From 16c479f3320a5bfe2a47bf94432992d2fd8edb6f Mon Sep 17 00:00:00 2001 From: Philipp Wiesemann Date: Sun, 27 Mar 2016 22:24:10 +0200 Subject: [PATCH] iOS: Updated SDL version in demo README. --- Xcode-iOS/Demos/README | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Xcode-iOS/Demos/README b/Xcode-iOS/Demos/README index 55f8066d6..7f68b42be 100644 --- a/Xcode-iOS/Demos/README +++ b/Xcode-iOS/Demos/README @@ -2,7 +2,7 @@ About the iPhone OS Demo Applications ============================================================================== -Demos.xcodeproj contains several targets for iPhone oriented SDL demos. These demos are written strictly using SDL 1.3 calls. All the demos except for Fireworks (which requires OpenGL ES) should work on platforms other than iPhone OS, though you'll need to write your own compile script. To run them on your favorite platform, you may wish to set the macros SCREEN_WIDTH and SCREEN_HEIGHT, located in common.h. +Demos.xcodeproj contains several targets for iPhone oriented SDL demos. These demos are written strictly using SDL 2.0 calls. All the demos except for Fireworks (which requires OpenGL ES) should work on platforms other than iPhone OS, though you'll need to write your own compile script. To run them on your favorite platform, you may wish to set the macros SCREEN_WIDTH and SCREEN_HEIGHT, located in common.h. Common files: