Audio hotplug fixes for winmm and XAudio2 backends.
parent
c1091f32fb
commit
182a7768e1
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@ -299,7 +299,7 @@ add_audio_device(const char *name, void *handle, SDL_AudioDeviceItem **devices,
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return -1;
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}
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SDL_assert(handle != NULL);
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SDL_assert(handle != NULL); /* we reserve NULL, audio backends can't use it. */
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item->handle = handle;
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SDL_strlcpy(item->name, name, size - sizeof (SDL_AudioDeviceItem));
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@ -46,7 +46,7 @@ static void DetectWave##typ##Devs(void) { \
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if (wave##typ##GetDevCaps(i,&caps,sizeof(caps))==MMSYSERR_NOERROR) { \
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char *name = WIN_StringToUTF8(caps.szPname); \
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if (name != NULL) { \
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SDL_AddAudioDevice((int) iscapture, name, (void *) ((size_t) i)); \
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SDL_AddAudioDevice((int) iscapture, name, (void *) ((size_t) i+1)); \
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SDL_free(name); \
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} \
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} \
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@ -228,7 +228,8 @@ WINMM_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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UINT i;
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if (handle != NULL) { /* specific device requested? */
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const size_t val = (size_t) handle;
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/* -1 because we increment the original value to avoid NULL. */
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const size_t val = ((size_t) handle) - 1;
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devId = (UINT) val;
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}
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@ -146,7 +146,7 @@ XAUDIO2_DetectDevices(void)
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if (IXAudio2_GetDeviceDetails(ixa2, i, &details) == S_OK) {
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char *str = WIN_StringToUTF8(details.DisplayName);
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if (str != NULL) {
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SDL_AddAudioDevice(SDL_FALSE, str, (void *) ((size_t) i));
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SDL_AddAudioDevice(SDL_FALSE, str, (void *) ((size_t) i+1));
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SDL_free(str); /* SDL_AddAudioDevice made a copy of the string. */
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}
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}
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@ -297,7 +297,7 @@ XAUDIO2_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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#if defined(SDL_XAUDIO2_WIN8)
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LPCWSTR devId = NULL;
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#else
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UINT32 devId = (UINT32) ((size_t) handle); /* 0 == system default device. */
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UINT32 devId = 0; /* 0 == system default device. */
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#endif
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static IXAudio2VoiceCallbackVtbl callbacks_vtable = {
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@ -312,6 +312,16 @@ XAUDIO2_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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static IXAudio2VoiceCallback callbacks = { &callbacks_vtable };
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#if defined(SDL_XAUDIO2_WIN8)
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/* !!! FIXME: hook up hotplugging. */
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#else
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if (handle != NULL) { /* specific device requested? */
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/* -1 because we increment the original value to avoid NULL. */
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const size_t val = ((size_t) handle) - 1;
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devId = (UINT32) val;
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}
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#endif
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if (XAudio2Create(&ixa2, 0, XAUDIO2_DEFAULT_PROCESSOR) != S_OK) {
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return SDL_SetError("XAudio2: XAudio2Create() failed at open.");
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}
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