Zero out haptic linked list items on creation
(thanks to Turo Lamminen for the report!)
parent
2ed47d8369
commit
1084421cca
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@ -237,7 +237,7 @@ MacHaptic_MaybeAddDevice( io_object_t device )
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}
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}
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item = (SDL_hapticlist_item *)SDL_malloc( sizeof(SDL_hapticlist_item));
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item = (SDL_hapticlist_item *)SDL_calloc(1, sizeof(SDL_hapticlist_item));
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if (item == NULL) {
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return SDL_SetError("Could not allocate haptic storage");
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}
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@ -248,7 +248,6 @@ MacHaptic_MaybeAddDevice( io_object_t device )
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/* Set basic device data. */
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HIDGetDeviceProduct(device, item->name);
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item->dev = device;
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item->haptic = NULL;
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/* Set usage pages. */
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hidProperties = 0;
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@ -282,11 +282,11 @@ MaybeAddDevice(const char *path)
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return -1;
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}
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item = (SDL_hapticlist_item *) SDL_malloc(sizeof (SDL_hapticlist_item));
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item = (SDL_hapticlist_item *) SDL_calloc(1, sizeof (SDL_hapticlist_item));
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if (item == NULL) {
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return -1;
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}
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SDL_zerop(item);
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item->fname = SDL_strdup(path);
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if ( (item->fname == NULL) ) {
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SDL_free(item->fname);
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@ -253,13 +253,11 @@ DirectInputHaptic_MaybeAddDevice(const DIDEVICEINSTANCE * pdidInstance)
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return -1; /* not a device we can use. */
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}
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item = (SDL_hapticlist_item *)SDL_malloc( sizeof(SDL_hapticlist_item));
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item = (SDL_hapticlist_item *)SDL_calloc(1, sizeof(SDL_hapticlist_item));
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if (item == NULL) {
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return SDL_OutOfMemory();
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}
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SDL_zerop(item);
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item->name = WIN_StringToUTF8(pdidInstance->tszProductName);
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if (!item->name) {
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SDL_free(item);
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