cmake: add support for creating Apple frameworks with CMake
parent
93c25e650c
commit
13c294eec3
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@ -26,7 +26,8 @@ jobs:
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- { name: Windows (ucrt64), os: windows-latest, shell: 'msys2 {0}', msystem: ucrt64, msys-env: mingw-w64-ucrt-x86_64 }
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- { name: Ubuntu 20.04, os: ubuntu-20.04, shell: sh }
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- { name: Ubuntu 22.04, os: ubuntu-22.04, shell: sh }
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- { name: MacOS, os: macos-latest, shell: sh, cmake: '-DCMAKE_OSX_ARCHITECTURES="x86_64;arm64"' }
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- { name: MacOS (Framework), os: macos-latest, shell: sh, cmake: '-DCMAKE_OSX_ARCHITECTURES="x86_64;arm64" -DSDL_FRAMEWORK=ON', skip_test_pkgconfig: true }
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- { name: MacOS (GNU prefix), os: macos-latest, shell: sh, cmake: '-DCMAKE_OSX_ARCHITECTURES="x86_64"' }
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steps:
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- name: Set up MSYS2
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@ -69,13 +70,13 @@ jobs:
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- name: Configure (CMake)
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run: |
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cmake -S . -B build -G Ninja \
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-DSDL_TESTS=ON \
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-DSDL_WERROR=ON \
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-DSDL_INSTALL_TESTS=ON \
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-DSDL_VENDOR_INFO="Github Workflow" \
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-DCMAKE_INSTALL_PREFIX=cmake_prefix \
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-DCMAKE_BUILD_TYPE=Release \
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${{ matrix.platform.cmake }}
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-DSDL_TESTS=ON \
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-DSDL_WERROR=ON \
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-DSDL_INSTALL_TESTS=ON \
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-DSDL_VENDOR_INFO="Github Workflow" \
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-DCMAKE_INSTALL_PREFIX=cmake_prefix \
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-DCMAKE_BUILD_TYPE=Release \
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${{ matrix.platform.cmake }}
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- name: Build (CMake)
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run: |
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cmake --build build/ --config Release --verbose --parallel
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@ -92,15 +93,17 @@ jobs:
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run: |
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set -eu
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cmake --install build/ --config Release
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echo "SDL3_DIR=$(pwd)/cmake_prefix" >> $GITHUB_ENV
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( cd cmake_prefix; find . ) | LC_ALL=C sort -u
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- name: Verify CMake configuration files
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run: |
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cmake -S cmake/test -B cmake_config_build -G Ninja \
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-DTEST_SHARED=ON \
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-DTEST_STATIC=ON \
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-DCMAKE_BUILD_TYPE=Release \
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-DCMAKE_PREFIX_PATH=${{ env.SDL3_DIR }}
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-DCMAKE_PREFIX_PATH=$(echo "${{ github.workspace }}/cmake_prefix" | sed -e 's#\\#/#g')
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cmake --build cmake_config_build --verbose
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- name: Verify sdl3.pc
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if: ${{ !matrix.platform.skip_test_pkgconfig }}
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run: |
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export PKG_CONFIG_PATH=${{ env.SDL3_DIR }}/lib/pkgconfig
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export PKG_CONFIG_PATH=$(echo "${{ github.workspace }}/cmake_prefix/lib/pkgconfig" | sed -e 's#\\#/#g')
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cmake/test/test_pkgconfig.sh
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156
CMakeLists.txt
156
CMakeLists.txt
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@ -443,9 +443,12 @@ option(SDL_SHARED "Build a shared version of the library" ${SDL_SHARED_ENABLED_B
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option(SDL_STATIC "Build a static version of the library" ${SDL_STATIC_ENABLED_BY_DEFAULT})
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option(SDL_TEST "Build the SDL3_test library" ${SDL_TEST_ENABLED_BY_DEFAULT})
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# Apple Frameworks NEED a (shared) SDL3.framework for `#include <SDL3/xxx.h>` to work
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cmake_dependent_option(SDL_FRAMEWORK "Build SDL libraries as Apple Framework" OFF "SDL_SHARED;APPLE" OFF)
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dep_option(SDL_STATIC_PIC "Static version of the library should be built with Position Independent Code" "${CMAKE_POSITION_INDEPENDENT_CODE}" "SDL_STATIC" OFF)
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dep_option(SDL_TESTS "Build the test directory" OFF SDL_TEST OFF)
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set_option(SDL_INSTALL_TESTS "Install test-cases" OFF)
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dep_option(SDL_INSTALL_TESTS "Install test-cases" OFF "NOT SDL_DISABLE_INSTALL;NOT SDL_FRAMEWORK" OFF)
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set(HAVE_STATIC_PIC "${SDL_STATIC_PIC}")
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@ -2866,11 +2869,18 @@ endif()
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set(SDL_REVISION "SDL-${SDL_REVISION_CENTER}${SDL_REVISION_SUFFIX}")
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execute_process(COMMAND "${CMAKE_COMMAND}" -E make_directory "${SDL3_BINARY_DIR}/include/SDL3")
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configure_file("${SDL3_SOURCE_DIR}/include/build_config/SDL_revision.h.cmake"
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"${SDL3_BINARY_DIR}/include/SDL3/SDL_revision.h")
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configure_file(include/build_config/SDL_revision.h.cmake include/SDL3/SDL_revision.h @ONLY)
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list(APPEND SDL3_INCLUDE_FILES "${SDL3_BINARY_DIR}/include/SDL3/SDL_revision.h")
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if(CMAKE_STATIC_LIBRARY_PREFIX STREQUAL "" AND CMAKE_STATIC_LIBRARY_SUFFIX STREQUAL ".lib")
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# Avoid conflict between the dll import library and the static library
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if(SDL_FRAMEWORK)
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# With Apple frameworks, headers in the PUBLIC_HEADER property also need to be added as sources
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list(APPEND SDL3_INCLUDE_FILES ${SDL3_TEST_INCLUDE_FILES})
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list(APPEND SOURCE_FILES ${SDL3_INCLUDE_FILES})
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endif()
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if((CMAKE_STATIC_LIBRARY_PREFIX STREQUAL "" AND CMAKE_STATIC_LIBRARY_SUFFIX STREQUAL ".lib") OR SDL_FRAMEWORK)
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# - Avoid conflict between the dll import library and the static library
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# - Create SDL3-static Apple Framework
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set(sdl_static_libname "SDL3-static")
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else()
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set(sdl_static_libname "SDL3")
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@ -3023,7 +3033,10 @@ message(STATUS "")
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message(STATUS " Build Shared Library: ${SDL_SHARED}")
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message(STATUS " Build Static Library: ${SDL_STATIC}")
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if(SDL_STATIC)
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message(STATUS " Build Static Library with Position Independent Code: ${SDL_STATIC_PIC}")
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message(STATUS " Build Static Library with Position Independent Code: ${SDL_STATIC_PIC}")
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endif()
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if(APPLE)
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message(STATUS " Build libraries as Apple Framework: ${SDL_FRAMEWORK}")
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endif()
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message(STATUS "")
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if(UNIX)
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@ -3075,6 +3088,14 @@ endif()
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# Disable precompiled headers on SDL_dynapi.c to avoid applying dynapi overrides
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set_source_files_properties(src/dynapi/SDL_dynapi.c PROPERTIES SKIP_PRECOMPILE_HEADERS 1)
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set(SDL_FRAMEWORK_RESOURCES
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Xcode/SDL/pkg-support/resources/ReadMe.txt
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LICENSE.txt
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)
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if(SDL_FRAMEWORK)
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list(APPEND SOURCE_FILES ${SDL_FRAMEWORK_RESOURCES})
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endif()
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add_library(SDL3_headers INTERFACE)
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add_library(SDL3::headers ALIAS SDL3_headers)
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set_target_properties(SDL3_headers PROPERTIES
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@ -3123,7 +3144,16 @@ if(SDL_SHARED)
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if(APPLE)
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set_target_properties(SDL3 PROPERTIES
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MACOSX_RPATH TRUE
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FRAMEWORK "${SDL_FRAMEWORK}"
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)
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if(SDL_FRAMEWORK)
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set_target_properties(SDL3 PROPERTIES
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PUBLIC_HEADER "${SDL3_INCLUDE_FILES}"
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FRAMEWORK_VERSION "A"
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MACOSX_FRAMEWORK_IDENTIFIER "org.libsdl.SDL3"
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RESOURCE "${SDL_FRAMEWORK_RESOURCES}"
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)
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endif()
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if(NOT CMAKE_VERSION VERSION_LESS "3.6")
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set_target_properties(SDL3 PROPERTIES
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SOVERSION "${SDL_DYLIB_COMPAT_VERSION}" # SOVERSION corresponds to compatibility version
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@ -3181,6 +3211,18 @@ if(SDL_STATIC)
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OUTPUT_NAME "${sdl_static_libname}"
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POSITION_INDEPENDENT_CODE "${SDL_STATIC_PIC}"
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)
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if(APPLE)
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set_target_properties(SDL3-static PROPERTIES
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FRAMEWORK "${SDL_FRAMEWORK}"
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)
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if(SDL_FRAMEWORK)
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set_target_properties(SDL3-static PROPERTIES
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FRAMEWORK_VERSION "A"
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MACOSX_FRAMEWORK_IDENTIFIER "org.libsdl.SDL3-static"
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RESOURCE "${SDL_FRAMEWORK_RESOURCES}"
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)
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endif()
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endif()
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target_compile_definitions(SDL3-static PRIVATE SDL_STATIC_LIB)
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target_link_libraries(SDL3-static PRIVATE ${SDL_EXTRA_LIBS} ${SDL_EXTRA_LDFLAGS} ${SDL_CMAKE_DEPENDS})
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target_include_directories(SDL3-static
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@ -3215,6 +3257,18 @@ if(SDL_TEST)
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target_link_libraries(SDL3_test PRIVATE $<BUILD_INTERFACE:sdl-global-options>)
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set_target_properties(SDL3_test PROPERTIES
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EXPORT_NAME SDL3_test)
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if(APPLE)
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set_target_properties(SDL3_test PROPERTIES
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FRAMEWORK "${SDL_FRAMEWORK}"
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)
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if(SDL_FRAMEWORK)
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set_target_properties(SDL3_test PROPERTIES
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FRAMEWORK_VERSION "A"
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MACOSX_FRAMEWORK_IDENTIFIER "org.libsdl.SDL3_test"
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RESOURCE "${SDL_FRAMEWORK_RESOURCES}"
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)
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endif()
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endif()
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target_include_directories(SDL3_test
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PRIVATE
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"$<BUILD_INTERFACE:${SDL3_BINARY_DIR}/include-config-$<LOWER_CASE:$<CONFIG>>>"
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@ -3244,9 +3298,18 @@ if(NOT SDL_DISABLE_INSTALL)
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if(WINDOWS AND NOT MINGW)
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set(SDL_INSTALL_CMAKEDIR "${SDL_INSTALL_CMAKEDIR_ROOT}")
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set(LICENSES_PREFIX "licenses/SDL3")
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set(RESOURCES_PREFIX ".")
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set(PUBLIC_HEADER_PREFIX "${CMAKE_INSTALL_INCLUDEDIR}/SDL3")
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elseif(SDL_FRAMEWORK)
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set(SDL_INSTALL_CMAKEDIR "SDL3.framework/Resources/CMake")
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set(LICENSES_PREFIX "Resources")
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set(RESOURCES_PREFIX "Resources")
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set(PUBLIC_HEADER_PREFIX "Headers")
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else()
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set(SDL_INSTALL_CMAKEDIR "${SDL_INSTALL_CMAKEDIR_ROOT}/SDL3")
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set(LICENSES_PREFIX "${CMAKE_INSTALL_DATAROOTDIR}/licenses/${PROJECT_NAME}")
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set(RESOURCES_PREFIX ".")
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set(PUBLIC_HEADER_PREFIX "${CMAKE_INSTALL_INCLUDEDIR}/SDL3")
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endif()
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##### Installation targets #####
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@ -3257,21 +3320,27 @@ if(NOT SDL_DISABLE_INSTALL)
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install(TARGETS SDL3 EXPORT SDL3Targets
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LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
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ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
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RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}")
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RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
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FRAMEWORK DESTINATION "."
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PUBLIC_HEADER DESTINATION "${PUBLIC_HEADER_PREFIX}"
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RESOURCE DESTINATION "${RESOURCES_PREFIX}"
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)
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endif()
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if(SDL_STATIC)
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install(TARGETS SDL3-static EXPORT SDL3staticTargets
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LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
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ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
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RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}")
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FRAMEWORK DESTINATION "."
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RESOURCE DESTINATION "${RESOURCES_PREFIX}"
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)
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endif()
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if(SDL_TEST)
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install(TARGETS SDL3_test EXPORT SDL3testTargets
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LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
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ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
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RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}")
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FRAMEWORK DESTINATION "."
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RESOURCE DESTINATION "${RESOURCES_PREFIX}"
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)
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endif()
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##### sdl3.pc #####
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@ -3309,46 +3378,68 @@ if(NOT SDL_DISABLE_INSTALL)
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# message(STATUS "SDL_PC_STATIC_LIBS: ${SDL_PC_STATIC_LIBS}")
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configure_file(cmake/sdl3.pc.in sdl3.pc @ONLY)
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install(FILES ${SDL3_BINARY_DIR}/sdl3.pc DESTINATION "${SDL_PKGCONFIG_INSTALLDIR}")
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if(NOT SDL_FRAMEWORK)
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install(FILES ${SDL3_BINARY_DIR}/sdl3.pc DESTINATION "${SDL_PKGCONFIG_INSTALLDIR}")
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endif()
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##### CMake Export files #####
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include(CMakePackageConfigHelpers)
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configure_package_config_file(cmake/SDL3Config.cmake.in SDL3Config.cmake
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PATH_VARS CMAKE_INSTALL_PREFIX CMAKE_INSTALL_FULL_BINDIR CMAKE_INSTALL_FULL_INCLUDEDIR CMAKE_INSTALL_FULL_LIBDIR
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PATH_VARS CMAKE_INSTALL_PREFIX
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INSTALL_DESTINATION "${SDL_INSTALL_CMAKEDIR}"
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)
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write_basic_package_version_file("${CMAKE_CURRENT_BINARY_DIR}/SDL3ConfigVersion.cmake"
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COMPATIBILITY AnyNewerVersion
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)
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if(SDL_FRAMEWORK)
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set(SDL_SDL_INSTALL_CMAKEDIR "SDL3.framework/Resources/CMake")
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# Install SDL3*Config.cmake files in SDL3*.framework/Resources/CMake
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set(SDL_SDLstatic_INSTALL_CMAKEDIR "SDL3-static.framework/Resources/CMake")
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set(SDL_SDLstatic_INSTALL_CMAKEFILE "SDL3-staticConfig.cmake")
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set(SDL_SDLtest_INSTALL_CMAKEDIR "SDL3_test.framework/Resources/CMake")
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set(SDL_SDLtest_INSTALL_CMAKEFILE "SDL3_testConfig.cmake")
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else()
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set(SDL_SDL_INSTALL_CMAKEDIR ${SDL_INSTALL_CMAKEDIR})
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# Install SDL3*Targets.cmake files in lib/cmake/SDL3
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set(SDL_SDLstatic_INSTALL_CMAKEDIR "${SDL_SDL_INSTALL_CMAKEDIR}")
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set(SDL_SDLstatic_INSTALL_CMAKEFILE "SDL3staticTargets.cmake")
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set(SDL_SDLtest_INSTALL_CMAKEDIR "${SDL_SDL_INSTALL_CMAKEDIR}")
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set(SDL_SDLtest_INSTALL_CMAKEFILE "SDL3_testTargets.cmake")
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endif()
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install(EXPORT SDL3headersTargets
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FILE SDL3headersTargets.cmake
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FILE "SDL3headersTargets.cmake"
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NAMESPACE SDL3::
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DESTINATION "${SDL_INSTALL_CMAKEDIR}"
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DESTINATION "${SDL_SDL_INSTALL_CMAKEDIR}"
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)
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if(SDL_SHARED)
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install(EXPORT SDL3Targets
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FILE SDL3Targets.cmake
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FILE "SDL3Targets.cmake"
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NAMESPACE SDL3::
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DESTINATION "${SDL_INSTALL_CMAKEDIR}"
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DESTINATION "${SDL_SDL_INSTALL_CMAKEDIR}"
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)
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endif()
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if(SDL_STATIC)
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install(EXPORT SDL3staticTargets
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FILE SDL3staticTargets.cmake
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FILE "${SDL_SDLstatic_INSTALL_CMAKEFILE}"
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NAMESPACE SDL3::
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DESTINATION "${SDL_INSTALL_CMAKEDIR}"
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DESTINATION "${SDL_SDLstatic_INSTALL_CMAKEDIR}"
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)
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endif()
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if(SDL_TEST)
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install(EXPORT SDL3testTargets
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FILE SDL3testTargets.cmake
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FILE "${SDL_SDLtest_INSTALL_CMAKEFILE}"
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NAMESPACE SDL3::
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DESTINATION "${SDL_INSTALL_CMAKEDIR}"
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DESTINATION "${SDL_SDLtest_INSTALL_CMAKEDIR}"
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)
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endif()
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@ -3357,24 +3448,25 @@ if(NOT SDL_DISABLE_INSTALL)
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${CMAKE_CURRENT_BINARY_DIR}/SDL3Config.cmake
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${CMAKE_CURRENT_BINARY_DIR}/SDL3ConfigVersion.cmake
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${SDL3_SOURCE_DIR}/cmake/sdlfind.cmake
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DESTINATION "${SDL_INSTALL_CMAKEDIR}"
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DESTINATION "${SDL_SDL_INSTALL_CMAKEDIR}"
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COMPONENT Devel
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)
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install(
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FILES
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${SDL3_INCLUDE_FILES}
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"${SDL3_BINARY_DIR}/include/SDL3/SDL_revision.h"
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DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/SDL3
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)
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if(SDL_TEST)
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if(NOT SDL_FRAMEWORK)
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install(
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FILES ${SDL3_TEST_INCLUDE_FILES}
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FILES
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${SDL3_INCLUDE_FILES}
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DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/SDL3
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)
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endif()
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if(SDL_TEST)
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install(
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FILES ${SDL3_TEST_INCLUDE_FILES}
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DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/SDL3
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)
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endif()
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install(FILES "LICENSE.txt" DESTINATION "${LICENSES_PREFIX}")
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install(FILES "LICENSE.txt" DESTINATION "${LICENSES_PREFIX}")
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endif()
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endif()
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##### Uninstall target #####
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@ -9,10 +9,15 @@ set_package_properties(SDL3 PROPERTIES
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@PACKAGE_INIT@
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set(SDL3_FOUND TRUE)
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set(_sdl3_framework @SDL_FRAMEWORK@)
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# Find SDL3::headers
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if(NOT TARGET SDL3::headers)
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include("${CMAKE_CURRENT_LIST_DIR}/SDL3headersTargets.cmake")
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# Manually add `-F <parent folder of SDL3.framework>` to make sure `#include "SDL3/..."` works.
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if(_sdl3_framework)
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set_property(TARGET SDL3::headers APPEND PROPERTY INTERFACE_COMPILE_OPTIONS "SHELL:-F \"@PACKAGE_CMAKE_INSTALL_PREFIX@\"")
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endif()
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endif()
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set(SDL3_headers_FOUND TRUE)
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@ -21,16 +26,35 @@ if(EXISTS "${CMAKE_CURRENT_LIST_DIR}/SDL3Targets.cmake")
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include("${CMAKE_CURRENT_LIST_DIR}/SDL3Targets.cmake")
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set(SDL3_SDL3_FOUND TRUE)
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endif()
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if(EXISTS "${CMAKE_CURRENT_LIST_DIR}/SDL3staticTargets.cmake")
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if(ANDROID OR HAIKU)
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enable_language(CXX)
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# Find SDL3::SDL3-static
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if(_sdl3_framework)
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find_package(SDL3-static CONFIG)
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if(SDL3-static_FOUND)
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set(SDL3_SDL3-static_FOUND TRUE)
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endif()
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else()
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if(EXISTS "${CMAKE_CURRENT_LIST_DIR}/SDL3staticTargets.cmake")
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if(ANDROID OR HAIKU)
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enable_language(CXX)
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endif()
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include("${CMAKE_CURRENT_LIST_DIR}/SDL3staticTargets.cmake")
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set(SDL3_SDL3-static_FOUND TRUE)
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endif()
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include("${CMAKE_CURRENT_LIST_DIR}/SDL3staticTargets.cmake")
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set(SDL3_SDL3-static_FOUND TRUE)
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endif()
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if(EXISTS "${CMAKE_CURRENT_LIST_DIR}/SDL3testTargets.cmake")
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include("${CMAKE_CURRENT_LIST_DIR}/SDL3testTargets.cmake")
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set(SDL3_SDL3_test_FOUND TRUE)
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# Find SDL3::SDL3_test
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if(_sdl3_framework)
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find_package(SDL3_test CONFIG)
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if(SDL3_test_FOUND)
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enable_language(OBJC)
|
||||
set(SDL3_SDL3_test_FOUND TRUE)
|
||||
endif()
|
||||
else()
|
||||
if(EXISTS "${CMAKE_CURRENT_LIST_DIR}/SDL3testTargets.cmake")
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/SDL3testTargets.cmake")
|
||||
set(SDL3_SDL3_test_FOUND TRUE)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/sdlfind.cmake")
|
||||
|
|
Loading…
Reference in New Issue