Don't include the iOS joystick driver if joysticks are disabled
parent
57149c2410
commit
1a1f1704a2
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@ -3902,6 +3902,9 @@ AS_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
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SOURCES="$SOURCES $srcdir/src/joystick/iphoneos/*.m"
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SOURCES="$SOURCES $srcdir/src/joystick/iphoneos/*.m"
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SOURCES="$SOURCES $srcdir/src/joystick/steam/*.c"
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SOURCES="$SOURCES $srcdir/src/joystick/steam/*.c"
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have_joystick=yes
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have_joystick=yes
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else
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# Need this code for accelerometer as joystick support
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SOURCES="$SOURCES $srcdir/src/joystick/iphoneos/*.m"
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fi
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fi
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# Set up files for the haptic library
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# Set up files for the haptic library
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#if test x$enable_haptic = xyes; then
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#if test x$enable_haptic = xyes; then
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@ -70,7 +70,7 @@ static SDL_JoystickDriver *SDL_joystick_drivers[] = {
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#ifdef SDL_JOYSTICK_IOKIT
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#ifdef SDL_JOYSTICK_IOKIT
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&SDL_DARWIN_JoystickDriver,
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&SDL_DARWIN_JoystickDriver,
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#endif
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#endif
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#if defined(__IPHONEOS__) || defined(__TVOS__)
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#if (defined(__IPHONEOS__) || defined(__TVOS__)) && !defined(SDL_JOYSTICK_DISABLED)
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&SDL_IOS_JoystickDriver,
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&SDL_IOS_JoystickDriver,
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#endif
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#endif
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#ifdef SDL_JOYSTICK_ANDROID
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#ifdef SDL_JOYSTICK_ANDROID
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