commit
1277c7784d
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@ -42,26 +42,26 @@ int mouse_getMouseState(void *arg)
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SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
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SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
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/* Case where x pointer is not NULL */
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/* Case where x pointer is not NULL */
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x = FLT_MIN;
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x = -FLT_MAX;
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state = SDL_GetMouseState(&x, NULL);
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state = SDL_GetMouseState(&x, NULL);
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SDLTest_AssertPass("Call to SDL_GetMouseState(&x, NULL)");
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SDLTest_AssertPass("Call to SDL_GetMouseState(&x, NULL)");
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SDLTest_AssertCheck(x > FLT_MIN, "Validate that value of x is > FLT_MIN, got: %g", x);
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SDLTest_AssertCheck(x > -FLT_MAX, "Validate that value of x is > -FLT_MAX, got: %g", x);
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SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
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SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
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/* Case where y pointer is not NULL */
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/* Case where y pointer is not NULL */
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y = FLT_MIN;
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y = -FLT_MAX;
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state = SDL_GetMouseState(NULL, &y);
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state = SDL_GetMouseState(NULL, &y);
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SDLTest_AssertPass("Call to SDL_GetMouseState(NULL, &y)");
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SDLTest_AssertPass("Call to SDL_GetMouseState(NULL, &y)");
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SDLTest_AssertCheck(y > FLT_MIN, "Validate that value of y is > FLT_MIN, got: %g", y);
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SDLTest_AssertCheck(y > -FLT_MAX, "Validate that value of y is > -FLT_MAX, got: %g", y);
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SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
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SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
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/* Case where x and y pointer is not NULL */
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/* Case where x and y pointer is not NULL */
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x = FLT_MIN;
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x = -FLT_MAX;
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y = FLT_MIN;
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y = -FLT_MAX;
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state = SDL_GetMouseState(&x, &y);
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state = SDL_GetMouseState(&x, &y);
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SDLTest_AssertPass("Call to SDL_GetMouseState(&x, &y)");
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SDLTest_AssertPass("Call to SDL_GetMouseState(&x, &y)");
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SDLTest_AssertCheck(x > FLT_MIN, "Validate that value of x is > FLT_MIN, got: %g", x);
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SDLTest_AssertCheck(x > -FLT_MAX, "Validate that value of x is > -FLT_MAX, got: %g", x);
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SDLTest_AssertCheck(y > FLT_MIN, "Validate that value of y is > FLT_MIN, got: %g", y);
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SDLTest_AssertCheck(y > -FLT_MAX, "Validate that value of y is > -FLT_MAX, got: %g", y);
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SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
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SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
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return TEST_COMPLETED;
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return TEST_COMPLETED;
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@ -87,26 +87,26 @@ int mouse_getRelativeMouseState(void *arg)
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SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
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SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
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/* Case where x pointer is not NULL */
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/* Case where x pointer is not NULL */
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x = FLT_MIN;
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x = -FLT_MAX;
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state = SDL_GetRelativeMouseState(&x, NULL);
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state = SDL_GetRelativeMouseState(&x, NULL);
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SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(&x, NULL)");
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SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(&x, NULL)");
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SDLTest_AssertCheck(x > FLT_MIN, "Validate that value of x is > FLT_MIN, got: %g", x);
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SDLTest_AssertCheck(x > -FLT_MAX, "Validate that value of x is > -FLT_MAX, got: %g", x);
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SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
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SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
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/* Case where y pointer is not NULL */
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/* Case where y pointer is not NULL */
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y = FLT_MIN;
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y = -FLT_MAX;
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state = SDL_GetRelativeMouseState(NULL, &y);
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state = SDL_GetRelativeMouseState(NULL, &y);
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SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(NULL, &y)");
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SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(NULL, &y)");
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SDLTest_AssertCheck(y > FLT_MIN, "Validate that value of y is > FLT_MIN, got: %g", y);
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SDLTest_AssertCheck(y > -FLT_MAX, "Validate that value of y is > -FLT_MAX, got: %g", y);
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SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
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SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
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/* Case where x and y pointer is not NULL */
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/* Case where x and y pointer is not NULL */
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x = FLT_MIN;
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x = -FLT_MAX;
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y = FLT_MIN;
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y = -FLT_MAX;
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state = SDL_GetRelativeMouseState(&x, &y);
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state = SDL_GetRelativeMouseState(&x, &y);
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SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(&x, &y)");
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SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(&x, &y)");
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SDLTest_AssertCheck(x > FLT_MIN, "Validate that value of x is > FLT_MIN, got: %g", x);
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SDLTest_AssertCheck(x > -FLT_MAX, "Validate that value of x is > -FLT_MAX, got: %g", x);
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SDLTest_AssertCheck(y > FLT_MIN, "Validate that value of y is > FLT_MIN, got: %g", y);
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SDLTest_AssertCheck(y > -FLT_MAX, "Validate that value of y is > -FLT_MAX, got: %g", y);
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SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
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SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
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return TEST_COMPLETED;
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return TEST_COMPLETED;
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@ -574,14 +574,14 @@ int mouse_getGlobalMouseState(void *arg)
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float y;
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float y;
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Uint32 state;
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Uint32 state;
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x = FLT_MIN;
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x = -FLT_MAX;
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y = FLT_MIN;
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y = -FLT_MAX;
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/* Get current cursor */
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/* Get current cursor */
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state = SDL_GetGlobalMouseState(&x, &y);
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state = SDL_GetGlobalMouseState(&x, &y);
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SDLTest_AssertPass("Call to SDL_GetGlobalMouseState()");
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SDLTest_AssertPass("Call to SDL_GetGlobalMouseState()");
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SDLTest_AssertCheck(x > FLT_MIN, "Validate that value of x is > FLT_MIN, got: %.f", x);
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SDLTest_AssertCheck(x > -FLT_MAX, "Validate that value of x is > -FLT_MAX, got: %.f", x);
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SDLTest_AssertCheck(y > FLT_MIN, "Validate that value of y is > FLT_MIN, got: %.f", y);
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SDLTest_AssertCheck(y > -FLT_MAX, "Validate that value of y is > -FLT_MAX, got: %.f", y);
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SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
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SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
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return TEST_COMPLETED;
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return TEST_COMPLETED;
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