build: fix / update sensors (windows) configuration
- SDL_config.h.in: add missing defines SDL_SENSOR_COREMOTION and SDL_SENSOR_WINDOWS (configure did set SDL_SENSOR_WINDOWS but it never went in SDL_config.h or Makefile.) - SDL_config.h.cmake: remove duplicated SDL_SENSOR_XXX cmake defines. - autofoo, cmake: check for sensorsapi.h header before enabling windows sensors.
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10eb5108b6
commit
196cda69f2
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@ -1431,6 +1431,7 @@ elseif(WINDOWS)
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# headers needed elsewhere
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check_include_file(mmdeviceapi.h HAVE_MMDEVICEAPI_H)
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check_include_file(audioclient.h HAVE_AUDIOCLIENT_H)
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check_include_file(sensorsapi.h HAVE_SENSORSAPI_H)
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if(SDL_AUDIO)
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set(SDL_AUDIO_DRIVER_WINMM 1)
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@ -1482,7 +1483,7 @@ elseif(WINDOWS)
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set(HAVE_SDL_THREADS TRUE)
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endif()
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if(SDL_SENSOR)
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if(SDL_SENSOR AND HAVE_SENSORSAPI_H)
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set(SDL_SENSOR_WINDOWS 1)
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set(HAVE_SDL_SENSORS TRUE)
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file(GLOB WINDOWS_SENSOR_SOURCES ${SDL2_SOURCE_DIR}/src/sensor/windows/*.c)
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@ -24965,7 +24965,20 @@ $as_echo "#define SDL_HAPTIC_DINPUT 1" >>confdefs.h
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fi
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fi
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# Set up files for the sensor library
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if test x$enable_sensor = xyes; then
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ac_fn_c_check_header_mongrel "$LINENO" "sensorsapi.h" "ac_cv_header_sensorsapi_h" "$ac_includes_default"
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if test "x$ac_cv_header_sensorsapi_h" = xyes; then :
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have_winsensors=yes
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else
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have_winsensors=no
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fi
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if test x$have_winsensors = xyes; then
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$as_echo "#define HAVE_SENSORSAPI_H 1" >>confdefs.h
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fi
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if test x$enable_sensor = xyes -a x$have_winsensors = xyes; then
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$as_echo "#define SDL_SENSOR_WINDOWS 1" >>confdefs.h
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@ -3759,7 +3759,11 @@ AS_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
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fi
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fi
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# Set up files for the sensor library
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if test x$enable_sensor = xyes; then
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AC_CHECK_HEADER(sensorsapi.h,have_winsensors=yes,have_winsensors=no)
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if test x$have_winsensors = xyes; then
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AC_DEFINE(HAVE_SENSORSAPI_H, 1, [ ])
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fi
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if test x$enable_sensor = xyes -a x$have_winsensors = xyes; then
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AC_DEFINE(SDL_SENSOR_WINDOWS, 1, [ ])
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SOURCES="$SOURCES $srcdir/src/sensor/windows/*.c"
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have_sensor=yes
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@ -219,6 +219,7 @@
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#cmakedefine HAVE_MMDEVICEAPI_H @HAVE_MMDEVICEAPI_H@
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#cmakedefine HAVE_AUDIOCLIENT_H @HAVE_AUDIOCLIENT_H@
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#cmakedefine HAVE_SENSORSAPI_H @HAVE_SENSORSAPI_H@
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#cmakedefine HAVE_XINPUT_GAMEPAD_EX @HAVE_XINPUT_GAMEPAD_EX@
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#cmakedefine HAVE_XINPUT_STATE_EX @HAVE_XINPUT_STATE_EX@
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@ -305,6 +306,7 @@
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/* Enable various sensor drivers */
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#cmakedefine SDL_SENSOR_ANDROID @SDL_SENSOR_ANDROID@
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#cmakedefine SDL_SENSOR_COREMOTION @SDL_SENSOR_COREMOTION@
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#cmakedefine SDL_SENSOR_WINDOWS @SDL_SENSOR_WINDOWS@
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#cmakedefine SDL_SENSOR_DUMMY @SDL_SENSOR_DUMMY@
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/* Enable various shared object loading systems */
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@ -410,12 +412,6 @@
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#cmakedefine SDL_POWER_EMSCRIPTEN @SDL_POWER_EMSCRIPTEN@
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#cmakedefine SDL_POWER_HARDWIRED @SDL_POWER_HARDWIRED@
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/* Enable sensor support */
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#cmakedefine SDL_SENSOR_ANDROID @SDL_SENSOR_ANDROID@
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#cmakedefine SDL_SENSOR_WINDOWS @SDL_SENSOR_WINDOWS@
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#cmakedefine SDL_SENSOR_COREMOTION @SDL_SENSOR_COREMOTION@
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#cmakedefine SDL_SENSOR_DUMMY @SDL_SENSOR_DUMMY@
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/* Enable system filesystem support */
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#cmakedefine SDL_FILESYSTEM_ANDROID @SDL_FILESYSTEM_ANDROID@
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#cmakedefine SDL_FILESYSTEM_HAIKU @SDL_FILESYSTEM_HAIKU@
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@ -215,8 +215,11 @@
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#undef HAVE_DSOUND_H
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#undef HAVE_DXGI_H
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#undef HAVE_XINPUT_H
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#undef HAVE_MMDEVICEAPI_H
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#undef HAVE_AUDIOCLIENT_H
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#undef HAVE_SENSORSAPI_H
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#undef HAVE_XINPUT_GAMEPAD_EX
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#undef HAVE_XINPUT_STATE_EX
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@ -301,6 +304,8 @@
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/* Enable various sensor drivers */
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#undef SDL_SENSOR_ANDROID
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#undef SDL_SENSOR_COREMOTION
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#undef SDL_SENSOR_WINDOWS
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#undef SDL_SENSOR_DUMMY
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/* Enable various shared object loading systems */
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@ -84,6 +84,7 @@ typedef unsigned int uintptr_t;
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#define HAVE_XINPUT_H 1
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#define HAVE_MMDEVICEAPI_H 1
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#define HAVE_AUDIOCLIENT_H 1
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#define HAVE_SENSORSAPI_H
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/* This is disabled by default to avoid C runtime dependencies and manifest requirements */
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#ifdef HAVE_LIBC
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