Fixed escape cancelling fullscreen mode now that the SDL window is the first res
ponder.main
parent
a2085da216
commit
16360b1979
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@ -57,6 +57,7 @@
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- (BOOL)canBecomeKeyWindow;
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- (BOOL)canBecomeMainWindow;
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- (void)sendEvent:(NSEvent *)event;
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- (void)doCommandBySelector:(SEL)aSelector;
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@end
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@implementation SDLWindow
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@ -87,6 +88,14 @@
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[delegate windowDidFinishMoving];
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}
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}
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/* We'll respond to selectors by doing nothing so we don't beep.
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* The escape key gets converted to a "cancel" selector, etc.
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*/
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- (void)doCommandBySelector:(SEL)aSelector
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{
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/*NSLog(@"doCommandBySelector: %@\n", NSStringFromSelector(aSelector));*/
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}
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@end
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@ -654,14 +663,6 @@ SetWindowStyle(SDL_Window * window, unsigned int style)
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/*Cocoa_HandleKeyEvent(SDL_GetVideoDevice(), theEvent);*/
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}
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/* We'll respond to selectors by doing nothing so we don't beep.
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* The escape key gets converted to a "cancel" selector, etc.
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*/
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- (void)doCommandBySelector:(SEL)aSelector
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{
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/*NSLog(@"doCommandBySelector: %@\n", NSStringFromSelector(aSelector));*/
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}
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- (void)mouseDown:(NSEvent *)theEvent
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{
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int button;
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