Fixed bug 2628 - invalidate surface->map in SDL_SurfacePalette()
Wei Mingzhi surface->map should be invalidated in SDL_SetSurfacePalette(), otherwise the palette would not be effective when blitting to another non-8bit surface which we previously blitted to.main
parent
97bdefe2ab
commit
0c8e33764c
|
@ -145,7 +145,12 @@ SDL_SetSurfacePalette(SDL_Surface * surface, SDL_Palette * palette)
|
||||||
if (!surface) {
|
if (!surface) {
|
||||||
return SDL_SetError("SDL_SetSurfacePalette() passed a NULL surface");
|
return SDL_SetError("SDL_SetSurfacePalette() passed a NULL surface");
|
||||||
}
|
}
|
||||||
return SDL_SetPixelFormatPalette(surface->format, palette);
|
if (SDL_SetPixelFormatPalette(surface->format, palette) < 0) {
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
SDL_InvalidateMap(surface->map);
|
||||||
|
|
||||||
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
int
|
int
|
||||||
|
|
Loading…
Reference in New Issue