From 118de862028c17dad4df97b96293ab8088323c1b Mon Sep 17 00:00:00 2001 From: pionere Date: Mon, 10 Jan 2022 15:39:42 +0100 Subject: [PATCH] more conform vulkan/metal configuration --- CMakeLists.txt | 74 +++++++++++++++++++++++++++----------------------- 1 file changed, 40 insertions(+), 34 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index e9689ac41..5e0895ed7 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -1152,17 +1152,19 @@ if(ANDROID) list(APPEND EXTRA_LIBS ${OpenGLES1_LIBRARY} ${OpenGLES2_LIBRARY}) endif() - CHECK_C_SOURCE_COMPILES(" - #if defined(__ARM_ARCH) && __ARM_ARCH < 7 - #error Vulkan doesn't work on this configuration - #endif - int main(void) { - return 0; - } - " VULKAN_PASSED_ANDROID_CHECKS) - if(NOT VULKAN_PASSED_ANDROID_CHECKS) - set(SDL_VULKAN OFF) - message(STATUS "Vulkan doesn't work on this configuration") + if(SDL_VULKAN) + CHECK_C_SOURCE_COMPILES(" + #if defined(__ARM_ARCH) && __ARM_ARCH < 7 + #error Vulkan doesn't work on this configuration + #endif + int main(void) { + return 0; + } + " VULKAN_PASSED_ANDROID_CHECKS) + if(VULKAN_PASSED_ANDROID_CHECKS) + set(SDL_VIDEO_VULKAN 1) + set(HAVE_VULKAN TRUE) + endif() endif() endif() @@ -1277,6 +1279,11 @@ elseif(UNIX AND NOT APPLE AND NOT ANDROID AND NOT RISCOS AND NOT HAIKU) CheckOpenGLES() CheckWayland() CheckVivante() + # FIXME: implement CheckVulkan() + if(SDL_VULKAN) + set(SDL_VIDEO_VULKAN 1) + set(HAVE_VULKAN TRUE) + endif() endif() if(UNIX) @@ -1749,6 +1756,11 @@ elseif(WINDOWS) set(SDL_VIDEO_RENDER_OGL_ES2 1) set(HAVE_OPENGLES TRUE) endif() + + if(SDL_VULKAN) + set(SDL_VIDEO_VULKAN 1) + set(HAVE_VULKAN TRUE) + endif() endif() if(SDL_HIDAPI) @@ -2014,24 +2026,22 @@ elseif(APPLE) if(HAVE_FRAMEWORK_METAL) set(SDL_FRAMEWORK_METAL 1) set(SDL_FRAMEWORK_QUARTZCORE 1) - else() - set(SDL_VULKAN 0) - set(SDL_METAL 0) - set(SDL_RENDER_METAL 0) + if(SDL_VULKAN) + set(SDL_VIDEO_VULKAN 1) + set(HAVE_VULKAN TRUE) + endif() + if(SDL_METAL) + set(SDL_VIDEO_METAL 1) + set(HAVE_METAL TRUE) + endif() + if(SDL_RENDER_METAL) + file(GLOB RENDER_METAL_SOURCES ${SDL2_SOURCE_DIR}/src/render/metal/*.m) + set(SOURCE_FILES ${SOURCE_FILES} ${RENDER_METAL_SOURCES}) + set(SDL_VIDEO_RENDER_METAL 1) + set(HAVE_RENDER_METAL TRUE) + endif() endif() endif() - - if(SDL_METAL) - set(SDL_VIDEO_METAL 1) - set(HAVE_METAL TRUE) - endif() - - if(SDL_RENDER_METAL) - file(GLOB RENDER_METAL_SOURCES ${SDL2_SOURCE_DIR}/src/render/metal/*.m) - set(SOURCE_FILES ${SOURCE_FILES} ${RENDER_METAL_SOURCES}) - set(SDL_VIDEO_RENDER_METAL 1) - set(HAVE_RENDER_METAL TRUE) - endif() endif() # Actually load the frameworks at the end so we don't duplicate include. @@ -2521,14 +2531,10 @@ elseif(OS2) endif() endif() -if(SDL_VULKAN AND NOT SDL_LOADSO) +if(HAVE_VULKAN AND NOT SDL_LOADSO) message(STATUS "Vulkan support is available, but disabled because there's no loadso.") - set(SDL_VULKAN OFF) -endif() - -if(SDL_VULKAN) - set(SDL_VIDEO_VULKAN 1) - set(HAVE_VULKAN TRUE) + set(HAVE_VULKAN FALSE) + set(SDL_VIDEO_VULKAN 0) endif() # Dummies