Wayland: Avoid SEGV if a modifier notification comes before the keymap
parent
f95b7ee4da
commit
0f81598e9f
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@ -1146,6 +1146,13 @@ static void keyboard_handle_keymap(void *data, struct wl_keyboard *keyboard,
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return;
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}
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if (input->xkb.keymap != NULL) {
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/* if there's already a keymap loaded, throw it away rather than leaking it before
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* parsing the new one
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*/
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WAYLAND_xkb_keymap_unref(input->xkb.keymap);
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input->xkb.keymap = NULL;
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}
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input->xkb.keymap = WAYLAND_xkb_keymap_new_from_string(input->display->xkb_context,
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map_str,
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XKB_KEYMAP_FORMAT_TEXT_V1,
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@ -1169,6 +1176,13 @@ static void keyboard_handle_keymap(void *data, struct wl_keyboard *keyboard,
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input->xkb.idx_caps = 1 << GET_MOD_INDEX(CAPS);
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#undef GET_MOD_INDEX
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if (input->xkb.state != NULL) {
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/* if there's already a state, throw it away rather than leaking it before
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* trying to create a new one with the new keymap.
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*/
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WAYLAND_xkb_state_unref(input->xkb.state);
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input->xkb.state = NULL;
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}
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input->xkb.state = WAYLAND_xkb_state_new(input->xkb.keymap);
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if (!input->xkb.state) {
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SDL_SetError("failed to create XKB state\n");
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@ -1214,10 +1228,18 @@ static void keyboard_handle_keymap(void *data, struct wl_keyboard *keyboard,
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}
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/* Set up XKB compose table */
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if (input->xkb.compose_table != NULL) {
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WAYLAND_xkb_compose_table_unref(input->xkb.compose_table);
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input->xkb.compose_table = NULL;
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}
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input->xkb.compose_table = WAYLAND_xkb_compose_table_new_from_locale(input->display->xkb_context,
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locale, XKB_COMPOSE_COMPILE_NO_FLAGS);
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if (input->xkb.compose_table) {
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/* Set up XKB compose state */
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if (input->xkb.compose_state != NULL) {
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WAYLAND_xkb_compose_state_unref(input->xkb.compose_state);
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input->xkb.compose_state = NULL;
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}
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input->xkb.compose_state = WAYLAND_xkb_compose_state_new(input->xkb.compose_table,
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XKB_COMPOSE_STATE_NO_FLAGS);
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if (!input->xkb.compose_state) {
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@ -1607,6 +1629,12 @@ static void keyboard_handle_modifiers(void *data, struct wl_keyboard *keyboard,
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struct SDL_WaylandInput *input = data;
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Wayland_Keymap keymap;
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if (input->xkb.state == NULL) {
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/* if we get a modifier notification before the keymap, there's nothing we can do with the information
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*/
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return;
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}
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WAYLAND_xkb_state_update_mask(input->xkb.state, mods_depressed, mods_latched,
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mods_locked, 0, 0, group);
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