parent
d1bde399af
commit
0e699eb5bb
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@ -187,7 +187,8 @@ typedef enum
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SDL_GL_CONTEXT_EGL,
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SDL_GL_CONTEXT_FLAGS,
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SDL_GL_CONTEXT_PROFILE_MASK,
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SDL_GL_SHARE_WITH_CURRENT_CONTEXT
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SDL_GL_SHARE_WITH_CURRENT_CONTEXT,
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SDL_GL_FRAMEBUFFER_SRGB_CAPABLE
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} SDL_GLattr;
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typedef enum
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@ -293,6 +293,7 @@ struct SDL_VideoDevice
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int flags;
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int profile_mask;
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int share_with_current_context;
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int framebuffer_srgb_capable;
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int retained_backing;
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int driver_loaded;
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char driver_path[256];
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@ -2570,7 +2570,10 @@ SDL_GL_SetAttribute(SDL_GLattr attr, int value)
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break;
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case SDL_GL_SHARE_WITH_CURRENT_CONTEXT:
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_this->gl_config.share_with_current_context = value;
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break;
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break;
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case SDL_GL_FRAMEBUFFER_SRGB_CAPABLE:
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_this->gl_config.framebuffer_srgb_capable = value;
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break;
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default:
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retval = SDL_SetError("Unknown OpenGL attribute");
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break;
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@ -2741,6 +2744,11 @@ SDL_GL_GetAttribute(SDL_GLattr attr, int *value)
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*value = _this->gl_config.share_with_current_context;
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return 0;
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}
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case SDL_GL_FRAMEBUFFER_SRGB_CAPABLE:
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{
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*value = _this->gl_config.framebuffer_srgb_capable;
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return 0;
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}
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default:
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return SDL_SetError("Unknown OpenGL attribute");
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}
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@ -67,6 +67,11 @@
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#define WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004
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#endif
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#ifndef WGL_ARB_framebuffer_sRGB
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#define WGL_ARB_framebuffer_sRGB
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#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
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#endif
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typedef HGLRC(APIENTRYP PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC,
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HGLRC
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hShareContext,
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@ -495,6 +500,11 @@ WIN_GL_SetupWindowInternal(_THIS, SDL_Window * window)
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*iAttr++ = _this->gl_config.multisamplesamples;
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}
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if (_this->gl_config.framebuffer_srgb_capable) {
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*iAttr++ = WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB;
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*iAttr++ = _this->gl_config.framebuffer_srgb_capable;
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}
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/* We always choose either FULL or NO accel on Windows, because of flaky
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drivers. If the app didn't specify, we use FULL, because that's
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probably what they wanted (and if you didn't care and got FULL, that's
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@ -106,6 +106,13 @@ typedef GLXContext(*PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display * dpy,
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#endif
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#endif
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#ifndef GLX_ARB_framebuffer_sRGB
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#define GLX_ARB_framebuffer_sRGB
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#ifndef GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB
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#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2
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#endif
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#endif
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#ifndef GLX_EXT_swap_control
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#define GLX_SWAP_INTERVAL_EXT 0x20F1
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#define GLX_MAX_SWAP_INTERVAL_EXT 0x20F2
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@ -472,6 +479,13 @@ X11_GL_GetAttributes(_THIS, Display * display, int screen, int * attribs, int si
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attribs[i++] = _this->gl_config.multisamplesamples;
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}
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if (_this->gl_config.framebuffer_srgb_capable) {
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attribs[i++] = GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB;
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if( for_FBConfig ) {
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attribs[i++] = True;
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}
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}
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if (_this->gl_config.accelerated >= 0 &&
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_this->gl_data->HAS_GLX_EXT_visual_rating) {
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attribs[i++] = GLX_VISUAL_CAVEAT_EXT;
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