.0. * \since This function is available since SDL 3.0.0.
* *
* \sa SDL_GetCameraDeviceName
* \sa SDL_GetCameraDevices * \sa SDL_GetCameraDevices
* \sa SDL_OpenCameraWithSpec * \sa SDL_GetCameraFormat
*/ */
extern DECLSPEC SDL_Camera *SDLCALL SDL_OpenCameraDevice(SDL_CameraDeviceID instance_id, const SDL_CameraSpec *spec); extern DECLSPEC SDL_Camera *SDLCALL SDL_OpenCameraDevice(SDL_CameraDeviceID instance_id, const SDL_CameraSpec *spec);

View File

@ -224,6 +224,21 @@ static int SDLCALL CameraSpecCmp(const void *vpa, const void *vpb)
return 1; return 1;
} }
// still here? We care about framerate less than format or size, but faster is better than slow.
if (a->interval_numerator && !b->interval_numerator) {
return -1;
} else if (!a->interval_numerator && b->interval_numerator) {
return 1;
}
const float fpsa = ((float) a->interval_denominator)/ ((float) a->interval_numerator);
const float fpsb = ((float) b->interval_denominator)/ ((float) b->interval_numerator);
if (fpsa > fpsb) {
return -1;
} else if (fpsb > fpsa) {
return 1;
}
return 0; // apparently, they're equal. return 0; // apparently, they're equal.
} }
@ -276,13 +291,21 @@ SDL_CameraDevice *SDL_AddCameraDevice(const char *name, int num_specs, const SDL
for (int i = 0; i < num_specs; i++) { for (int i = 0; i < num_specs; i++) {
SDL_CameraSpec *a = &device->all_specs[i]; SDL_CameraSpec *a = &device->all_specs[i];
SDL_CameraSpec *b = &device->all_specs[i + 1]; SDL_CameraSpec *b = &device->all_specs[i + 1];
if ((a->format == b->format) && (a->width == b->width) && (a->height == b->height)) { if (SDL_memcmp(a, b, sizeof (*a)) == 0) {
SDL_memmove(a, b, sizeof (*specs) * (num_specs - i)); SDL_memmove(a, b, sizeof (*specs) * (num_specs - i));
i--; i--;
num_specs--; num_specs--;
} }
} }
#if DEBUG_CAMERA
SDL_Log("CAMERA: Adding device ('%s') with %d spec%s:", name, num_specs, (num_specs == 1) ? "" : "s");
for (int i = 0; i < num_specs; i++) {
const SDL_CameraSpec *spec = &device->all_specs[i];
SDL_Log("CAMERA: - fmt=%s, w=%d, h=%d, numerator=%d, denominator=%d", SDL_GetPixelFormatName(spec->format), spec->width, spec->height, spec->interval_numerator, spec->interval_denominator);
}
#endif
device->num_specs = num_specs; device->num_specs = num_specs;
device->handle = handle; device->handle = handle;
device->instance_id = SDL_GetNextObjectID(); device->instance_id = SDL_GetNextObjectID();
@ -734,6 +757,28 @@ static void ChooseBestCameraSpec(SDL_CameraDevice *device, const SDL_CameraSpec
SDL_assert(bestfmt != SDL_PIXELFORMAT_UNKNOWN); SDL_assert(bestfmt != SDL_PIXELFORMAT_UNKNOWN);
closest->format = bestfmt; closest->format = bestfmt;
// We have a resolution and a format, find the closest framerate...
const float wantfps = spec->interval_numerator ? (spec->interval_denominator / spec->interval_numerator) : 0.0f;
float closestfps = 9999999.0f;
for (int i = 0; i < num_specs; i++) {
const SDL_CameraSpec *thisspec = &device->all_specs[i];
if ((thisspec->format == closest->format) && (thisspec->width == closest->width) && (thisspec->height == closest->height)) {
if ((thisspec->interval_numerator == spec->interval_numerator) && (thisspec->interval_denominator == spec->interval_denominator)) {
closest->interval_numerator = thisspec->interval_numerator;
closest->interval_denominator = thisspec->interval_denominator;
break; // exact match, stop looking.
}
const float thisfps = thisspec->interval_numerator ? (thisspec->interval_denominator / thisspec->interval_numerator) : 0.0f;
const float fpsdiff = SDL_fabs(wantfps - thisfps);
if (fpsdiff < closestfps) { // this is a closest FPS? Take it until something closer arrives.
closestfps = fpsdiff;
closest->interval_numerator = thisspec->interval_numerator;
closest->interval_denominator = thisspec->interval_denominator;
}
}
}
} }
SDL_assert(closest->width > 0); SDL_assert(closest->width > 0);
@ -770,7 +815,9 @@ SDL_Camera *SDL_OpenCameraDevice(SDL_CameraDeviceID instance_id, const SDL_Camer
ChooseBestCameraSpec(device, spec, &closest); ChooseBestCameraSpec(device, spec, &closest);
#if DEBUG_CAMERA #if DEBUG_CAMERA
SDL_Log("CAMERA: App wanted [(%dx%d) fmt=%s], chose [(%dx%d) fmt=%s]", spec ? spec->width : -1, spec ? spec->height : -1, spec ? SDL_GetPixelFormatName(spec->format) : "(null)", closest.width, closest.height, SDL_GetPixelFormatName(closest.format)); SDL_Log("CAMERA: App wanted [(%dx%d) fmt=%s interval=%d/%d], chose [(%dx%d) fmt=%s interval=%d/%d]",
spec ? spec->width : -1, spec ? spec->height : -1, spec ? SDL_GetPixelFormatName(spec->format) : "(null)", spec ? spec->interval_numerator : -1, spec ? spec->interval_denominator : -1,
closest.width, closest.height, SDL_GetPixelFormatName(closest.format), closest.interval_numerator, closest.interval_denominator);
#endif #endif
if (camera_driver.impl.OpenDevice(device, &closest) < 0) { if (camera_driver.impl.OpenDevice(device, &closest) < 0) {

View File

@ -524,6 +524,23 @@ static int V4L2_OpenDevice(SDL_CameraDevice *device, const SDL_CameraSpec *spec)
return SDL_SetError("Error VIDIOC_S_FMT"); return SDL_SetError("Error VIDIOC_S_FMT");
} }
if (spec->interval_numerator && spec->interval_denominator) {
struct v4l2_streamparm setfps;
SDL_zero(setfps);
setfps.type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
if (xioctl(fd, VIDIOC_G_PARM, &setfps) == 0) {
if ( (setfps.parm.capture.timeperframe.numerator != spec->interval_numerator) ||
(setfps.parm.capture.timeperframe.denominator = spec->interval_denominator) ) {
setfps.type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
setfps.parm.capture.timeperframe.numerator = spec->interval_numerator;
setfps.parm.capture.timeperframe.denominator = spec->interval_denominator;
if (xioctl(fd, VIDIOC_S_PARM, &setfps) == -1) {
return SDL_SetError("Error VIDIOC_S_PARM");
}
}
}
}
SDL_zero(fmt); SDL_zero(fmt);
fmt.type = V4L2_BUF_TYPE_VIDEO_CAPTURE; fmt.type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
if (xioctl(fd, VIDIOC_G_FMT, &fmt) == -1) { if (xioctl(fd, VIDIOC_G_FMT, &fmt) == -1) {
@ -618,7 +635,7 @@ typedef struct FormatAddData
int allocated_specs; int allocated_specs;
} FormatAddData; } FormatAddData;
static int AddCameraFormat(FormatAddData *data, Uint32 fmt, int w, int h) static int AddCameraCompleteFormat(FormatAddData *data, Uint32 fmt, int w, int h, int interval_numerator, int interval_denominator)
{ {
SDL_assert(data != NULL); SDL_assert(data != NULL);
if (data->allocated_specs <= data->num_specs) { if (data->allocated_specs <= data->num_specs) {
@ -635,12 +652,55 @@ static int AddCameraFormat(FormatAddData *data, Uint32 fmt, int w, int h)
spec->format = fmt; spec->format = fmt;
spec->width = w; spec->width = w;
spec->height = h; spec->height = h;
spec->interval_numerator = interval_numerator;
spec->interval_denominator = interval_denominator;
data->num_specs++; data->num_specs++;
return 0; return 0;
} }
static int AddCameraFormat(const int fd, FormatAddData *data, Uint32 sdlfmt, Uint32 v4l2fmt, int w, int h)
{
struct v4l2_frmivalenum frmivalenum;
SDL_zero(frmivalenum);
frmivalenum.pixel_format = v4l2fmt;
frmivalenum.width = (Uint32) w;
frmivalenum.height = (Uint32) h;
while (ioctl(fd, VIDIOC_ENUM_FRAMEINTERVALS, &frmivalenum) == 0) {
if (frmivalenum.type == V4L2_FRMIVAL_TYPE_DISCRETE) {
const int numerator = (int) frmivalenum.discrete.numerator;
const int denominator = (int) frmivalenum.discrete.denominator;
#if DEBUG_CAMERA
const float fps = (float) denominator / (float) numerator;
SDL_Log("CAMERA: * Has discrete frame interval (%d / %d), fps=%f", numerator, denominator, fps);
#endif
if (AddCameraCompleteFormat(data, sdlfmt, w, h, numerator, denominator) == -1) {
return -1; // Probably out of memory; we'll go with what we have, if anything.
}
frmivalenum.index++; // set up for the next one.
} else if ((frmivalenum.type == V4L2_FRMIVAL_TYPE_STEPWISE) || (frmivalenum.type == V4L2_FRMIVAL_TYPE_CONTINUOUS)) {
int d = frmivalenum.stepwise.min.denominator;
// !!! FIXME: should we step by the numerator...?
for (int n = (int) frmivalenum.stepwise.min.numerator; n <= (int) frmivalenum.stepwise.max.numerator; n += (int) frmivalenum.stepwise.step.numerator) {
#if DEBUG_CAMERA
const float fps = (float) d / (float) n;
SDL_Log("CAMERA: * Has %s frame interval (%d / %d), fps=%f", (frmivalenum.type == V4L2_FRMIVAL_TYPE_STEPWISE) ? "stepwise" : "continuous", n, d, fps);
#endif
if (AddCameraCompleteFormat(data, sdlfmt, w, h, n, d) == -1) {
return -1; // Probably out of memory; we'll go with what we have, if anything.
}
d += (int) frmivalenum.stepwise.step.denominator;
}
break;
}
}
return 0;
}
static void MaybeAddDevice(const char *path) static void MaybeAddDevice(const char *path)
{ {
if (!path) { if (!path) {
@ -699,17 +759,16 @@ static void MaybeAddDevice(const char *path)
struct v4l2_frmsizeenum frmsizeenum; struct v4l2_frmsizeenum frmsizeenum;
SDL_zero(frmsizeenum); SDL_zero(frmsizeenum);
frmsizeenum.type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
frmsizeenum.pixel_format = fmtdesc.pixelformat; frmsizeenum.pixel_format = fmtdesc.pixelformat;
while (ioctl(fd,VIDIOC_ENUM_FRAMESIZES, &frmsizeenum) == 0) { while (ioctl(fd, VIDIOC_ENUM_FRAMESIZES, &frmsizeenum) == 0) {
if (frmsizeenum.type == V4L2_FRMSIZE_TYPE_DISCRETE) { if (frmsizeenum.type == V4L2_FRMSIZE_TYPE_DISCRETE) {
const int w = (int) frmsizeenum.discrete.width; const int w = (int) frmsizeenum.discrete.width;
const int h = (int) frmsizeenum.discrete.height; const int h = (int) frmsizeenum.discrete.height;
#if DEBUG_CAMERA #if DEBUG_CAMERA
SDL_Log("CAMERA: * Has discrete size %dx%d", w, h); SDL_Log("CAMERA: * Has discrete size %dx%d", w, h);
#endif #endif
if (AddCameraFormat(&add_data, sdlfmt, w, h) == -1) { if (AddCameraFormat(fd, &add_data, sdlfmt, fmtdesc.pixelformat, w, h) == -1) {
break; // Probably out of memory; we'll go with what we have, if anything. break; // Probably out of memory; we'll go with what we have, if anything.
} }
frmsizeenum.index++; // set up for the next one. frmsizeenum.index++; // set up for the next one.
@ -725,10 +784,9 @@ static void MaybeAddDevice(const char *path)
#if DEBUG_CAMERA #if DEBUG_CAMERA
SDL_Log("CAMERA: * Has %s size %dx%d", (frmsizeenum.type == V4L2_FRMSIZE_TYPE_STEPWISE) ? "stepwise" : "continuous", w, h); SDL_Log("CAMERA: * Has %s size %dx%d", (frmsizeenum.type == V4L2_FRMSIZE_TYPE_STEPWISE) ? "stepwise" : "continuous", w, h);
#endif #endif
if (AddCameraFormat(&add_data, sdlfmt, w, h) == -1) { if (AddCameraFormat(fd, &add_data, sdlfmt, fmtdesc.pixelformat, w, h) == -1) {
break; // Probably out of memory; we'll go with what we have, if anything. break; // Probably out of memory; we'll go with what we have, if anything.
} }
} }
} }
break; break;