Add (uintptr_t) casts

main
Sylvain 2021-08-18 23:59:27 +02:00 committed by Sylvain Becker
parent 08d6a4653e
commit 154384a776
1 changed files with 6 additions and 5 deletions

View File

@ -1084,8 +1084,9 @@ SetDrawState(GLES2_RenderData *data, const SDL_RenderCommand *cmd, const GLES2_I
if (is_copy_ex) { if (is_copy_ex) {
stride += sizeof (GLfloat) * (2 /* angle sin/cos */ + 2 /* center */); stride += sizeof (GLfloat) * (2 /* angle sin/cos */ + 2 /* center */);
} }
if (texture) { if (texture) {
data->glVertexAttribPointer(GLES2_ATTRIBUTE_TEXCOORD, 2, GL_FLOAT, GL_FALSE, stride, (const GLvoid *) (cmd->data.draw.first + sizeof (GLfloat) * (2 + 1))); data->glVertexAttribPointer(GLES2_ATTRIBUTE_TEXCOORD, 2, GL_FLOAT, GL_FALSE, stride, (const GLvoid *) (uintptr_t) (cmd->data.draw.first + sizeof (GLfloat) * (2 + 1)));
} }
if (GLES2_SelectProgram(data, imgsrc, texture ? texture->w : 0, texture ? texture->h : 0) < 0) { if (GLES2_SelectProgram(data, imgsrc, texture ? texture->w : 0, texture ? texture->h : 0) < 0) {
@ -1117,8 +1118,8 @@ SetDrawState(GLES2_RenderData *data, const SDL_RenderCommand *cmd, const GLES2_I
} }
/* all drawing commands use this */ /* all drawing commands use this */
data->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, stride, (const GLvoid *) cmd->data.draw.first); data->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, stride, (const GLvoid *) (uintptr_t) cmd->data.draw.first);
data->glVertexAttribPointer(GLES2_ATTRIBUTE_COLOR, 4, GL_UNSIGNED_BYTE, GL_TRUE /* Normalized */, stride, (const GLvoid *) (cmd->data.draw.first + sizeof (GLfloat) * 2)); data->glVertexAttribPointer(GLES2_ATTRIBUTE_COLOR, 4, GL_UNSIGNED_BYTE, GL_TRUE /* Normalized */, stride, (const GLvoid *) (uintptr_t) (cmd->data.draw.first + sizeof (GLfloat) * 2));
if (is_copy_ex != was_copy_ex) { if (is_copy_ex != was_copy_ex) {
if (is_copy_ex) { if (is_copy_ex) {
@ -1132,8 +1133,8 @@ SetDrawState(GLES2_RenderData *data, const SDL_RenderCommand *cmd, const GLES2_I
} }
if (is_copy_ex) { if (is_copy_ex) {
data->glVertexAttribPointer(GLES2_ATTRIBUTE_ANGLE, 2, GL_FLOAT, GL_FALSE, stride, (const GLvoid *) (cmd->data.draw.first + sizeof (GLfloat) * (2 + 1 + 2))); data->glVertexAttribPointer(GLES2_ATTRIBUTE_ANGLE, 2, GL_FLOAT, GL_FALSE, stride, (const GLvoid *) (uintptr_t) (cmd->data.draw.first + sizeof (GLfloat) * (2 + 1 + 2)));
data->glVertexAttribPointer(GLES2_ATTRIBUTE_CENTER, 2, GL_FLOAT, GL_FALSE, stride, (const GLvoid *) (cmd->data.draw.first + sizeof (GLfloat) * (2 + 1 + 2 + 2))); data->glVertexAttribPointer(GLES2_ATTRIBUTE_CENTER, 2, GL_FLOAT, GL_FALSE, stride, (const GLvoid *) (uintptr_t) (cmd->data.draw.first + sizeof (GLfloat) * (2 + 1 + 2 + 2)));
} }
return 0; return 0;