Add missing controller events to `SDL_GameControllerEventState()`

Events to handle controller touchpads and sensors were added to the library but not added in `SDL_GameControllerEventState()`. This change adds the missing events.
main
diddily 2022-07-25 10:37:23 -04:00 committed by Sam Lantinga
parent f86ec47f86
commit 0ec5bb4e6d
1 changed files with 1 additions and 0 deletions

View File

@ -2737,6 +2737,7 @@ SDL_GameControllerEventState(int state)
const Uint32 event_list[] = {
SDL_CONTROLLERAXISMOTION, SDL_CONTROLLERBUTTONDOWN, SDL_CONTROLLERBUTTONUP,
SDL_CONTROLLERDEVICEADDED, SDL_CONTROLLERDEVICEREMOVED, SDL_CONTROLLERDEVICEREMAPPED,
SDL_CONTROLLERTOUCHPADDOWN, SDL_CONTROLLERTOUCHPADMOTION, SDL_CONTROLLERTOUCHPADUP, SDL_CONTROLLERSENSORUPDATE,
};
unsigned int i;