Remove include/SDL3/SDL_name.h

Anonymous Maarten 2023-02-18 18:36:06 +01:00 committed by Sam Lantinga
parent a67ae8eed5
commit 18f38bef03
11 changed files with 0 additions and 57 deletions

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@ -321,7 +321,6 @@
<ClInclude Include="..\..\include\SDL3\SDL_misc.h" /> <ClInclude Include="..\..\include\SDL3\SDL_misc.h" />
<ClInclude Include="..\..\include\SDL3\SDL_mouse.h" /> <ClInclude Include="..\..\include\SDL3\SDL_mouse.h" />
<ClInclude Include="..\..\include\SDL3\SDL_mutex.h" /> <ClInclude Include="..\..\include\SDL3\SDL_mutex.h" />
<ClInclude Include="..\..\include\SDL3\SDL_name.h" />
<ClInclude Include="..\..\include\SDL3\SDL_opengl.h" /> <ClInclude Include="..\..\include\SDL3\SDL_opengl.h" />
<ClInclude Include="..\..\include\SDL3\SDL_opengl_glext.h" /> <ClInclude Include="..\..\include\SDL3\SDL_opengl_glext.h" />
<ClInclude Include="..\..\include\SDL3\SDL_opengles.h" /> <ClInclude Include="..\..\include\SDL3\SDL_opengles.h" />

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@ -267,9 +267,6 @@
<ClInclude Include="..\..\include\SDL3\SDL_mutex.h"> <ClInclude Include="..\..\include\SDL3\SDL_mutex.h">
<Filter>API Headers</Filter> <Filter>API Headers</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\..\include\SDL3\SDL_name.h">
<Filter>API Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\SDL3\SDL_opengl.h"> <ClInclude Include="..\..\include\SDL3\SDL_opengl.h">
<Filter>API Headers</Filter> <Filter>API Headers</Filter>
</ClInclude> </ClInclude>

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@ -66,7 +66,6 @@
<ClInclude Include="..\include\SDL3\SDL_misc.h" /> <ClInclude Include="..\include\SDL3\SDL_misc.h" />
<ClInclude Include="..\include\SDL3\SDL_mouse.h" /> <ClInclude Include="..\include\SDL3\SDL_mouse.h" />
<ClInclude Include="..\include\SDL3\SDL_mutex.h" /> <ClInclude Include="..\include\SDL3\SDL_mutex.h" />
<ClInclude Include="..\include\SDL3\SDL_name.h" />
<ClInclude Include="..\include\SDL3\SDL_opengles2.h" /> <ClInclude Include="..\include\SDL3\SDL_opengles2.h" />
<ClInclude Include="..\include\SDL3\SDL_pixels.h" /> <ClInclude Include="..\include\SDL3\SDL_pixels.h" />
<ClInclude Include="..\include\SDL3\SDL_platform.h" /> <ClInclude Include="..\include\SDL3\SDL_platform.h" />

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@ -96,9 +96,6 @@
<ClInclude Include="..\include\SDL3\SDL_mutex.h"> <ClInclude Include="..\include\SDL3\SDL_mutex.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\include\SDL3\SDL_name.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\include\SDL3\SDL_opengles2.h"> <ClInclude Include="..\include\SDL3\SDL_opengles2.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>

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@ -267,7 +267,6 @@
<ClInclude Include="..\..\include\SDL3\SDL_misc.h" /> <ClInclude Include="..\..\include\SDL3\SDL_misc.h" />
<ClInclude Include="..\..\include\SDL3\SDL_mouse.h" /> <ClInclude Include="..\..\include\SDL3\SDL_mouse.h" />
<ClInclude Include="..\..\include\SDL3\SDL_mutex.h" /> <ClInclude Include="..\..\include\SDL3\SDL_mutex.h" />
<ClInclude Include="..\..\include\SDL3\SDL_name.h" />
<ClInclude Include="..\..\include\SDL3\SDL_opengl.h" /> <ClInclude Include="..\..\include\SDL3\SDL_opengl.h" />
<ClInclude Include="..\..\include\SDL3\SDL_opengl_glext.h" /> <ClInclude Include="..\..\include\SDL3\SDL_opengl_glext.h" />
<ClInclude Include="..\..\include\SDL3\SDL_opengles.h" /> <ClInclude Include="..\..\include\SDL3\SDL_opengles.h" />

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@ -264,9 +264,6 @@
<ClInclude Include="..\..\include\SDL3\SDL_mutex.h"> <ClInclude Include="..\..\include\SDL3\SDL_mutex.h">
<Filter>API Headers</Filter> <Filter>API Headers</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\..\include\SDL3\SDL_name.h">
<Filter>API Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\SDL3\SDL_opengl.h"> <ClInclude Include="..\..\include\SDL3\SDL_opengl.h">
<Filter>API Headers</Filter> <Filter>API Headers</Filter>
</ClInclude> </ClInclude>

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@ -3384,9 +3384,6 @@
F3F7D9B12933074E00816151 /* SDL_power.h in Headers */ = {isa = PBXBuildFile; fileRef = F3F7D8DB2933074D00816151 /* SDL_power.h */; settings = {ATTRIBUTES = (Public, ); }; }; F3F7D9B12933074E00816151 /* SDL_power.h in Headers */ = {isa = PBXBuildFile; fileRef = F3F7D8DB2933074D00816151 /* SDL_power.h */; settings = {ATTRIBUTES = (Public, ); }; };
F3F7D9B22933074E00816151 /* SDL_power.h in Headers */ = {isa = PBXBuildFile; fileRef = F3F7D8DB2933074D00816151 /* SDL_power.h */; settings = {ATTRIBUTES = (Public, ); }; }; F3F7D9B22933074E00816151 /* SDL_power.h in Headers */ = {isa = PBXBuildFile; fileRef = F3F7D8DB2933074D00816151 /* SDL_power.h */; settings = {ATTRIBUTES = (Public, ); }; };
F3F7D9B32933074E00816151 /* SDL_power.h in Headers */ = {isa = PBXBuildFile; fileRef = F3F7D8DB2933074D00816151 /* SDL_power.h */; settings = {ATTRIBUTES = (Public, ); }; }; F3F7D9B32933074E00816151 /* SDL_power.h in Headers */ = {isa = PBXBuildFile; fileRef = F3F7D8DB2933074D00816151 /* SDL_power.h */; settings = {ATTRIBUTES = (Public, ); }; };
F3F7D9B52933074E00816151 /* SDL_name.h in Headers */ = {isa = PBXBuildFile; fileRef = F3F7D8DC2933074D00816151 /* SDL_name.h */; settings = {ATTRIBUTES = (Public, ); }; };
F3F7D9B62933074E00816151 /* SDL_name.h in Headers */ = {isa = PBXBuildFile; fileRef = F3F7D8DC2933074D00816151 /* SDL_name.h */; settings = {ATTRIBUTES = (Public, ); }; };
F3F7D9B72933074E00816151 /* SDL_name.h in Headers */ = {isa = PBXBuildFile; fileRef = F3F7D8DC2933074D00816151 /* SDL_name.h */; settings = {ATTRIBUTES = (Public, ); }; };
F3F7D9B92933074E00816151 /* SDL_cpuinfo.h in Headers */ = {isa = PBXBuildFile; fileRef = F3F7D8DD2933074D00816151 /* SDL_cpuinfo.h */; settings = {ATTRIBUTES = (Public, ); }; }; F3F7D9B92933074E00816151 /* SDL_cpuinfo.h in Headers */ = {isa = PBXBuildFile; fileRef = F3F7D8DD2933074D00816151 /* SDL_cpuinfo.h */; settings = {ATTRIBUTES = (Public, ); }; };
F3F7D9BA2933074E00816151 /* SDL_cpuinfo.h in Headers */ = {isa = PBXBuildFile; fileRef = F3F7D8DD2933074D00816151 /* SDL_cpuinfo.h */; settings = {ATTRIBUTES = (Public, ); }; }; F3F7D9BA2933074E00816151 /* SDL_cpuinfo.h in Headers */ = {isa = PBXBuildFile; fileRef = F3F7D8DD2933074D00816151 /* SDL_cpuinfo.h */; settings = {ATTRIBUTES = (Public, ); }; };
F3F7D9BB2933074E00816151 /* SDL_cpuinfo.h in Headers */ = {isa = PBXBuildFile; fileRef = F3F7D8DD2933074D00816151 /* SDL_cpuinfo.h */; settings = {ATTRIBUTES = (Public, ); }; }; F3F7D9BB2933074E00816151 /* SDL_cpuinfo.h in Headers */ = {isa = PBXBuildFile; fileRef = F3F7D8DD2933074D00816151 /* SDL_cpuinfo.h */; settings = {ATTRIBUTES = (Public, ); }; };
@ -3924,7 +3921,6 @@
F3F7D8D92933074C00816151 /* SDL_loadso.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_loadso.h; path = SDL3/SDL_loadso.h; sourceTree = "<group>"; }; F3F7D8D92933074C00816151 /* SDL_loadso.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_loadso.h; path = SDL3/SDL_loadso.h; sourceTree = "<group>"; };
F3F7D8DA2933074D00816151 /* SDL_mouse.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_mouse.h; path = SDL3/SDL_mouse.h; sourceTree = "<group>"; }; F3F7D8DA2933074D00816151 /* SDL_mouse.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_mouse.h; path = SDL3/SDL_mouse.h; sourceTree = "<group>"; };
F3F7D8DB2933074D00816151 /* SDL_power.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_power.h; path = SDL3/SDL_power.h; sourceTree = "<group>"; }; F3F7D8DB2933074D00816151 /* SDL_power.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_power.h; path = SDL3/SDL_power.h; sourceTree = "<group>"; };
F3F7D8DC2933074D00816151 /* SDL_name.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_name.h; path = SDL3/SDL_name.h; sourceTree = "<group>"; };
F3F7D8DD2933074D00816151 /* SDL_cpuinfo.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_cpuinfo.h; path = SDL3/SDL_cpuinfo.h; sourceTree = "<group>"; }; F3F7D8DD2933074D00816151 /* SDL_cpuinfo.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_cpuinfo.h; path = SDL3/SDL_cpuinfo.h; sourceTree = "<group>"; };
F3F7D8DE2933074D00816151 /* SDL_render.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_render.h; path = SDL3/SDL_render.h; sourceTree = "<group>"; }; F3F7D8DE2933074D00816151 /* SDL_render.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_render.h; path = SDL3/SDL_render.h; sourceTree = "<group>"; };
F3F7D8DF2933074D00816151 /* SDL_quit.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_quit.h; path = SDL3/SDL_quit.h; sourceTree = "<group>"; }; F3F7D8DF2933074D00816151 /* SDL_quit.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_quit.h; path = SDL3/SDL_quit.h; sourceTree = "<group>"; };
@ -4129,7 +4125,6 @@
F3F7D8D52933074C00816151 /* SDL_misc.h */, F3F7D8D52933074C00816151 /* SDL_misc.h */,
F3F7D8DA2933074D00816151 /* SDL_mouse.h */, F3F7D8DA2933074D00816151 /* SDL_mouse.h */,
F3F7D8E62933074E00816151 /* SDL_mutex.h */, F3F7D8E62933074E00816151 /* SDL_mutex.h */,
F3F7D8DC2933074D00816151 /* SDL_name.h */,
F3B38CCD296E2E52005DA6D3 /* SDL_oldnames.h */, F3B38CCD296E2E52005DA6D3 /* SDL_oldnames.h */,
F3F7D8E12933074D00816151 /* SDL_opengl.h */, F3F7D8E12933074D00816151 /* SDL_opengl.h */,
F3F7D8C02933074A00816151 /* SDL_opengl_glext.h */, F3F7D8C02933074A00816151 /* SDL_opengl_glext.h */,
@ -5737,7 +5732,6 @@
F3F7D9AE2933074E00816151 /* SDL_mouse.h in Headers */, F3F7D9AE2933074E00816151 /* SDL_mouse.h in Headers */,
A7D8BB1C23E2514500DCD162 /* SDL_mouse_c.h in Headers */, A7D8BB1C23E2514500DCD162 /* SDL_mouse_c.h in Headers */,
F3F7D9DE2933074E00816151 /* SDL_mutex.h in Headers */, F3F7D9DE2933074E00816151 /* SDL_mutex.h in Headers */,
F3F7D9B62933074E00816151 /* SDL_name.h in Headers */,
A7D8ABFE23E2514100DCD162 /* SDL_nullevents_c.h in Headers */, A7D8ABFE23E2514100DCD162 /* SDL_nullevents_c.h in Headers */,
A7D8ABE623E2514100DCD162 /* SDL_nullframebuffer_c.h in Headers */, A7D8ABE623E2514100DCD162 /* SDL_nullframebuffer_c.h in Headers */,
A7D8ABF823E2514100DCD162 /* SDL_nullvideo.h in Headers */, A7D8ABF823E2514100DCD162 /* SDL_nullvideo.h in Headers */,
@ -5970,7 +5964,6 @@
F3F7D9AF2933074E00816151 /* SDL_mouse.h in Headers */, F3F7D9AF2933074E00816151 /* SDL_mouse.h in Headers */,
A7D8BB1D23E2514500DCD162 /* SDL_mouse_c.h in Headers */, A7D8BB1D23E2514500DCD162 /* SDL_mouse_c.h in Headers */,
F3F7D9DF2933074E00816151 /* SDL_mutex.h in Headers */, F3F7D9DF2933074E00816151 /* SDL_mutex.h in Headers */,
F3F7D9B72933074E00816151 /* SDL_name.h in Headers */,
A7D8ABFF23E2514100DCD162 /* SDL_nullevents_c.h in Headers */, A7D8ABFF23E2514100DCD162 /* SDL_nullevents_c.h in Headers */,
A7D8ABE723E2514100DCD162 /* SDL_nullframebuffer_c.h in Headers */, A7D8ABE723E2514100DCD162 /* SDL_nullframebuffer_c.h in Headers */,
A7D8ABF923E2514100DCD162 /* SDL_nullvideo.h in Headers */, A7D8ABF923E2514100DCD162 /* SDL_nullvideo.h in Headers */,
@ -6368,7 +6361,6 @@
F3F7D9AD2933074E00816151 /* SDL_mouse.h in Headers */, F3F7D9AD2933074E00816151 /* SDL_mouse.h in Headers */,
A7D8BB1B23E2514500DCD162 /* SDL_mouse_c.h in Headers */, A7D8BB1B23E2514500DCD162 /* SDL_mouse_c.h in Headers */,
F3F7D9DD2933074E00816151 /* SDL_mutex.h in Headers */, F3F7D9DD2933074E00816151 /* SDL_mutex.h in Headers */,
F3F7D9B52933074E00816151 /* SDL_name.h in Headers */,
A7D8ABFD23E2514100DCD162 /* SDL_nullevents_c.h in Headers */, A7D8ABFD23E2514100DCD162 /* SDL_nullevents_c.h in Headers */,
A7D8ABE523E2514100DCD162 /* SDL_nullframebuffer_c.h in Headers */, A7D8ABE523E2514100DCD162 /* SDL_nullframebuffer_c.h in Headers */,
A7D8ABF723E2514100DCD162 /* SDL_nullvideo.h in Headers */, A7D8ABF723E2514100DCD162 /* SDL_nullvideo.h in Headers */,

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@ -1,31 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDLname_h_
#define SDLname_h_
#if defined(__STDC__) || defined(__cplusplus)
#define NeedFunctionPrototypes 1
#endif
#define SDL_NAME(X) SDL_##X
#endif /* SDLname_h_ */

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@ -29,8 +29,6 @@
#ifdef SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC #ifdef SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC
#include <SDL3/SDL_name.h>
typedef struct typedef struct
{ {
void *lib; void *lib;

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@ -28,8 +28,6 @@
#ifdef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC #ifdef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC
#include <SDL3/SDL_name.h>
typedef struct typedef struct
{ {
void *lib; void *lib;

View File

@ -32,8 +32,6 @@
#ifdef SDL_VIDEO_DRIVER_X11_DYNAMIC #ifdef SDL_VIDEO_DRIVER_X11_DYNAMIC
#include <SDL3/SDL_name.h>
typedef struct typedef struct
{ {
void *lib; void *lib;