Remove include/SDL3/SDL_name.h
parent
a67ae8eed5
commit
18f38bef03
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@ -321,7 +321,6 @@
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<ClInclude Include="..\..\include\SDL3\SDL_misc.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_mouse.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_mutex.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_name.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_opengl.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_opengl_glext.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_opengles.h" />
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@ -267,9 +267,6 @@
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<ClInclude Include="..\..\include\SDL3\SDL_mutex.h">
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<Filter>API Headers</Filter>
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</ClInclude>
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<ClInclude Include="..\..\include\SDL3\SDL_name.h">
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<Filter>API Headers</Filter>
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</ClInclude>
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<ClInclude Include="..\..\include\SDL3\SDL_opengl.h">
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<Filter>API Headers</Filter>
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</ClInclude>
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@ -66,7 +66,6 @@
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<ClInclude Include="..\include\SDL3\SDL_misc.h" />
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<ClInclude Include="..\include\SDL3\SDL_mouse.h" />
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<ClInclude Include="..\include\SDL3\SDL_mutex.h" />
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<ClInclude Include="..\include\SDL3\SDL_name.h" />
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<ClInclude Include="..\include\SDL3\SDL_opengles2.h" />
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<ClInclude Include="..\include\SDL3\SDL_pixels.h" />
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<ClInclude Include="..\include\SDL3\SDL_platform.h" />
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@ -96,9 +96,6 @@
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<ClInclude Include="..\include\SDL3\SDL_mutex.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\include\SDL3\SDL_name.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\include\SDL3\SDL_opengles2.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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@ -267,7 +267,6 @@
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<ClInclude Include="..\..\include\SDL3\SDL_misc.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_mouse.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_mutex.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_name.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_opengl.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_opengl_glext.h" />
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<ClInclude Include="..\..\include\SDL3\SDL_opengles.h" />
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@ -264,9 +264,6 @@
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<ClInclude Include="..\..\include\SDL3\SDL_mutex.h">
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<Filter>API Headers</Filter>
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</ClInclude>
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<ClInclude Include="..\..\include\SDL3\SDL_name.h">
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<Filter>API Headers</Filter>
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</ClInclude>
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<ClInclude Include="..\..\include\SDL3\SDL_opengl.h">
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<Filter>API Headers</Filter>
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</ClInclude>
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@ -3384,9 +3384,6 @@
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F3F7D9B12933074E00816151 /* SDL_power.h in Headers */ = {isa = PBXBuildFile; fileRef = F3F7D8DB2933074D00816151 /* SDL_power.h */; settings = {ATTRIBUTES = (Public, ); }; };
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F3F7D9B22933074E00816151 /* SDL_power.h in Headers */ = {isa = PBXBuildFile; fileRef = F3F7D8DB2933074D00816151 /* SDL_power.h */; settings = {ATTRIBUTES = (Public, ); }; };
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F3F7D9B32933074E00816151 /* SDL_power.h in Headers */ = {isa = PBXBuildFile; fileRef = F3F7D8DB2933074D00816151 /* SDL_power.h */; settings = {ATTRIBUTES = (Public, ); }; };
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F3F7D9B52933074E00816151 /* SDL_name.h in Headers */ = {isa = PBXBuildFile; fileRef = F3F7D8DC2933074D00816151 /* SDL_name.h */; settings = {ATTRIBUTES = (Public, ); }; };
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F3F7D9B62933074E00816151 /* SDL_name.h in Headers */ = {isa = PBXBuildFile; fileRef = F3F7D8DC2933074D00816151 /* SDL_name.h */; settings = {ATTRIBUTES = (Public, ); }; };
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F3F7D9B72933074E00816151 /* SDL_name.h in Headers */ = {isa = PBXBuildFile; fileRef = F3F7D8DC2933074D00816151 /* SDL_name.h */; settings = {ATTRIBUTES = (Public, ); }; };
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F3F7D9B92933074E00816151 /* SDL_cpuinfo.h in Headers */ = {isa = PBXBuildFile; fileRef = F3F7D8DD2933074D00816151 /* SDL_cpuinfo.h */; settings = {ATTRIBUTES = (Public, ); }; };
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F3F7D9BA2933074E00816151 /* SDL_cpuinfo.h in Headers */ = {isa = PBXBuildFile; fileRef = F3F7D8DD2933074D00816151 /* SDL_cpuinfo.h */; settings = {ATTRIBUTES = (Public, ); }; };
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F3F7D9BB2933074E00816151 /* SDL_cpuinfo.h in Headers */ = {isa = PBXBuildFile; fileRef = F3F7D8DD2933074D00816151 /* SDL_cpuinfo.h */; settings = {ATTRIBUTES = (Public, ); }; };
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@ -3924,7 +3921,6 @@
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F3F7D8D92933074C00816151 /* SDL_loadso.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_loadso.h; path = SDL3/SDL_loadso.h; sourceTree = "<group>"; };
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F3F7D8DA2933074D00816151 /* SDL_mouse.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_mouse.h; path = SDL3/SDL_mouse.h; sourceTree = "<group>"; };
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F3F7D8DB2933074D00816151 /* SDL_power.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_power.h; path = SDL3/SDL_power.h; sourceTree = "<group>"; };
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F3F7D8DC2933074D00816151 /* SDL_name.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_name.h; path = SDL3/SDL_name.h; sourceTree = "<group>"; };
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F3F7D8DD2933074D00816151 /* SDL_cpuinfo.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_cpuinfo.h; path = SDL3/SDL_cpuinfo.h; sourceTree = "<group>"; };
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F3F7D8DE2933074D00816151 /* SDL_render.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_render.h; path = SDL3/SDL_render.h; sourceTree = "<group>"; };
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F3F7D8DF2933074D00816151 /* SDL_quit.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_quit.h; path = SDL3/SDL_quit.h; sourceTree = "<group>"; };
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@ -4129,7 +4125,6 @@
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F3F7D8D52933074C00816151 /* SDL_misc.h */,
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F3F7D8DA2933074D00816151 /* SDL_mouse.h */,
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F3F7D8E62933074E00816151 /* SDL_mutex.h */,
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F3F7D8DC2933074D00816151 /* SDL_name.h */,
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F3B38CCD296E2E52005DA6D3 /* SDL_oldnames.h */,
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F3F7D8E12933074D00816151 /* SDL_opengl.h */,
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F3F7D8C02933074A00816151 /* SDL_opengl_glext.h */,
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@ -5737,7 +5732,6 @@
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F3F7D9AE2933074E00816151 /* SDL_mouse.h in Headers */,
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A7D8BB1C23E2514500DCD162 /* SDL_mouse_c.h in Headers */,
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F3F7D9DE2933074E00816151 /* SDL_mutex.h in Headers */,
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F3F7D9B62933074E00816151 /* SDL_name.h in Headers */,
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A7D8ABFE23E2514100DCD162 /* SDL_nullevents_c.h in Headers */,
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A7D8ABE623E2514100DCD162 /* SDL_nullframebuffer_c.h in Headers */,
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A7D8ABF823E2514100DCD162 /* SDL_nullvideo.h in Headers */,
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@ -5970,7 +5964,6 @@
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F3F7D9AF2933074E00816151 /* SDL_mouse.h in Headers */,
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A7D8BB1D23E2514500DCD162 /* SDL_mouse_c.h in Headers */,
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F3F7D9DF2933074E00816151 /* SDL_mutex.h in Headers */,
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F3F7D9B72933074E00816151 /* SDL_name.h in Headers */,
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A7D8ABFF23E2514100DCD162 /* SDL_nullevents_c.h in Headers */,
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A7D8ABE723E2514100DCD162 /* SDL_nullframebuffer_c.h in Headers */,
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A7D8ABF923E2514100DCD162 /* SDL_nullvideo.h in Headers */,
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@ -6368,7 +6361,6 @@
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F3F7D9AD2933074E00816151 /* SDL_mouse.h in Headers */,
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A7D8BB1B23E2514500DCD162 /* SDL_mouse_c.h in Headers */,
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F3F7D9DD2933074E00816151 /* SDL_mutex.h in Headers */,
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F3F7D9B52933074E00816151 /* SDL_name.h in Headers */,
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A7D8ABFD23E2514100DCD162 /* SDL_nullevents_c.h in Headers */,
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A7D8ABE523E2514100DCD162 /* SDL_nullframebuffer_c.h in Headers */,
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A7D8ABF723E2514100DCD162 /* SDL_nullvideo.h in Headers */,
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@ -1,31 +0,0 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef SDLname_h_
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#define SDLname_h_
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#if defined(__STDC__) || defined(__cplusplus)
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#define NeedFunctionPrototypes 1
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#endif
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#define SDL_NAME(X) SDL_##X
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#endif /* SDLname_h_ */
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@ -29,8 +29,6 @@
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#ifdef SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC
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#include <SDL3/SDL_name.h>
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typedef struct
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{
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void *lib;
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@ -28,8 +28,6 @@
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#ifdef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC
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#include <SDL3/SDL_name.h>
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typedef struct
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{
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void *lib;
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@ -32,8 +32,6 @@
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#ifdef SDL_VIDEO_DRIVER_X11_DYNAMIC
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#include <SDL3/SDL_name.h>
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typedef struct
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{
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void *lib;
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