Merge pull request #7022 from 1bsyl/br_test_mouse

Fix testautomation_mouse:
main
Sylvain Becker 2023-01-08 13:44:49 +01:00 committed by GitHub
commit 1277c7784d
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1 changed files with 20 additions and 20 deletions

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@ -42,26 +42,26 @@ int mouse_getMouseState(void *arg)
SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
/* Case where x pointer is not NULL */
x = FLT_MIN;
x = -FLT_MAX;
state = SDL_GetMouseState(&x, NULL);
SDLTest_AssertPass("Call to SDL_GetMouseState(&x, NULL)");
SDLTest_AssertCheck(x > FLT_MIN, "Validate that value of x is > FLT_MIN, got: %g", x);
SDLTest_AssertCheck(x > -FLT_MAX, "Validate that value of x is > -FLT_MAX, got: %g", x);
SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
/* Case where y pointer is not NULL */
y = FLT_MIN;
y = -FLT_MAX;
state = SDL_GetMouseState(NULL, &y);
SDLTest_AssertPass("Call to SDL_GetMouseState(NULL, &y)");
SDLTest_AssertCheck(y > FLT_MIN, "Validate that value of y is > FLT_MIN, got: %g", y);
SDLTest_AssertCheck(y > -FLT_MAX, "Validate that value of y is > -FLT_MAX, got: %g", y);
SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
/* Case where x and y pointer is not NULL */
x = FLT_MIN;
y = FLT_MIN;
x = -FLT_MAX;
y = -FLT_MAX;
state = SDL_GetMouseState(&x, &y);
SDLTest_AssertPass("Call to SDL_GetMouseState(&x, &y)");
SDLTest_AssertCheck(x > FLT_MIN, "Validate that value of x is > FLT_MIN, got: %g", x);
SDLTest_AssertCheck(y > FLT_MIN, "Validate that value of y is > FLT_MIN, got: %g", y);
SDLTest_AssertCheck(x > -FLT_MAX, "Validate that value of x is > -FLT_MAX, got: %g", x);
SDLTest_AssertCheck(y > -FLT_MAX, "Validate that value of y is > -FLT_MAX, got: %g", y);
SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
return TEST_COMPLETED;
@ -87,26 +87,26 @@ int mouse_getRelativeMouseState(void *arg)
SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
/* Case where x pointer is not NULL */
x = FLT_MIN;
x = -FLT_MAX;
state = SDL_GetRelativeMouseState(&x, NULL);
SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(&x, NULL)");
SDLTest_AssertCheck(x > FLT_MIN, "Validate that value of x is > FLT_MIN, got: %g", x);
SDLTest_AssertCheck(x > -FLT_MAX, "Validate that value of x is > -FLT_MAX, got: %g", x);
SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
/* Case where y pointer is not NULL */
y = FLT_MIN;
y = -FLT_MAX;
state = SDL_GetRelativeMouseState(NULL, &y);
SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(NULL, &y)");
SDLTest_AssertCheck(y > FLT_MIN, "Validate that value of y is > FLT_MIN, got: %g", y);
SDLTest_AssertCheck(y > -FLT_MAX, "Validate that value of y is > -FLT_MAX, got: %g", y);
SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
/* Case where x and y pointer is not NULL */
x = FLT_MIN;
y = FLT_MIN;
x = -FLT_MAX;
y = -FLT_MAX;
state = SDL_GetRelativeMouseState(&x, &y);
SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(&x, &y)");
SDLTest_AssertCheck(x > FLT_MIN, "Validate that value of x is > FLT_MIN, got: %g", x);
SDLTest_AssertCheck(y > FLT_MIN, "Validate that value of y is > FLT_MIN, got: %g", y);
SDLTest_AssertCheck(x > -FLT_MAX, "Validate that value of x is > -FLT_MAX, got: %g", x);
SDLTest_AssertCheck(y > -FLT_MAX, "Validate that value of y is > -FLT_MAX, got: %g", y);
SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
return TEST_COMPLETED;
@ -574,14 +574,14 @@ int mouse_getGlobalMouseState(void *arg)
float y;
Uint32 state;
x = FLT_MIN;
y = FLT_MIN;
x = -FLT_MAX;
y = -FLT_MAX;
/* Get current cursor */
state = SDL_GetGlobalMouseState(&x, &y);
SDLTest_AssertPass("Call to SDL_GetGlobalMouseState()");
SDLTest_AssertCheck(x > FLT_MIN, "Validate that value of x is > FLT_MIN, got: %.f", x);
SDLTest_AssertCheck(y > FLT_MIN, "Validate that value of y is > FLT_MIN, got: %.f", y);
SDLTest_AssertCheck(x > -FLT_MAX, "Validate that value of x is > -FLT_MAX, got: %.f", x);
SDLTest_AssertCheck(y > -FLT_MAX, "Validate that value of y is > -FLT_MAX, got: %.f", y);
SDLTest_AssertCheck(mouseStateCheck(state), "Validate state returned from function, got: %" SDL_PRIu32, state);
return TEST_COMPLETED;